Player Matchup

Ra
Ra
HappyRed50
Ra
Level 51
God Stats
2W - 1L
1,681 SR
Queue Stats
268W - 255L
1,427 Elo+
Party 1
Artemis
Artemis
ItzBuffaloJones
Artemis
Level 67
God Stats
12W - 5L
1,791 SR
Queue Stats
109W - 88L
1,572 Elo+
Party 2
Gilgamesh
Gilgamesh
Superdude327
Gilgamesh
Level 37
God Stats
21W - 24L
1,572 SR
Queue Stats
179W - 194L
1,474 Elo+
Party 1
Da Ji
Da Ji
TamiRoukishi
Da Ji
Level 15
God Stats
3W - 1L
1,579 SR
Queue Stats
7W - 7L
1,399 Elo+
Solo
Ymir
Ymir
TheNobleOne19
Ymir
Level 33
God Stats
4W - 0L
1,500 SR
Queue Stats
42W - 42L
1,504 Elo+
Party 2
Team Averages
Level 41
1,625 SR
1,475 Elo+

VS

Team Averages
Level 47
1,512 SR
1,478 Elo+
Thor
Thor
 
Thor
Level 57
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Guan Yu
Guan Yu
HOOPPE29
Guan Yu
Level 14
God Stats
2W - 1L
1,500 SR
Queue Stats
51W - 44L
1,521 Elo+
Solo
Ne Zha
Ne Zha
Narshill
Ne Zha
Level 106
God Stats
22W - 19L
1,642 SR
Queue Stats
149W - 128L
1,546 Elo+
Party 3
Ra
Ra
Sirsmokesalot42
Ra
Level 29
God Stats
22W - 46L
1,555 SR
Queue Stats
144W - 214L
1,398 Elo+
Solo
Nu Wa
Nu Wa
aeonskul
Nu Wa
Level 27
God Stats
4W - 7L
1,364 SR
Queue Stats
19W - 34L
1,424 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
1 / 5 / 24
11,874
742
13,580
19,343
12,510
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

20
20 / 6 / 10
15,364
960
37,494
24,864
10,103
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Gilgamesh
Superdude327
Gilgamesh
20
6 / 7 / 19
13,067
817
16,261
22,795
8,387
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

20
11 / 6 / 14
14,308
894
16,014
16,231
6,267
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

19
3 / 4 / 20
12,458
779
5,970
23,371
24,568
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
 
Thor
18
4 / 9 / 12
11,720
733
13,415
22,492
11,552
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Guan Yu
HOOPPE29
Guan Yu
19
2 / 8 / 17
11,899
744
14,004
24,317
26,483
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mace

Mace

+10
Physical Power

Ne Zha
Narshill
Ne Zha
20
14 / 5 / 10
13,941
871
30,166
21,055
10,913
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

19
4 / 9 / 6
11,992
750
10,810
17,722
8,663
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Nu Wa
aeonskul
Nu Wa
18
4 / 11 / 10
11,401
713
17,016
16,065
6,311
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

128
Kill Participation
83
41
Kills
28
28
Deaths
42
87
Assists
55
Player
Kills
Deaths
Assists
KDA
L
Thor
 
Thor
4
9
12
1.11
L
Guan Yu
HOOPPE29
Guan Yu
2
8
17
1.31
W
1
5
24
2.6
W
20
6
10
4.17
L
Ne Zha
Narshill
Ne Zha
14
5
10
3.8
L
4
9
6
0.78
W
Gilgamesh
Superdude327
Gilgamesh
6
7
19
2.21
W
11
6
14
3
W
3
4
20
3.25
L
Nu Wa
aeonskul
Nu Wa
4
11
10
0.82

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

89,319
Damage
85,411
106,604
Taken
101,651
61,835
Mitigated
63,922
32,807
Healing
18,814
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thor
 
Thor
13,415
2,334
671
974
22,492
11,552
374
3,909
18,523
0
26,943
L
Guan Yu
HOOPPE29
Guan Yu
14,004
2,044
4,298
6,173
24,317
26,483
0
5,625
18,562
0
30,941
W
13,580
814
7,732
6,007
19,343
12,510
1,220
4,596
14,603
38,666
0
W
37,494
26,098
810
7,708
24,864
10,103
2,351
4,444
20,220
0
94,645
L
Ne Zha
Narshill
Ne Zha
30,166
7,809
0
2,928
21,055
10,913
0
5,411
15,544
0
56,707
L
10,810
372
1,301
2,081
17,722
8,663
1,035
1,820
15,862
51,993
0
W
Gilgamesh
Superdude327
Gilgamesh
16,261
4,032
0
3,001
22,795
8,387
0
8,691
13,828
0
38,018
W
16,014
3,286
0
4,371
16,231
6,267
3,853
4,601
11,354
0
48,689
W
5,970
840
1,084
2,094
23,371
24,568
206
4,278
18,773
16,387
0
L
Nu Wa
aeonskul
Nu Wa
17,016
5,285
0
388
16,065
6,311
536
2,709
13,248
31,727
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

67,071
Gold Earned
60,953
250
Minions Killed
234
0
Camps Cleared
0
1,523,512
Distance Traveled
1,454,620
5
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thor
11,720
733
37
2
0
283,822
1
L
Guan Yu
11,899
744
38
2
0
320,352
3
W
Ra
11,874
742
46
3
0
301,255
0
W
Artemis
15,364
960
79
5
0
275,212
3
L
Ne Zha
13,941
871
68
4
0
309,989
0
L
Ra
11,992
750
66
4
0
292,528
2
W
Gilgamesh
13,067
817
29
2
0
347,563
1
W
Da Ji
14,308
894
71
4
0
341,810
1
W
Ymir
12,458
779
25
2
0
257,672
0
L
Nu Wa
11,401
713
25
2
0
247,929
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role