Player Matchup

Zeus
Zeus
Dr_Fieler15
Zeus
Level 46
God Stats
1W - 3L
1,133 SR
Queue Stats
45W - 59L
1,391 Elo+
Solo
Ymir
Ymir
Dylan Hunt8821
Ymir
Level 106
God Stats
10W - 10L
1,841 SR
Queue Stats
62W - 46L
1,599 Elo+
Party 2
Tyr
Tyr
NewJor-g1495
Tyr
Level 93
God Stats
11W - 5L
1,619 SR
Queue Stats
138W - 147L
1,451 Elo+
Solo
Susano
Susano
brigadiermachu
Susano
Level 81
God Stats
8W - 9L
1,303 SR
Queue Stats
194W - 194L
1,132 Elo+
Party 2
Neith
Neith
cajias
Neith
Level 61
God Stats
48W - 49L
1,399 SR
Queue Stats
96W - 98L
1,348 Elo+
Solo
Team Averages
Level 77
1,459 SR
1,384 Elo+

VS

Team Averages
Level 40
1,318 SR
1,315 Elo+
Nox
Nox
Blue7410
Nox
Level 61
God Stats
6W - 10L
1,344 SR
Queue Stats
148W - 170L
1,205 Elo+
Party 1
Loki
Loki
GGuessWhosBackk
Loki
Level 89
God Stats
3W - 4L
1,290 SR
Queue Stats
93W - 88L
1,497 Elo+
Solo
Ares
Ares
MrVorts
Ares
Level 1
God Stats
0W - 2L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 1
Rama
Rama
XxxApolis416
Rama
Level 45
God Stats
12W - 23L
1,239 SR
Queue Stats
265W - 280L
1,298 Elo+
Solo
Bellona
Bellona
k0qlt
Bellona
Level 6
God Stats
3W - 9L
1,220 SR
Queue Stats
60W - 75L
1,075 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
5 / 2 / 2
8,801
550
5,358
4,821
1,495
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

13
3 / 1 / 9
8,520
533
5,005
14,337
12,946
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

15
0 / 2 / 8
9,276
580
8,046
11,852
10,205
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

15
12 / 1 / 3
9,828
614
11,120
10,908
4,172
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Neith
cajias
Neith
13
2 / 4 / 8
8,249
516
9,847
6,539
2,536
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
4 / 6 / 2
8,297
519
7,539
10,257
3,530
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

14
4 / 1 / 2
8,753
547
6,147
10,032
3,406
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ares
MrVorts
Ares
10
0 / 7 / 3
6,767
423
3,818
14,605
13,786
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

11
1 / 3 / 4
6,869
429
6,004
9,230
3,046
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Bellona
k0qlt
Bellona
11
0 / 5 / 0
6,981
436
5,405
12,528
11,684
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
20
22
Kills
9
10
Deaths
22
30
Assists
11
Player
Kills
Deaths
Assists
KDA
L
4
6
2
0.83
W
5
2
2
3
W
3
1
9
7.5
L
4
1
2
5
L
Ares
MrVorts
Ares
0
7
3
0.21
W
0
2
8
2
L
1
3
4
1
W
12
1
3
13.5
W
Neith
cajias
Neith
2
4
8
1.5
L
Bellona
k0qlt
Bellona
0
5
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,376
Damage
28,913
48,457
Taken
56,652
31,354
Mitigated
35,452
10,672
Healing
10,231
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
7,539
410
0
697
10,257
3,530
153
2,854
7,116
38,523
0
W
5,358
549
39
1,043
4,821
1,495
59
817
4,004
28,585
0
W
5,005
612
643
1,516
14,337
12,946
240
5,789
8,548
22,103
0
L
6,147
1,589
0
3,955
10,032
3,406
0
633
9,348
0
51,465
L
Ares
MrVorts
Ares
3,818
555
0
867
14,605
13,786
0
3,267
11,196
16,430
0
W
8,046
1,098
0
4,390
11,852
10,205
329
2,319
9,533
0
52,544
L
6,004
3,484
0
1,320
9,230
3,046
0
3,049
6,101
0
38,576
W
11,120
1,906
0
2,166
10,908
4,172
297
2,558
8,350
0
54,039
W
Neith
cajias
Neith
9,847
4,248
0
875
6,539
2,536
1,952
1,259
5,280
0
45,082
L
Bellona
k0qlt
Bellona
5,405
593
0
3,392
12,528
11,684
308
0
12,528
5,832
28,137

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,674
Gold Earned
37,667
377
Minions Killed
318
0
Camps Cleared
0
1,624,783
Distance Traveled
1,500,543
11
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nox
8,297
519
67
4
0
304,751
0
W
Zeus
8,801
550
65
4
0
319,502
4
W
Ymir
8,520
533
40
3
0
317,032
5
L
Loki
8,753
547
88
6
0
321,359
1
L
Ares
6,767
423
19
1
0
287,473
2
W
Tyr
9,276
580
118
7
0
347,726
0
L
Rama
6,869
429
69
4
0
284,494
1
W
Susano
9,828
614
78
5
0
365,733
2
W
Neith
8,249
516
76
5
0
274,790
0
L
Bellona
6,981
436
75
5
0
302,466
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role