Player Matchup

Nu Wa
Nu Wa
 
Nu Wa
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Rama
Rama
Hellborne_Reaper
Rama
Level 119
God Stats
1W - 2L
1,490 SR
Queue Stats
170W - 178L
1,476 Elo+
Solo
Baron Samedi
Baron Samedi
SaLeH_JeD
Baron Samedi
Level 33
God Stats
20W - 19L
1,115 SR
Queue Stats
62W - 80L
1,300 Elo+
Solo
Ne Zha
Ne Zha
Z_Haruki_
Ne Zha
Level 65
God Stats
4W - 9L
1,500 SR
Queue Stats
285W - 365L
1,343 Elo+
Party 2
Amaterasu
Amaterasu
ambar_dou
Amaterasu
Level 27
God Stats
36W - 53L
1,424 SR
Queue Stats
202W - 251L
1,351 Elo+
Party 2
Team Averages
Level 71
1,406 SR
1,394 Elo+

VS

Team Averages
Level 94
1,577 SR
1,487 Elo+
Susano
Susano
Darkherobil
Susano
Level 140
God Stats
2W - 0L
1,500 SR
Queue Stats
109W - 110L
1,491 Elo+
Party 1
Mulan
Mulan
Killer-Re-
Mulan
Level 108
God Stats
18W - 22L
1,522 SR
Queue Stats
139W - 141L
1,550 Elo+
Party 1
Sol
Sol
LordLoser23
Sol
Level 48
God Stats
14W - 6L
1,735 SR
Queue Stats
50W - 31L
1,596 Elo+
Party 1
Skadi
Skadi
daandesouza288
Skadi
Level 109
God Stats
4W - 4L
1,500 SR
Queue Stats
445W - 424L
1,409 Elo+
Party 1
Ymir
Ymir
edgyretro
Ymir
Level 64
God Stats
10W - 3L
1,625 SR
Queue Stats
75W - 79L
1,386 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
 
Nu Wa
15
1 / 8 / 3
9,672
484
15,910
15,096
4,398
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

15
5 / 7 / 2
10,258
513
11,855
14,260
4,194
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Baron Samedi
SaLeH_JeD
Baron Samedi
13
2 / 4 / 2
8,756
438
9,761
12,402
4,385
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ne Zha
Z_Haruki_
Ne Zha
15
2 / 11 / 1
9,239
462
4,006
19,089
5,898
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Amaterasu
ambar_dou
Amaterasu
11
0 / 5 / 0
7,422
371
2,767
12,530
9,268
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Susano
18
11 / 1 / 14
11,616
581
19,255
16,041
5,855
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Mulan
17
7 / 2 / 11
11,236
562
12,112
12,965
11,634
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

18
6 / 4 / 3
11,288
564
9,869
15,962
5,858
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

19
6 / 1 / 11
11,602
580
8,842
13,801
5,254
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Ymir
15
5 / 3 / 18
10,921
546
5,219
20,058
24,020
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
92
10
Kills
35
35
Deaths
11
8
Assists
57
Player
Kills
Deaths
Assists
KDA
L
Nu Wa
 
Nu Wa
1
8
3
0.31
W
Susano
11
1
14
18
L
5
7
2
0.86
W
Mulan
7
2
11
6.25
W
6
4
3
1.88
L
Baron Samedi
SaLeH_JeD
Baron Samedi
2
4
2
0.75
L
Ne Zha
Z_Haruki_
Ne Zha
2
11
1
0.23
L
Amaterasu
ambar_dou
Amaterasu
0
5
0
0
W
6
1
11
11.5
W
Ymir
5
3
18
4.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,299
Damage
55,297
73,377
Taken
78,827
28,143
Mitigated
52,621
9,311
Healing
20,631
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nu Wa
 
Nu Wa
15,910
2,256
0
1,463
15,096
4,398
0
1,334
13,628
60,505
0
W
Susano
19,255
6,051
0
4,414
16,041
5,855
1,257
5,837
10,083
0
83,808
L
11,855
9,413
12
1,891
14,260
4,194
2,460
4,102
10,042
0
53,774
W
Mulan
12,112
1,004
988
3,421
12,965
11,634
54
2,742
9,922
7,889
53,741
W
9,869
2,505
0
5,472
15,962
5,858
2,409
4,898
10,836
74,471
6,832
L
Baron Samedi
SaLeH_JeD
Baron Samedi
9,761
279
641
3,647
12,402
4,385
2,107
5,382
6,955
42,721
0
L
Ne Zha
Z_Haruki_
Ne Zha
4,006
749
0
1,173
19,089
5,898
0
2,752
16,158
0
62,342
L
Amaterasu
ambar_dou
Amaterasu
2,767
380
0
484
12,530
9,268
460
1,652
10,365
0
20,959
W
8,842
2,975
0
1,675
13,801
5,254
1,890
5,330
8,381
0
90,571
W
Ymir
5,219
1,095
1,051
3,610
20,058
24,020
495
5,932
13,676
30,579
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,347
Gold Earned
56,663
374
Minions Killed
529
0
Camps Cleared
0
1,704,111
Distance Traveled
2,001,915
10
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nu Wa
9,672
484
83
4
0
318,353
2
W
Susano
11,616
581
122
6
0
466,093
0
L
Rama
10,258
513
97
5
0
314,294
4
W
Mulan
11,236
562
119
6
0
388,455
0
W
Sol
11,288
564
128
6
0
387,551
2
L
Baron Samedi
8,756
438
54
3
0
372,023
3
L
Ne Zha
9,239
462
93
5
0
328,997
1
L
Amaterasu
7,422
371
47
2
0
370,444
0
W
Skadi
11,602
580
129
6
0
383,242
1
W
Ymir
10,921
546
31
2
0
376,574
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role