Player Matchup

Cu Chulainn
Cu Chulainn
Locosamuelin
Cu Chulainn
Level 111
God Stats
2W - 2L
1,793 SR
Queue Stats
169W - 172L
1,487 Elo+
Party 1
Sobek
Sobek
MrsMagic10
Sobek
Level 158
God Stats
1W - 1L
1,500 SR
Queue Stats
164W - 178L
1,550 Elo+
Party 1
Izanami
Izanami
Starrymauri
Izanami
Level 18
God Stats
7W - 11L
1,479 SR
Queue Stats
20W - 35L
1,389 Elo+
Party 1
Merlin
Merlin
TMKN PABLO
Merlin
Level 18
God Stats
5W - 14L
1,490 SR
Queue Stats
24W - 51L
1,326 Elo+
Party 1
Fenrir
Fenrir
jrflames12
Fenrir
Level 46
God Stats
3W - 4L
1,515 SR
Queue Stats
152W - 171L
1,482 Elo+
Solo
Team Averages
Level 70
1,555 SR
1,447 Elo+

VS

Team Averages
Level 38
1,487 SR
1,417 Elo+
Morgan Le Fay
Morgan Le Fay
Aragog
Morgan Le Fay
Level 37
God Stats
0W - 1L
1,734 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Thor
Thor
isoklay
Thor
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 7L
1,302 Elo+
Solo
Artemis
Artemis
korn420
Artemis
Level 2
God Stats
0W - 2L
1,199 SR
Queue Stats
0W - 2L
1,123 Elo+
Solo
Fenrir
Fenrir
vV ALAWS Vv
Fenrir
Level 28
God Stats
3W - 2L
1,500 SR
Queue Stats
13W - 12L
1,525 Elo+
Party 2
Olorun
Olorun
vV Vaughn Vv
Olorun
Level 117
God Stats
0W - 1L
1,500 SR
Queue Stats
27W - 21L
1,633 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
Locosamuelin
Cu Chulainn
20
12 / 4 / 15
13,110
874
17,761
18,873
18,948
Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Sobek
20
11 / 2 / 23
13,094
873
13,848
22,811
41,493
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Izanami
Starrymauri
Izanami
20
14 / 1 / 11
13,691
913
19,231
14,300
6,526
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Merlin
TMKN PABLO
Merlin
18
5 / 2 / 13
11,364
758
12,645
9,650
4,798
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Fenrir
jrflames12
Fenrir
17
4 / 8 / 8
11,097
740
10,624
18,005
8,589
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
Aragog
Morgan Le Fay
18
4 / 7 / 4
11,360
757
17,312
16,017
6,413
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Thor
isoklay
Thor
15
0 / 10 / 5
9,494
633
4,923
18,482
6,766
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Artemis
korn420
Artemis
16
2 / 12 / 1
10,253
684
4,785
15,145
5,260
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Fenrir
16
2 / 11 / 6
10,353
690
7,045
16,818
6,364
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Olorun
20
9 / 6 / 4
13,503
900
18,884
20,311
9,994
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Match Insights

Player Kills, Deaths, and Assists

116
Kill Participation
37
46
Kills
17
17
Deaths
46
70
Assists
20
Player
Kills
Deaths
Assists
KDA
L
Morgan Le Fay
Aragog
Morgan Le Fay
4
7
4
0.86
W
Cu Chulainn
Locosamuelin
Cu Chulainn
12
4
15
4.88
W
Sobek
11
2
23
11.25
W
Izanami
Starrymauri
Izanami
14
1
11
19.5
W
Merlin
TMKN PABLO
Merlin
5
2
13
5.75
L
Thor
isoklay
Thor
0
10
5
0.25
W
Fenrir
jrflames12
Fenrir
4
8
8
1
L
Artemis
korn420
Artemis
2
12
1
0.21
L
Fenrir
2
11
6
0.45
L
Olorun
9
6
4
1.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

74,109
Damage
52,949
83,639
Taken
86,773
80,354
Mitigated
34,797
19,502
Healing
11,704
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Morgan Le Fay
Aragog
Morgan Le Fay
17,312
3,227
0
1,598
16,017
6,413
480
5,181
10,735
43,965
0
W
Cu Chulainn
Locosamuelin
Cu Chulainn
17,761
5,012
10
2,989
18,873
18,948
585
7,262
11,611
141
49,839
W
Sobek
13,848
644
0
4,209
22,811
41,493
232
5,634
17,177
29,635
0
W
Izanami
Starrymauri
Izanami
19,231
13,702
0
6,018
14,300
6,526
6,794
7,424
6,876
0
60,519
W
Merlin
TMKN PABLO
Merlin
12,645
2,385
0
211
9,650
4,798
1,012
6,503
3,147
36,292
0
L
Thor
isoklay
Thor
4,923
914
18
247
18,482
6,766
0
4,117
14,154
0
17,942
W
Fenrir
jrflames12
Fenrir
10,624
1,999
0
6,065
18,005
8,589
204
7,475
10,530
0
36,421
L
Artemis
korn420
Artemis
4,785
2,655
0
756
15,145
5,260
1,480
4,140
10,930
0
25,718
L
Fenrir
7,045
1,179
0
780
16,818
6,364
0
6,893
9,569
0
13,908
L
Olorun
18,884
9,304
646
7,659
20,311
9,994
0
5,281
14,751
45,760
5,550

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,356
Gold Earned
54,963
295
Minions Killed
233
0
Camps Cleared
0
1,508,361
Distance Traveled
1,128,079
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Morgan Le Fay
11,360
757
70
5
0
237,324
0
W
Cu Chulainn
13,110
874
71
5
0
295,007
1
W
Sobek
13,094
873
25
2
0
334,127
0
W
Izanami
13,691
913
113
8
0
286,668
0
W
Merlin
11,364
758
47
3
0
291,386
1
L
Thor
9,494
633
26
2
0
210,393
2
W
Fenrir
11,097
740
39
3
0
301,173
1
L
Artemis
10,253
684
53
4
0
192,683
0
L
Fenrir
10,353
690
12
1
0
239,457
0
L
Olorun
13,503
900
72
5
0
248,222
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role