Player Matchup

Medusa
Medusa
Gold III
 
Medusa
Gold III
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Gilgamesh
Gilgamesh
Platinum V
CubicStingay55
Gilgamesh
Platinum V
Level 157
God Stats
5W - 3L
1,648 SR
Queue Stats
163W - 149L
1,716 MMR
Party 2
Janus
Janus
Platinum I
ToNINHoH
Janus
Platinum I
Level 153
God Stats
1W - 3L
1,441 SR
Queue Stats
273W - 283L
2,078 MMR
Party 2
Mulan
Mulan
Diamond V
jhonisac3
Mulan
Diamond V
Level 160
God Stats
95W - 77L
1,674 SR
Queue Stats
167W - 159L
2,130 MMR
Solo
Cerberus
Cerberus
Gold III
leotauro
Cerberus
Gold III
Level 156
God Stats
1W - 3L
1,255 SR
Queue Stats
129W - 141L
1,784 MMR
Solo
Team Averages
Platinum IV
Platinum IV
Average Tier
Level 151
1,504 SR
1,841 MMR

VS

Team Averages
Platinum III
Platinum III
Average Tier
Level 112
1,617 SR
1,623 MMR
Ao Kuang
Ao Kuang
Platinum II
 
Ao Kuang
Platinum II
Level 107
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Neith
Neith
Diamond IV
 
Neith
Diamond IV
Level 69
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Da Ji
Da Ji
Platinum IV
 
Da Ji
Platinum IV
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Chronos
Chronos
Platinum III
TURBOPENTAKILL3
Chronos
Platinum III
Level 135
God Stats
5W - 6L
1,839 SR
Queue Stats
340W - 372L
1,802 MMR
Party 1
Apollo
Apollo
Gold II
gonnly
Apollo
Gold II
Level 89
God Stats
2W - 0L
1,747 SR
Queue Stats
55W - 19L
1,815 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
 
Medusa
8
0 / 3 / 1
4,746
475
2,206
6,406
1,396
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Gilgamesh
CubicStingay55
Gilgamesh
9
2 / 3 / 0
5,303
530
3,029
7,013
2,549
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Janus
ToNINHoH
Janus
8
0 / 2 / 0
4,806
481
945
4,236
1,044
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Mulan
jhonisac3
Mulan
9
1 / 4 / 0
5,187
519
5,350
9,370
8,712
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Talisman

Talisman

+75
Health
+15
Magical Protection

Cerberus
leotauro
Cerberus
7
0 / 0 / 1
4,446
445
2,211
4,723
1,887
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Bans
AthenaLokiCliodhnaGeb

VS

Bans
OdinSolThothBastet
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
 
Ao Kuang
12
5 / 0 / 1
7,128
713
4,526
6,741
2,218
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Neith
 
Neith
11
3 / 1 / 0
6,665
667
3,505
5,096
1,590
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Da Ji
 
Da Ji
9
0 / 1 / 3
5,184
518
4,402
6,177
2,869
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

12
1 / 1 / 4
7,252
725
5,378
4,998
2,122
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Apollo
gonnly
Apollo
12
3 / 0 / 0
6,987
699
4,778
3,621
893
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
20
3
Kills
12
12
Deaths
3
2
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Medusa
 
Medusa
0
3
1
0.17
W
Ao Kuang
 
Ao Kuang
5
0
1
5.5
W
Neith
 
Neith
3
1
0
3
W
Da Ji
 
Da Ji
0
1
3
1.5
L
Gilgamesh
CubicStingay55
Gilgamesh
2
3
0
0.67
W
1
1
4
3
L
Janus
ToNINHoH
Janus
0
2
0
0
W
Apollo
gonnly
Apollo
3
0
0
3
L
Mulan
jhonisac3
Mulan
1
4
0
0.25
L
Cerberus
leotauro
Cerberus
0
0
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,741
Damage
22,589
31,748
Taken
26,633
15,588
Mitigated
9,692
9,313
Healing
9,702
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Medusa
 
Medusa
2,206
1,195
0
1,968
6,406
1,396
0
0
6,406
0
28,426
W
Ao Kuang
 
Ao Kuang
4,526
1,379
0
4,650
6,741
2,218
10
246
6,455
37,171
0
W
Neith
 
Neith
3,505
727
0
1,315
5,096
1,590
704
1,042
3,992
0
33,915
W
Da Ji
 
Da Ji
4,402
1,120
0
1,756
6,177
2,869
0
1,028
5,149
0
13,982
L
Gilgamesh
CubicStingay55
Gilgamesh
3,029
877
0
1,755
7,013
2,549
0
2,644
4,369
0
24,095
W
5,378
2,428
0
1,277
4,998
2,122
3,123
0
4,998
35,656
3,597
L
Janus
ToNINHoH
Janus
945
213
0
788
4,236
1,044
0
115
4,121
24,458
0
W
Apollo
gonnly
Apollo
4,778
2,663
0
704
3,621
893
0
738
2,502
0
49,992
L
Mulan
jhonisac3
Mulan
5,350
207
0
2,754
9,370
8,712
0
6,301
3,069
0
27,303
L
Cerberus
leotauro
Cerberus
2,211
176
0
2,048
4,723
1,887
0
0
4,723
10,142
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,488
Gold Earned
33,216
249
Minions Killed
370
0
Camps Cleared
0
946,998
Distance Traveled
1,034,705
12
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Medusa
4,746
475
61
6
0
171,413
2
W
Ao Kuang
7,128
713
77
8
0
254,243
0
W
Neith
6,665
667
91
9
0
183,016
3
W
Da Ji
5,184
518
18
2
0
193,327
3
L
Gilgamesh
5,303
530
45
5
0
204,253
0
W
Chronos
7,252
725
84
8
0
197,638
2
L
Janus
4,806
481
62
6
0
190,625
2
W
Apollo
6,987
699
100
10
0
206,481
2
L
Mulan
5,187
519
67
7
0
198,882
5
L
Cerberus
4,446
445
14
1
0
181,825
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role