Player Matchup

Horus
Horus
CJ542
Horus
Level 147
God Stats
1W - 0L
1,500 SR
Queue Stats
39W - 42L
1,532 Elo+
Party 2
Zeus
Zeus
GBABY1326
Zeus
Level 70
God Stats
6W - 2L
1,365 SR
Queue Stats
120W - 118L
1,523 Elo+
Party 2
Izanami
Izanami
Kappa Prime2016
Izanami
Level 106
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Party 2
Hel
Hel
Maxx961812
Hel
Level 17
God Stats
10W - 10L
1,490 SR
Queue Stats
34W - 48L
1,551 Elo+
Party 2
Yemoja
Yemoja
OG JRAZ
Yemoja
Level 159
God Stats
1W - 0L
1,500 SR
Queue Stats
29W - 33L
1,403 Elo+
Party 2
Team Averages
Level 100
1,471 SR
1,502 Elo+

VS

Team Averages
Level 35
1,515 SR
1,501 Elo+
Hel
Hel
Keibear
Hel
Level 16
God Stats
0W - 4L
1,366 SR
Queue Stats
9W - 12L
1,570 Elo+
Party 1
Ullr
Ullr
Kvolf_
Ullr
Level 21
God Stats
13W - 5L
1,866 SR
Queue Stats
61W - 49L
1,524 Elo+
Solo
Cabrakan
Cabrakan
Virodief
Cabrakan
Level 24
God Stats
4W - 4L
1,678 SR
Queue Stats
11W - 8L
1,665 Elo+
Solo
Amaterasu
Amaterasu
Zenslayer777
Amaterasu
Level 105
God Stats
0W - 1L
1,292 SR
Queue Stats
1W - 2L
1,371 Elo+
Party 1
Susano
Susano
acrtil1
Susano
Level 8
God Stats
1W - 3L
1,374 SR
Queue Stats
5W - 13L
1,374 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
CJ542
Horus
18
1 / 0 / 13
11,237
749
8,077
12,645
13,241
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Zeus
19
9 / 3 / 9
12,275
818
26,580
9,553
4,476
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

20
10 / 4 / 12
12,478
832
22,794
22,220
11,373
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

19
3 / 5 / 11
11,756
784
11,613
10,867
4,339
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Yemoja
OG JRAZ
Yemoja
20
3 / 1 / 16
12,936
862
13,014
16,124
25,345
Sentinel's Boon

Sentinel's Boon

+40
Physical Protection
+40
Magical Protection
+250
Health
+20
Mp 5

PASSIVE - Getting the assist when an enemy dies restores 4% of your Health and 4% of your Mana. If you have the lowest gold on your team, the assists also provides 20 Bonus Gold.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hel
18
2 / 3 / 5
10,798
720
6,536
13,923
6,684
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Ullr
Kvolf_
Ullr
20
3 / 4 / 4
11,695
780
14,711
18,471
7,594
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Cabrakan
Virodief
Cabrakan
16
0 / 5 / 2
9,260
617
2,567
20,655
24,991
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Amaterasu
Zenslayer777
Amaterasu
18
4 / 7 / 5
10,404
694
13,910
26,837
22,662
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Susano
acrtil1
Susano
17
4 / 7 / 4
10,555
704
12,927
17,471
5,775
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

87
Kill Participation
33
26
Kills
13
13
Deaths
26
61
Assists
20
Player
Kills
Deaths
Assists
KDA
W
Horus
CJ542
Horus
1
0
13
7.5
W
Zeus
9
3
9
4.5
W
10
4
12
4
L
Hel
2
3
5
1.5
L
Ullr
Kvolf_
Ullr
3
4
4
1.25
W
3
5
11
1.7
W
Yemoja
OG JRAZ
Yemoja
3
1
16
11
L
Cabrakan
Virodief
Cabrakan
0
5
2
0.2
L
Amaterasu
Zenslayer777
Amaterasu
4
7
5
0.93
L
Susano
acrtil1
Susano
4
7
4
0.86

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

82,078
Damage
50,651
71,409
Taken
97,357
58,774
Mitigated
67,706
36,050
Healing
21,647
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Horus
CJ542
Horus
8,077
3,485
2,616
4,487
12,645
13,241
889
1,874
10,771
0
37,720
W
Zeus
26,580
207
0
253
9,553
4,476
1,563
460
9,093
51,235
0
W
22,794
20,509
0
6,193
22,220
11,373
4,675
3,015
19,205
0
71,270
L
Hel
6,536
0
8,507
6,761
13,923
6,684
107
9,457
4,268
31,308
0
L
Ullr
Kvolf_
Ullr
14,711
6,359
0
1,631
18,471
7,594
1,507
8,864
9,139
0
59,388
W
11,613
188
3,833
3,741
10,867
4,339
1,430
1,958
8,909
41,529
0
W
Yemoja
OG JRAZ
Yemoja
13,014
1,162
7,807
7,120
16,124
25,345
437
1,796
14,328
30,840
0
L
Cabrakan
Virodief
Cabrakan
2,567
454
0
0
20,655
24,991
0
9,110
10,744
13,520
0
L
Amaterasu
Zenslayer777
Amaterasu
13,910
5,877
0
4,528
26,837
22,662
264
12,567
13,418
0
23,400
L
Susano
acrtil1
Susano
12,927
2,312
0
220
17,471
5,775
0
9,709
7,435
0
33,721

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,682
Gold Earned
52,712
304
Minions Killed
245
0
Camps Cleared
0
1,502,917
Distance Traveled
1,402,787
6
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Horus
11,237
749
61
4
0
325,186
4
W
Zeus
12,275
818
44
3
0
319,205
1
W
Izanami
12,478
832
85
6
0
243,248
0
L
Hel
10,798
720
67
4
0
305,753
0
L
Ullr
11,695
780
104
7
0
281,771
4
W
Hel
11,756
784
68
5
0
305,431
0
W
Yemoja
12,936
862
46
3
0
309,847
1
L
Cabrakan
9,260
617
18
1
0
261,097
0
L
Amaterasu
10,404
694
20
1
0
294,552
6
L
Susano
10,555
704
36
2
0
259,614
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role