Player Matchup

Arachne
Arachne
CallMeAmbi
Arachne
Level 141
God Stats
1W - 2L
1,714 SR
Queue Stats
47W - 44L
1,610 Elo+
Solo
Serqet
Serqet
GuanYurensohn
Serqet
Level 115
God Stats
0W - 1L
1,724 SR
Queue Stats
98W - 110L
1,642 Elo+
Party 2
Ra
Ra
Thorpfosten
Ra
Level 136
God Stats
3W - 2L
1,607 SR
Queue Stats
47W - 55L
1,716 Elo+
Party 2
Hou Yi
Hou Yi
dabiju
Hou Yi
Level 154
God Stats
5W - 7L
1,237 SR
Queue Stats
524W - 473L
1,486 Elo+
Party 3
Ganesha
Ganesha
yehidje
Ganesha
Level 143
God Stats
1W - 3L
1,770 SR
Queue Stats
212W - 180L
1,674 Elo+
Party 3
Team Averages
Level 138
1,611 SR
1,626 Elo+

VS

Team Averages
Level 144
1,466 SR
1,575 Elo+
Neith
Neith
 
Neith
Level 151
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Baron Samedi
Baron Samedi
 
Baron Samedi
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Rama
Rama
LarssonBhoi
Rama
Level 156
God Stats
1W - 1L
1,500 SR
Queue Stats
33W - 32L
1,609 Elo+
Party 1
Vamana
Vamana
Mornis
Vamana
Level 145
God Stats
1W - 1L
1,328 SR
Queue Stats
160W - 121L
1,636 Elo+
Party 1
Ao Kuang
Ao Kuang
WhipMeGrandad
Ao Kuang
Level 159
God Stats
1W - 2L
1,500 SR
Queue Stats
363W - 274L
1,629 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
CallMeAmbi
Arachne
10
0 / 3 / 2
5,858
533
2,206
9,959
3,331
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

9
1 / 3 / 1
5,496
500
2,447
8,140
2,685
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

11
1 / 3 / 0
6,469
588
2,479
5,295
1,663
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Hou Yi
dabiju
Hou Yi
10
1 / 1 / 1
5,448
495
3,993
4,621
1,212
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Ganesha
yehidje
Ganesha
8
0 / 4 / 2
5,357
487
2,523
10,495
4,233
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
12
2 / 1 / 1
7,108
646
5,687
3,348
1,076
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Baron Samedi
 
Baron Samedi
13
3 / 0 / 2
6,889
626
4,047
4,541
1,429
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

12
0 / 0 / 1
6,367
579
4,324
4,356
1,187
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Vamana
Mornis
Vamana
12
3 / 1 / 6
6,993
636
4,922
7,838
3,278
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Ao Kuang
WhipMeGrandad
Ao Kuang
12
6 / 1 / 5
6,832
621
9,314
8,148
1,878
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
29
3
Kills
14
14
Deaths
3
6
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Neith
 
Neith
2
1
1
2.5
W
Baron Samedi
 
Baron Samedi
3
0
2
4
L
Arachne
CallMeAmbi
Arachne
0
3
2
0.33
L
1
3
1
0.5
W
0
0
1
0.5
W
Vamana
Mornis
Vamana
3
1
6
6
L
1
3
0
0.33
W
Ao Kuang
WhipMeGrandad
Ao Kuang
6
1
5
8.5
L
Hou Yi
dabiju
Hou Yi
1
1
1
1.5
L
Ganesha
yehidje
Ganesha
0
4
2
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,648
Damage
28,294
38,510
Taken
28,231
13,124
Mitigated
8,848
13,311
Healing
13,503
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
 
Neith
5,687
1,938
0
429
3,348
1,076
485
0
3,276
0
43,987
W
Baron Samedi
 
Baron Samedi
4,047
529
226
1,784
4,541
1,429
0
716
3,605
40,001
0
L
Arachne
CallMeAmbi
Arachne
2,206
1,279
0
3,734
9,959
3,331
0
808
9,151
0
27,439
L
2,447
502
0
3,258
8,140
2,685
0
2,619
5,413
0
28,259
W
4,324
3,252
0
3,053
4,356
1,187
0
829
3,527
0
45,592
W
Vamana
Mornis
Vamana
4,922
2,267
0
3,166
7,838
3,278
0
1,336
6,502
0
32,066
L
2,479
170
245
1,300
5,295
1,663
0
2,955
2,220
47,045
0
W
Ao Kuang
WhipMeGrandad
Ao Kuang
9,314
1,692
0
4,845
8,148
1,878
0
2,121
6,027
29,036
5,472
L
Hou Yi
dabiju
Hou Yi
3,993
1,880
0
1,703
4,621
1,212
0
892
3,729
0
30,481
L
Ganesha
yehidje
Ganesha
2,523
144
85
2,986
10,495
4,233
0
4,692
5,753
17,648
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,628
Gold Earned
34,189
330
Minions Killed
419
0
Camps Cleared
0
1,077,109
Distance Traveled
1,090,426
17
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
7,108
646
114
10
0
188,111
6
W
Baron Samedi
6,889
626
93
8
0
208,202
4
L
Arachne
5,858
533
60
5
0
200,267
2
L
Serqet
5,496
500
69
6
0
238,937
2
W
Rama
6,367
579
93
8
0
209,789
3
W
Vamana
6,993
636
72
7
0
246,283
1
L
Ra
6,469
588
99
9
0
218,304
5
W
Ao Kuang
6,832
621
47
4
0
238,041
2
L
Hou Yi
5,448
495
90
8
0
208,288
3
L
Ganesha
5,357
487
12
1
0
211,313
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role