Player Matchup

Awilix
Awilix
DaSnowflake
Awilix
Level 126
God Stats
2W - 5L
1,437 SR
Queue Stats
34W - 51L
1,532 Elo+
Party 4
Heimdallr
Heimdallr
Lorenzo086
Heimdallr
Level 62
God Stats
5W - 7L
1,730 SR
Queue Stats
5W - 8L
1,500 Elo+
Party 1
Sun Wukong
Sun Wukong
SwobuSwagins
Sun Wukong
Level 100
God Stats
2W - 7L
1,226 SR
Queue Stats
213W - 225L
1,539 Elo+
Party 4
Hera
Hera
keep65
Hera
Level 121
God Stats
0W - 2L
1,500 SR
Queue Stats
151W - 162L
1,569 Elo+
Solo
Hercules
Hercules
lolosan3
Hercules
Level 127
God Stats
2W - 4L
1,688 SR
Queue Stats
34W - 34L
1,599 Elo+
Party 1
Team Averages
Level 107
1,516 SR
1,548 Elo+

VS

Team Averages
Level 136
1,586 SR
1,427 Elo+
Ymir
Ymir
Emdracula
Ymir
Level 139
God Stats
13W - 12L
1,465 SR
Queue Stats
115W - 126L
1,405 Elo+
Party 3
Ravana
Ravana
Kart98ch
Ravana
Level 141
God Stats
17W - 11L
1,856 SR
Queue Stats
131W - 125L
1,505 Elo+
Party 2
Zhong Kui
Zhong Kui
Killertom97
Zhong Kui
Level 126
God Stats
16W - 11L
1,570 SR
Queue Stats
146W - 132L
1,498 Elo+
Party 2
Bellona
Bellona
LockMojo
Bellona
Level 159
God Stats
3W - 4L
1,500 SR
Queue Stats
10W - 14L
1,150 Elo+
Solo
Izanami
Izanami
fahadagha
Izanami
Level 117
God Stats
5W - 3L
1,538 SR
Queue Stats
110W - 118L
1,574 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Awilix
14
3 / 4 / 3
9,319
444
9,412
14,798
5,163
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heimdallr
Lorenzo086
Heimdallr
17
7 / 6 / 1
10,977
523
11,659
16,671
6,701
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Sun Wukong
SwobuSwagins
Sun Wukong
16
2 / 5 / 3
10,177
485
11,374
20,407
17,637
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Hera
keep65
Hera
14
0 / 7 / 2
9,091
433
8,837
12,135
4,878
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Hercules
lolosan3
Hercules
14
0 / 3 / 7
9,553
455
7,376
27,431
24,927
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
16
4 / 3 / 7
10,813
515
9,415
14,265
15,127
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Ravana
Kart98ch
Ravana
20
8 / 1 / 7
12,400
590
13,527
14,957
7,042
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Zhong Kui
Killertom97
Zhong Kui
18
7 / 2 / 12
12,064
574
20,676
15,468
11,197
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Bellona
LockMojo
Bellona
18
5 / 3 / 9
11,529
549
17,810
17,839
21,428
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Izanami
fahadagha
Izanami
19
1 / 3 / 5
12,206
581
9,772
11,626
3,795
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
65
12
Kills
25
25
Deaths
12
16
Assists
40
Player
Kills
Deaths
Assists
KDA
L
Awilix
3
4
3
1.13
W
Ymir
4
3
7
2.5
W
Ravana
Kart98ch
Ravana
8
1
7
11.5
W
Zhong Kui
Killertom97
Zhong Kui
7
2
12
6.5
W
Bellona
LockMojo
Bellona
5
3
9
3.17
L
Heimdallr
Lorenzo086
Heimdallr
7
6
1
1.25
L
Sun Wukong
SwobuSwagins
Sun Wukong
2
5
3
0.7
W
Izanami
fahadagha
Izanami
1
3
5
1.17
L
Hera
keep65
Hera
0
7
2
0.14
L
Hercules
lolosan3
Hercules
0
3
7
1.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,658
Damage
71,200
91,442
Taken
74,155
59,306
Mitigated
58,589
27,664
Healing
22,047
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Awilix
9,412
2,493
0
2,518
14,798
5,163
569
4,589
10,024
0
53,587
W
Ymir
9,415
2,467
0
1,748
14,265
15,127
429
1,134
13,131
28,489
7,929
W
Ravana
Kart98ch
Ravana
13,527
4,678
0
3,260
14,957
7,042
0
42
14,915
0
107,740
W
Zhong Kui
Killertom97
Zhong Kui
20,676
2,604
0
8,608
15,468
11,197
1,914
5,864
9,604
87,534
0
W
Bellona
LockMojo
Bellona
17,810
5,539
0
3,609
17,839
21,428
788
1,599
16,240
2,873
65,744
L
Heimdallr
Lorenzo086
Heimdallr
11,659
5,817
0
4,592
16,671
6,701
620
7,428
9,243
0
81,583
L
Sun Wukong
SwobuSwagins
Sun Wukong
11,374
1,607
0
8,386
20,407
17,637
151
4,318
15,533
0
73,453
W
Izanami
fahadagha
Izanami
9,772
6,677
0
4,822
11,626
3,795
2,280
198
11,428
0
111,079
L
Hera
keep65
Hera
8,837
2,351
0
452
12,135
4,878
0
4,765
7,301
70,667
0
L
Hercules
lolosan3
Hercules
7,376
1,934
102
11,614
27,431
24,927
51
8,862
18,211
0
36,892

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,117
Gold Earned
59,012
547
Minions Killed
678
0
Camps Cleared
0
2,003,647
Distance Traveled
2,188,676
17
Wards Purchased
28
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Awilix
9,319
444
87
4
0
473,608
2
W
Ymir
10,813
515
54
3
0
431,809
2
W
Ravana
12,400
590
152
7
0
487,309
6
W
Zhong Kui
12,064
574
153
7
0
414,673
6
W
Bellona
11,529
549
136
6
0
397,866
8
L
Heimdallr
10,977
523
142
7
0
333,372
1
L
Sun Wukong
10,177
485
133
6
0
399,755
2
W
Izanami
12,206
581
183
9
0
457,019
6
L
Hera
9,091
433
135
6
0
380,222
7
L
Hercules
9,553
455
50
2
0
416,690
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role