Player Matchup

Zeus
Zeus
DVM Kamikaz
Zeus
Level 23
God Stats
27W - 37L
1,498 SR
Queue Stats
37W - 50L
1,337 Elo+
Party 1
Gilgamesh
Gilgamesh
Pixzc
Gilgamesh
Level 126
God Stats
7W - 3L
1,237 SR
Queue Stats
111W - 91L
1,411 Elo+
Party 1
Heimdallr
Heimdallr
Traqaaa
Heimdallr
Level 88
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 3L
1,155 Elo+
Party 1
Team Averages
Level 79
1,412 SR
1,301 Elo+

VS

Team Averages
Level 51
1,500 SR
1,471 Elo+
Ymir
Ymir
MonsiZas99
Ymir
Level 2
God Stats
4W - 3L
1,500 SR
Queue Stats
12W - 19L
1,500 Elo+
Party 2
Agni
Agni
PRIMAGENBOSS
Agni
Level 103
God Stats
0W - 1L
1,500 SR
Queue Stats
247W - 303L
1,412 Elo+
Solo
Cupid
Cupid
ernes1906
Cupid
Level 49
God Stats
9W - 8L
1,500 SR
Queue Stats
14W - 27L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
4 / 6 / 12
9,734
749
8,029
8,799
3,495
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

Gilgamesh
Pixzc
Gilgamesh
15
8 / 3 / 15
10,690
822
16,616
10,532
6,666
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Heimdallr
Traqaaa
Heimdallr
17
14 / 0 / 12
11,848
911
13,297
7,813
3,470
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
5 / 9 / 2
10,173
783
5,271
19,217
16,432
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

13
4 / 9 / 2
9,015
693
10,223
11,903
3,475
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Cupid
ernes1906
Cupid
12
0 / 8 / 6
8,371
644
3,330
10,657
3,709
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

65
Kill Participation
19
26
Kills
9
9
Deaths
26
39
Assists
10
Player
Kills
Deaths
Assists
KDA
W
4
6
12
1.67
L
5
9
2
0.67
L
4
9
2
0.56
W
Gilgamesh
Pixzc
Gilgamesh
8
3
15
5.17
W
Heimdallr
Traqaaa
Heimdallr
14
0
12
20
L
Cupid
ernes1906
Cupid
0
8
6
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,942
Damage
18,824
27,144
Taken
41,777
13,631
Mitigated
23,616
1,906
Healing
2,523
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
8,029
1,066
0
38
8,799
3,495
84
7,154
1,645
29,140
0
L
5,271
651
0
1,230
19,217
16,432
0
3,528
15,360
15,343
0
L
10,223
527
209
675
11,903
3,475
0
2,420
9,246
38,621
0
W
Gilgamesh
Pixzc
Gilgamesh
16,616
6,656
0
769
10,532
6,666
82
3,924
6,608
0
21,913
W
Heimdallr
Traqaaa
Heimdallr
13,297
6,360
0
1,099
7,813
3,470
983
4,599
3,214
0
51,475
L
Cupid
ernes1906
Cupid
3,330
996
286
123
10,657
3,709
0
1,618
8,838
0
9,589

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,272
Gold Earned
27,559
156
Minions Killed
98
10
Camps Cleared
2
729,963
Distance Traveled
643,751
6
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zeus
9,734
749
45
3
1
222,469
1
L
Ymir
10,173
783
17
1
1
174,988
0
L
Agni
9,015
693
66
5
1
256,502
1
W
Gilgamesh
10,690
822
16
1
3
231,642
4
W
Heimdallr
11,848
911
95
7
6
275,852
1
L
Cupid
8,371
644
15
1
0
212,261
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role