Player Matchup

Erlang Shen
Erlang Shen
Platinum IV
Bensworthy
Erlang Shen
Platinum IV
Level 127
God Stats
10W - 7L
1,399 SR
Queue Stats
151W - 172L
1,690 MMR
Party 1
Geb
Geb
Gold III
Flyndak
Geb
Gold III
Level 88
God Stats
8W - 3L
1,758 SR
Queue Stats
138W - 141L
1,569 MMR
Solo
Cernunnos
Cernunnos
Silver II
Fuhzzaye
Cernunnos
Silver II
Level 142
God Stats
23W - 20L
1,754 SR
Queue Stats
57W - 61L
1,546 MMR
Solo
Arachne
Arachne
Gold I
Rëject
Arachne
Gold I
Level 144
God Stats
1W - 1L
1,500 SR
Queue Stats
409W - 396L
1,651 MMR
Party 1
Zeus
Zeus
Gold I
ηocturnal
Zeus
Gold I
Level 64
God Stats
2W - 1L
1,556 SR
Queue Stats
36W - 28L
1,836 MMR
Solo
Team Averages
Gold II
Gold II
Average Tier
Level 113
1,593 SR
1,659 MMR

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 143
1,563 SR
1,656 MMR
Bacchus
Bacchus
Bronze III
CrispiestPango
Bacchus
Bronze III
Level 128
God Stats
2W - 1L
1,787 SR
Queue Stats
4W - 5L
1,551 MMR
Solo
Charybdis
Charybdis
Platinum V
INSAN3LOLIF3
Charybdis
Platinum V
Level 160
God Stats
29W - 50L
1,679 SR
Queue Stats
645W - 652L
1,761 MMR
Solo
Da Ji
Da Ji
Gold V
MalwareCookies_
Da Ji
Gold V
Level 108
God Stats
1W - 4L
1,264 SR
Queue Stats
66W - 60L
1,535 MMR
Solo
Freya
Freya
Gold V
VoltanicIce
Freya
Gold V
Level 158
God Stats
1W - 2L
1,588 SR
Queue Stats
54W - 48L
1,525 MMR
Solo
Amaterasu
Amaterasu
Diamond V
touchiii
Amaterasu
Diamond V
Level 159
God Stats
0W - 5L
1,500 SR
Queue Stats
505W - 479L
1,910 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
Bensworthy
Erlang Shen
19
6 / 2 / 10
12,770
608
19,764
18,780
18,192
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Geb
15
1 / 2 / 10
10,478
499
5,761
17,922
15,728
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Cernunnos
Fuhzzaye
Cernunnos
20
8 / 0 / 4
13,448
640
14,493
13,893
5,124
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Arachne
Rëject
Arachne
18
3 / 4 / 8
11,642
554
9,381
18,700
12,777
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

19
5 / 6 / 3
12,289
585
12,970
9,368
5,269
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Bans
CliodhnaAthenaBastet

VS

Bans
ArtioAtlasThoth
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 4 / 5
8,670
413
4,485
13,578
17,161
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Charybdis
INSAN3LOLIF3
Charybdis
19
2 / 2 / 1
11,418
544
10,186
14,230
4,260
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

17
3 / 6 / 4
10,673
508
8,901
15,688
5,996
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

17
8 / 4 / 2
10,711
510
13,267
19,157
6,823
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Amaterasu
touchiii
Amaterasu
18
0 / 7 / 3
11,151
531
7,488
23,430
17,879
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

58
Kill Participation
29
23
Kills
14
14
Deaths
23
35
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Erlang Shen
Bensworthy
Erlang Shen
6
2
10
5.5
L
1
4
5
0.88
W
Geb
1
2
10
3
W
Cernunnos
Fuhzzaye
Cernunnos
8
0
4
10
L
Charybdis
INSAN3LOLIF3
Charybdis
2
2
1
1.25
L
3
6
4
0.83
W
Arachne
Rëject
Arachne
3
4
8
1.75
L
8
4
2
2.25
L
Amaterasu
touchiii
Amaterasu
0
7
3
0.21
W
5
6
3
1.08

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

62,369
Damage
44,327
78,663
Taken
86,083
57,090
Mitigated
52,119
31,878
Healing
25,103
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Erlang Shen
Bensworthy
Erlang Shen
19,764
11,303
0
10,022
18,780
18,192
414
3,491
15,289
0
85,079
L
4,485
368
0
1,145
13,578
17,161
0
2,514
11,064
15,610
0
W
Geb
5,761
1,295
0
3,479
17,922
15,728
216
4,937
12,985
23,986
4,849
W
Cernunnos
Fuhzzaye
Cernunnos
14,493
6,331
0
7,809
13,893
5,124
3,070
1,792
12,101
0
111,451
L
Charybdis
INSAN3LOLIF3
Charybdis
10,186
4,809
0
6,880
14,230
4,260
0
1,508
12,722
0
108,231
L
8,901
3,153
0
240
15,688
5,996
0
2,722
12,966
0
84,035
W
Arachne
Rëject
Arachne
9,381
6,058
0
9,988
18,700
12,777
0
5,260
13,440
0
91,882
L
13,267
4,432
0
8,223
19,157
6,823
86
7,397
11,760
66,374
0
L
Amaterasu
touchiii
Amaterasu
7,488
2,814
0
8,615
23,430
17,879
0
4,298
19,132
0
80,333
W
12,970
1,521
0
580
9,368
5,269
430
5,106
4,262
75,939
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,627
Gold Earned
52,623
568
Minions Killed
638
0
Camps Cleared
0
2,110,776
Distance Traveled
1,839,919
29
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Erlang Shen
12,770
608
127
6
0
438,590
3
L
Bacchus
8,670
413
17
1
0
354,020
5
W
Geb
10,478
499
28
1
0
434,176
9
W
Cernunnos
13,448
640
174
8
0
407,539
3
L
Charybdis
11,418
544
195
9
0
376,315
6
L
Da Ji
10,673
508
121
6
0
406,630
1
W
Arachne
11,642
554
124
6
0
463,019
6
L
Freya
10,711
510
111
5
0
357,215
4
L
Amaterasu
11,151
531
194
9
0
345,739
2
W
Zeus
12,289
585
115
5
0
367,452
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role