Player Matchup

Loki
Loki
 
Loki
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chaac
Chaac
 
Chaac
Level 86
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Charybdis
Charybdis
Pαіn
Charybdis
Level 129
God Stats
17W - 27L
1,522 SR
Queue Stats
787W - 591L
1,561 Elo+
Solo
Bacchus
Bacchus
YungSonix
Bacchus
Level 147
God Stats
23W - 16L
1,533 SR
Queue Stats
295W - 258L
1,629 Elo+
Solo
Ra
Ra
noministic
Ra
Level 159
God Stats
0W - 1L
1,500 SR
Queue Stats
51W - 40L
1,563 Elo+
Solo
Team Averages
Level 126
1,511 SR
1,551 Elo+

VS

Team Averages
Level 131
1,594 SR
1,562 Elo+
Loki
Loki
 
Loki
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Susano
Susano
 
Susano
Level 130
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ganesha
Ganesha
ComingForULaddy
Ganesha
Level 135
God Stats
2W - 0L
1,500 SR
Queue Stats
150W - 136L
1,589 Elo+
Solo
Rama
Rama
PieHaterr
Rama
Level 139
God Stats
5W - 0L
1,850 SR
Queue Stats
87W - 73L
1,631 Elo+
Solo
Persephone
Persephone
dababyBestRapper
Persephone
Level 122
God Stats
3W - 1L
1,620 SR
Queue Stats
60W - 57L
1,588 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
 
Loki
7
3 / 1 / 0
4,040
808
3,109
3,608
852
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Chaac
 
Chaac
1
0 / 0 / 0
2,457
491
0
0
0
Charybdis
Pαіn
Charybdis
6
0 / 1 / 1
3,534
707
2,890
2,546
392
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Bacchus
YungSonix
Bacchus
5
1 / 0 / 0
3,477
695
1,740
3,335
1,928
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

6
1 / 1 / 0
3,671
734
324
2,516
746
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
 
Loki
7
1 / 2 / 0
3,838
768
2,302
2,822
909
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Susano
 
Susano
6
2 / 1 / 0
3,694
739
1,116
2,884
716
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

5
0 / 1 / 1
3,563
713
828
3,708
1,420
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Rama
5
0 / 0 / 1
3,275
655
2,322
2,245
387
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Persephone
dababyBestRapper
Persephone
6
0 / 1 / 0
3,818
764
1,205
1,876
401
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
5
5
Kills
3
3
Deaths
5
1
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Loki
 
Loki
3
1
0
3
L
Chaac
 
Chaac
0
0
0
0
W
Loki
 
Loki
1
2
0
0.5
W
Susano
 
Susano
2
1
0
2
W
0
1
1
0.5
W
Rama
0
0
1
0.5
L
Charybdis
Pαіn
Charybdis
0
1
1
0.5
L
Bacchus
YungSonix
Bacchus
1
0
0
1
W
Persephone
dababyBestRapper
Persephone
0
1
0
0
L
1
1
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

8,063
Damage
7,773
12,005
Taken
13,535
3,918
Mitigated
3,833
5,351
Healing
5,879
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Loki
 
Loki
3,109
1,096
0
1,209
3,608
852
0
0
3,608
0
14,319
L
Chaac
 
Chaac
0
0
0
0
0
0
0
0
0
0
0
W
Loki
 
Loki
2,302
1,009
0
881
2,822
909
0
0
2,822
0
14,685
W
Susano
 
Susano
1,116
433
0
1,254
2,884
716
0
155
2,729
0
11,545
W
828
399
0
1,697
3,708
1,420
0
905
2,803
10,881
0
W
Rama
2,322
2,204
0
1,366
2,245
387
0
680
1,565
0
14,797
L
Charybdis
Pαіn
Charybdis
2,890
1,961
0
1,240
2,546
392
0
273
2,273
0
17,561
L
Bacchus
YungSonix
Bacchus
1,740
455
146
1,717
3,335
1,928
0
555
2,780
6,164
0
W
Persephone
dababyBestRapper
Persephone
1,205
77
0
681
1,876
401
0
283
1,552
20,431
0
L
324
114
0
1,039
2,516
746
0
1,205
1,311
15,453
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

17,179
Gold Earned
18,188
113
Minions Killed
169
0
Camps Cleared
0
419,877
Distance Traveled
521,008
5
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Loki
4,040
808
37
7
0
114,734
2
L
Chaac
2,457
491
0
0
0
0
0
W
Loki
3,838
768
28
6
0
106,788
1
W
Susano
3,694
739
39
8
0
117,594
0
W
Ganesha
3,563
713
2
0
0
105,052
0
W
Rama
3,275
655
50
10
0
99,610
1
L
Charybdis
3,534
707
39
8
0
96,630
1
L
Bacchus
3,477
695
8
2
0
99,769
0
W
Persephone
3,818
764
50
10
0
91,964
1
L
Ra
3,671
734
29
6
0
108,744
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role