Player Matchup

Ne Zha
Ne Zha
Ace5169
Ne Zha
Level 45
God Stats
0W - 1L
1,194 SR
Queue Stats
11W - 16L
1,430 Elo+
Solo
Kuzenbo
Kuzenbo
BeyBlade117
Kuzenbo
Level 7
God Stats
6W - 7L
1,500 SR
Queue Stats
7W - 24L
1,083 Elo+
Party 1
Hera
Hera
Godofwar6001036
Hera
Level 30
God Stats
3W - 3L
1,872 SR
Queue Stats
89W - 120L
1,510 Elo+
Solo
Mercury
Mercury
Ja Crispy123337
Mercury
Level 27
God Stats
0W - 3L
1,168 SR
Queue Stats
15W - 33L
1,213 Elo+
Party 1
Odin
Odin
ThePurpleTiger4
Odin
Level 42
God Stats
0W - 2L
1,281 SR
Queue Stats
16W - 34L
1,213 Elo+
Party 1
Team Averages
Level 30
1,403 SR
1,290 Elo+

VS

Team Averages
Level 39
1,529 SR
1,353 Elo+
Amaterasu
Amaterasu
DeucieDuce
Amaterasu
Level 63
God Stats
23W - 15L
1,552 SR
Queue Stats
84W - 104L
1,309 Elo+
Party 2
Geb
Geb
GebRoller
Geb
Level 40
God Stats
4W - 1L
1,442 SR
Queue Stats
52W - 32L
1,586 Elo+
Solo
Cliodhna
Cliodhna
ScOtTyJaY5
Cliodhna
Level 40
God Stats
13W - 5L
1,652 SR
Queue Stats
71W - 89L
1,309 Elo+
Party 2
Ra
Ra
Tcka
Ra
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 8L
1,060 Elo+
Solo
Hachiman
Hachiman
scotp
Hachiman
Level 22
God Stats
1W - 1L
1,500 SR
Queue Stats
1W - 2L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
Ace5169
Ne Zha
11
0 / 10 / 2
6,276
628
3,958
10,679
4,788
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Kuzenbo
BeyBlade117
Kuzenbo
11
1 / 5 / 3
6,605
661
4,942
11,785
9,512
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

13
4 / 7 / 2
7,958
796
9,777
8,325
3,259
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

11
0 / 8 / 2
6,339
634
2,970
11,708
3,854
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

12
0 / 4 / 5
6,586
659
6,165
12,495
9,608
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Ancile

Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
DeucieDuce
Amaterasu
13
5 / 0 / 15
7,985
799
4,063
8,874
5,833
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

16
8 / 1 / 11
9,263
926
5,259
9,099
7,571
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cliodhna
ScOtTyJaY5
Cliodhna
14
6 / 3 / 10
8,120
812
11,154
8,194
3,345
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

Ra
Tcka
Ra
15
7 / 1 / 17
8,552
855
9,319
6,791
2,469
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Hachiman
scotp
Hachiman
15
8 / 1 / 9
8,374
837
17,917
6,753
2,459
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
96
5
Kills
34
34
Deaths
6
14
Assists
62
Player
Kills
Deaths
Assists
KDA
L
Ne Zha
Ace5169
Ne Zha
0
10
2
0.1
L
Kuzenbo
BeyBlade117
Kuzenbo
1
5
3
0.5
W
Amaterasu
DeucieDuce
Amaterasu
5
0
15
12.5
W
8
1
11
13.5
L
4
7
2
0.71
L
0
8
2
0.13
W
Cliodhna
ScOtTyJaY5
Cliodhna
6
3
10
3.67
W
Ra
Tcka
Ra
7
1
17
15.5
L
0
4
5
0.63
W
Hachiman
scotp
Hachiman
8
1
9
12.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,812
Damage
47,712
54,992
Taken
39,711
31,021
Mitigated
21,677
2,428
Healing
11,770
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ne Zha
Ace5169
Ne Zha
3,958
818
0
269
10,679
4,788
0
1,448
9,231
0
10,242
L
Kuzenbo
BeyBlade117
Kuzenbo
4,942
2,156
0
0
11,785
9,512
0
2,764
9,021
11,839
0
W
Amaterasu
DeucieDuce
Amaterasu
4,063
1,770
133
3,077
8,874
5,833
1,712
3,102
5,616
0
9,514
W
5,259
1,174
0
1,596
9,099
7,571
0
3,440
5,500
29,574
0
L
9,777
3,232
0
91
8,325
3,259
0
3,197
5,128
19,336
0
L
2,970
1,593
173
395
11,708
3,854
0
2,650
9,058
0
8,069
W
Cliodhna
ScOtTyJaY5
Cliodhna
11,154
1,239
89
594
8,194
3,345
850
2,481
5,487
0
22,775
W
Ra
Tcka
Ra
9,319
1,318
2,743
2,111
6,791
2,469
888
4,995
1,701
21,130
0
L
6,165
1,496
356
1,144
12,495
9,608
0
4,519
7,976
3,889
7,753
W
Hachiman
scotp
Hachiman
17,917
10,576
0
1,427
6,753
2,459
66
2,804
3,799
0
33,950

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,764
Gold Earned
42,294
67
Minions Killed
146
0
Camps Cleared
0
843,867
Distance Traveled
1,069,442
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ne Zha
6,276
628
13
1
0
138,440
0
L
Kuzenbo
6,605
661
8
1
0
170,220
0
W
Amaterasu
7,985
799
6
1
0
244,470
0
W
Geb
9,263
926
49
5
0
211,575
1
L
Hera
7,958
796
21
2
0
153,410
0
L
Mercury
6,339
634
11
1
0
167,559
0
W
Cliodhna
8,120
812
24
2
0
226,118
1
W
Ra
8,552
855
32
3
0
196,799
0
L
Odin
6,586
659
14
1
0
214,238
2
W
Hachiman
8,374
837
35
4
0
190,480
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role