Player Matchup

Erlang Shen
Erlang Shen
Silver II
Juliusrabis
Erlang Shen
Silver II
Level 91
God Stats
1W - 1L
1,693 SR
Queue Stats
46W - 57L
1,400 MMR
Party 1
King Arthur
King Arthur
Bronze III
ProJaredSo
King Arthur
Bronze III
Level 93
God Stats
1W - 0L
1,500 SR
Queue Stats
28W - 11L
1,454 MMR
Solo
Ganesha
Ganesha
Silver I
ProRegionLock
Ganesha
Silver I
Level 122
God Stats
1W - 1L
1,500 SR
Queue Stats
7W - 7L
1,447 MMR
Party 2
Medusa
Medusa
Silver I
SexyOldWoman
Medusa
Silver I
Level 146
God Stats
4W - 0L
1,145 SR
Queue Stats
19W - 10L
1,407 MMR
Party 2
Merlin
Merlin
Bronze III
julio27857
Merlin
Bronze III
Level 121
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,500 MMR
Party 1
Team Averages
Silver IV
Silver IV
Average Tier
Level 115
1,467 SR
1,442 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 110
1,686 SR
1,454 MMR
Scylla
Scylla
Gold IV
 
Scylla
Gold IV
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Artemis
Artemis
Bronze IV
Iambooker
Artemis
Bronze IV
Level 82
God Stats
0W - 1L
1,894 SR
Queue Stats
2W - 6L
1,455 MMR
Solo
Fafnir
Fafnir
Gold IV
MATAPERRAZ
Fafnir
Gold IV
Level 82
God Stats
15W - 7L
1,760 SR
Queue Stats
509W - 511L
1,429 MMR
Solo
Ravana
Ravana
Gold II
ThatRugGuy
Ravana
Gold II
Level 121
God Stats
1W - 3L
1,777 SR
Queue Stats
576W - 568L
1,464 MMR
Solo
Bellona
Bellona
Silver I
jbruce963
Bellona
Silver I
Level 105
God Stats
2W - 2L
1,500 SR
Queue Stats
187W - 207L
1,424 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
Juliusrabis
Erlang Shen
20
4 / 3 / 11
13,401
583
13,683
18,059
14,587
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Bow

Short Bow

+15%
Attack Speed

King Arthur
ProJaredSo
King Arthur
12
5 / 1 / 0
10,718
466
7,158
7,027
3,471
Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Ganesha
16
1 / 2 / 11
11,782
512
6,171
22,699
28,603
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Medusa
20
11 / 1 / 4
15,062
655
23,606
19,606
9,343
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Merlin
julio27857
Merlin
20
6 / 0 / 8
13,445
585
14,556
12,972
5,837
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Bans
AresThothAtlasGeb

VS

Bans
CliodhnaKaliBastetRa
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
 
Scylla
18
3 / 2 / 3
11,073
481
14,462
9,866
2,765
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Artemis
Iambooker
Artemis
17
1 / 8 / 2
10,720
466
10,885
19,503
5,785
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Fafnir
MATAPERRAZ
Fafnir
13
0 / 2 / 7
9,218
401
4,490
13,163
15,425
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Ravana
ThatRugGuy
Ravana
18
0 / 6 / 1
10,183
443
5,462
17,996
7,016
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Bellona
jbruce963
Bellona
16
3 / 10 / 1
10,661
464
10,155
26,337
22,416
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

61
Kill Participation
21
27
Kills
7
7
Deaths
28
34
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Scylla
 
Scylla
3
2
3
2.25
L
Artemis
Iambooker
Artemis
1
8
2
0.25
W
Erlang Shen
Juliusrabis
Erlang Shen
4
3
11
3.17
L
Fafnir
MATAPERRAZ
Fafnir
0
2
7
1.75
W
King Arthur
ProJaredSo
King Arthur
5
1
0
5
W
Ganesha
1
2
11
3.25
W
Medusa
11
1
4
13
L
Ravana
ThatRugGuy
Ravana
0
6
1
0.08
L
Bellona
jbruce963
Bellona
3
10
1
0.35
W
Merlin
julio27857
Merlin
6
0
8
10

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

65,174
Damage
45,454
80,363
Taken
86,865
61,841
Mitigated
53,407
35,019
Healing
17,975
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Scylla
 
Scylla
14,462
1,041
0
745
9,866
2,765
0
4,402
5,197
85,770
0
L
Artemis
Iambooker
Artemis
10,885
5,684
0
5,122
19,503
5,785
472
2,977
16,443
0
85,035
W
Erlang Shen
Juliusrabis
Erlang Shen
13,683
6,480
0
7,835
18,059
14,587
1,750
7,380
10,679
0
100,360
L
Fafnir
MATAPERRAZ
Fafnir
4,490
676
1,124
3,444
13,163
15,425
54
3,323
9,576
10,304
0
W
King Arthur
ProJaredSo
King Arthur
7,158
1,533
0
1,506
7,027
3,471
0
295
6,732
0
32,846
W
Ganesha
6,171
858
806
8,136
22,699
28,603
46
5,235
16,444
33,861
0
W
Medusa
23,606
13,181
0
12,881
19,606
9,343
6,479
4,346
15,260
0
148,537
L
Ravana
ThatRugGuy
Ravana
5,462
1,437
0
2,023
17,996
7,016
0
3,919
13,921
0
99,699
L
Bellona
jbruce963
Bellona
10,155
3,847
544
4,973
26,337
22,416
26
5,701
20,282
0
72,025
W
Merlin
julio27857
Merlin
14,556
907
0
3,855
12,972
5,837
822
3,717
9,255
87,703
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

64,408
Gold Earned
51,855
596
Minions Killed
573
0
Camps Cleared
0
2,077,086
Distance Traveled
2,073,088
24
Wards Purchased
28
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Scylla
11,073
481
143
6
0
428,721
7
L
Artemis
10,720
466
143
6
0
373,338
6
W
Erlang Shen
13,401
583
130
6
0
497,926
4
L
Fafnir
9,218
401
11
0
0
406,065
4
W
King Arthur
10,718
466
70
3
0
208,675
1
W
Ganesha
11,782
512
8
0
0
471,646
9
W
Medusa
15,062
655
214
9
0
450,697
7
L
Ravana
10,183
443
141
6
0
482,891
5
L
Bellona
10,661
464
135
6
0
382,073
6
W
Merlin
13,445
585
174
8
0
448,142
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role