Player Matchup

Izanami
Izanami
 
Izanami
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Anubis
Anubis
EZIOMADRID95
Anubis
Level 111
God Stats
1W - 3L
1,500 SR
Queue Stats
27W - 24L
1,614 Elo+
Solo
Hercules
Hercules
Kohesion
Hercules
Level 147
God Stats
3W - 1L
1,247 SR
Queue Stats
70W - 63L
1,364 Elo+
Solo
Achilles
Achilles
NuPrimeWidget
Achilles
Level 100
God Stats
37W - 22L
1,675 SR
Queue Stats
38W - 25L
1,627 Elo+
Solo
Merlin
Merlin
rdsiismite
Merlin
Level 143
God Stats
3W - 3L
1,500 SR
Queue Stats
164W - 167L
1,536 Elo+
Solo
Team Averages
Level 130
1,484 SR
1,528 Elo+

VS

Team Averages
Level 86
1,410 SR
1,445 Elo+
Danzaburou
Danzaburou
 
Danzaburou
Level 145
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Thor
Thor
 
Thor
Level 102
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nemesis
Nemesis
FrostyxFreezy
Nemesis
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 4L
1,259 Elo+
Solo
Khepri
Khepri
Heavenly Pepsi
Khepri
Level 73
God Stats
13W - 26L
1,231 SR
Queue Stats
59W - 92L
1,367 Elo+
Party 1
Thoth
Thoth
Pypit
Thoth
Level 109
God Stats
5W - 10L
1,319 SR
Queue Stats
633W - 528L
1,601 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
 
Izanami
13
0 / 1 / 2
7,068
707
1,321
7,200
2,229
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Mace

Mace

+10
Physical Power

Anubis
14
5 / 1 / 5
7,818
782
6,199
4,837
1,931
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Hercules
Kohesion
Hercules
15
6 / 0 / 4
8,218
822
8,282
5,628
4,099
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Achilles
NuPrimeWidget
Achilles
14
5 / 0 / 5
7,573
757
8,156
6,253
5,456
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman

Talisman

+75
Health
+15
Magical Protection

Merlin
rdsiismite
Merlin
14
0 / 0 / 10
7,051
705
7,484
4,403
1,418
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
 
Danzaburou
14
2 / 2 / 0
7,393
739
4,358
6,984
2,894
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Thor
 
Thor
12
0 / 2 / 0
6,272
627
3,561
6,110
2,028
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Nemesis
11
0 / 9 / 1
6,251
625
4,162
12,314
6,041
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Mace

Mace

+10
Physical Power

13
0 / 1 / 0
6,743
674
2,028
8,276
5,484
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Thoth
Pypit
Thoth
13
0 / 2 / 0
6,935
694
5,932
4,357
1,569
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
3
16
Kills
2
2
Deaths
16
26
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Izanami
 
Izanami
0
1
2
1
L
Danzaburou
 
Danzaburou
2
2
0
1
L
Thor
 
Thor
0
2
0
0
W
Anubis
5
1
5
7.5
L
Nemesis
0
9
1
0.06
L
0
1
0
0
W
Hercules
Kohesion
Hercules
6
0
4
8
W
Achilles
NuPrimeWidget
Achilles
5
0
5
7.5
L
Thoth
Pypit
Thoth
0
2
0
0
W
Merlin
rdsiismite
Merlin
0
0
10
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,442
Damage
20,041
28,321
Taken
38,041
15,133
Mitigated
18,016
8,923
Healing
4,958
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
 
Izanami
1,321
594
0
1,291
7,200
2,229
560
1,787
5,413
0
27,252
L
Danzaburou
 
Danzaburou
4,358
1,265
0
1,945
6,984
2,894
0
2,363
4,455
0
29,462
L
Thor
 
Thor
3,561
572
41
528
6,110
2,028
0
2,508
3,442
0
13,966
W
Anubis
6,199
7
0
2,067
4,837
1,931
0
2,107
2,730
19,222
0
L
Nemesis
4,162
896
0
784
12,314
6,041
0
3,707
8,470
0
8,413
L
2,028
135
213
1,129
8,276
5,484
0
5,541
2,617
10,272
0
W
Hercules
Kohesion
Hercules
8,282
2,329
750
2,860
5,628
4,099
0
1,039
4,589
0
19,382
W
Achilles
NuPrimeWidget
Achilles
8,156
1,443
0
1,407
6,253
5,456
0
1,854
4,399
4,094
14,281
L
Thoth
Pypit
Thoth
5,932
111
0
318
4,357
1,569
0
873
3,411
27,228
0
W
Merlin
rdsiismite
Merlin
7,484
894
222
326
4,403
1,418
0
1,173
3,230
24,624
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,728
Gold Earned
33,594
177
Minions Killed
152
0
Camps Cleared
0
996,246
Distance Traveled
1,010,940
14
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
7,068
707
56
6
0
177,346
1
L
Danzaburou
7,393
739
52
5
0
194,955
0
L
Thor
6,272
627
25
3
0
208,386
1
W
Anubis
7,818
782
35
4
0
192,922
1
L
Nemesis
6,251
625
11
1
0
192,078
3
L
Khepri
6,743
674
15
2
0
210,085
0
W
Hercules
8,218
822
26
3
0
212,164
3
W
Achilles
7,573
757
23
2
0
224,273
4
L
Thoth
6,935
694
49
5
0
205,436
0
W
Merlin
7,051
705
37
4
0
189,541
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role