Player Matchup

Cupid
Cupid
 
Cupid
Level 132
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Eset
Eset
BeansAndMash
Eset
Level 9
God Stats
1W - 1L
1,500 SR
Queue Stats
56W - 21L
1,630 Elo+
Solo
Tsukuyomi
Tsukuyomi
DestrozaAno
Tsukuyomi
Level 27
God Stats
7W - 5L
1,301 SR
Queue Stats
60W - 59L
1,423 Elo+
Party 1
Guan Yu
Guan Yu
GebRoller
Guan Yu
Level 40
God Stats
1W - 0L
1,500 SR
Queue Stats
52W - 32L
1,540 Elo+
Solo
Discordia
Discordia
mariolara
Discordia
Level 109
God Stats
1W - 1L
1,299 SR
Queue Stats
49W - 35L
1,484 Elo+
Party 1
Team Averages
Level 63
1,420 SR
1,516 Elo+

VS

Team Averages
Level 27
1,526 SR
1,487 Elo+
Sun Wukong
Sun Wukong
DjDjg12
Sun Wukong
Level 29
God Stats
5W - 3L
1,526 SR
Queue Stats
30W - 27L
1,563 Elo+
Solo
Charybdis
Charybdis
ExPlosioN6418
Charybdis
Level 27
God Stats
6W - 9L
1,380 SR
Queue Stats
10W - 17L
1,363 Elo+
Solo
Ullr
Ullr
Royal Dripz
Ullr
Level 26
God Stats
12W - 6L
1,748 SR
Queue Stats
46W - 51L
1,517 Elo+
Solo
Atlas
Atlas
SM_samurai_777
Atlas
Level 36
God Stats
2W - 2L
1,467 SR
Queue Stats
21W - 21L
1,420 Elo+
Solo
Thoth
Thoth
WackCracker
Thoth
Level 16
God Stats
5W - 9L
1,508 SR
Queue Stats
91W - 87L
1,571 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cupid
 
Cupid
17
8 / 2 / 5
10,688
822
9,509
9,051
3,863
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

18
5 / 2 / 7
10,779
829
9,165
11,017
9,905
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Tsukuyomi
DestrozaAno
Tsukuyomi
16
0 / 2 / 4
9,284
714
6,322
8,211
3,373
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Guan Yu
GebRoller
Guan Yu
18
3 / 1 / 9
10,605
816
9,983
13,771
16,031
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Discordia
mariolara
Discordia
17
5 / 3 / 6
10,463
805
13,407
8,623
3,523
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
DjDjg12
Sun Wukong
17
4 / 7 / 2
9,821
755
8,256
17,739
12,613
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Charybdis
ExPlosioN6418
Charybdis
17
2 / 3 / 5
9,627
741
7,091
10,987
3,568
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

17
2 / 2 / 2
9,688
745
8,736
15,798
5,748
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

12
1 / 0 / 0
7,718
594
1,864
4,096
2,872
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

14
1 / 9 / 2
8,102
623
7,779
9,438
2,766
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
21
21
Kills
10
10
Deaths
21
31
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Cupid
 
Cupid
8
2
5
5.25
W
5
2
7
4.25
W
Tsukuyomi
DestrozaAno
Tsukuyomi
0
2
4
1
L
Sun Wukong
DjDjg12
Sun Wukong
4
7
2
0.71
L
Charybdis
ExPlosioN6418
Charybdis
2
3
5
1.5
W
Guan Yu
GebRoller
Guan Yu
3
1
9
7.5
L
2
2
2
1.5
L
1
0
0
1
L
1
9
2
0.22
W
Discordia
mariolara
Discordia
5
3
6
2.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,386
Damage
33,726
50,673
Taken
58,058
36,695
Mitigated
27,567
11,959
Healing
9,026
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cupid
 
Cupid
9,509
4,682
457
2,375
9,051
3,863
2,717
1,919
7,132
0
31,719
W
9,165
935
1,045
2,362
11,017
9,905
1,295
1,388
9,629
33,917
0
W
Tsukuyomi
DestrozaAno
Tsukuyomi
6,322
1,980
0
230
8,211
3,373
2,276
1,369
6,842
0
29,062
L
Sun Wukong
DjDjg12
Sun Wukong
8,256
1,935
0
3,748
17,739
12,613
0
5,856
11,883
0
22,286
L
Charybdis
ExPlosioN6418
Charybdis
7,091
3,391
121
2,125
10,987
3,568
0
4,329
6,658
0
27,051
W
Guan Yu
GebRoller
Guan Yu
9,983
1,171
436
4,554
13,771
16,031
30
3,306
10,465
121
42,991
L
8,736
4,327
0
1,379
15,798
5,748
0
6,261
9,537
0
41,756
L
1,864
806
102
973
4,096
2,872
0
2,044
2,052
6,213
0
L
7,779
426
176
402
9,438
2,766
0
4,160
5,278
17,211
0
W
Discordia
mariolara
Discordia
13,407
892
0
500
8,623
3,523
1,491
1,661
6,962
38,312
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,819
Gold Earned
44,956
290
Minions Killed
167
0
Camps Cleared
0
1,371,578
Distance Traveled
1,023,554
3
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cupid
10,688
822
59
5
0
260,567
0
W
Eset
10,779
829
79
6
0
274,012
1
W
Tsukuyomi
9,284
714
41
3
0
270,185
0
L
Sun Wukong
9,821
755
39
3
0
236,181
1
L
Charybdis
9,627
741
36
3
0
259,757
2
W
Guan Yu
10,605
816
56
4
0
315,047
2
L
Ullr
9,688
745
66
5
0
243,855
0
L
Atlas
7,718
594
7
1
0
121,902
2
L
Thoth
8,102
623
19
1
0
161,859
1
W
Discordia
10,463
805
55
4
0
251,767
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role