Player Matchup

Zeus
Zeus
AKAAugoose
Zeus
Level 108
God Stats
23W - 3L
1,614 SR
Queue Stats
98W - 49L
1,189 Elo+
Party 2
Neith
Neith
AKADustino
Neith
Level 6
God Stats
46W - 12L
1,441 SR
Queue Stats
86W - 27L
1,189 Elo+
Party 2
Hercules
Hercules
AKAKeeuhl
Hercules
Level 96
God Stats
1W - 0L
1,500 SR
Queue Stats
98W - 58L
1,189 Elo+
Party 2
Team Averages
Level 70
1,518 SR
1,189 Elo+

VS

Team Averages
Level 105
1,492 SR
1,222 Elo+
Thor
Thor
Heresbeter722
Thor
Level 123
God Stats
2W - 3L
1,476 SR
Queue Stats
47W - 40L
1,227 Elo+
Party 1
Poseidon
Poseidon
UnitedPatriot20
Poseidon
Level 105
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 13L
1,343 Elo+
Solo
Geb
Geb
Xeis0
Geb
Level 87
God Stats
4W - 1L
1,500 SR
Queue Stats
90W - 96L
1,095 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
5 / 3 / 10
10,937
729
14,058
6,607
1,809
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Neith
16
7 / 4 / 8
11,651
777
9,672
7,804
2,717
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Heavy Mace

Heavy Mace

+30
Physical Power

Hercules
AKAKeeuhl
Hercules
16
5 / 1 / 10
10,809
721
6,271
12,451
9,699
Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
5 / 8 / 2
10,742
716
9,572
18,765
8,392
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

Mace

Mace

+10
Physical Power

Poseidon
13
2 / 7 / 3
9,773
652
6,181
9,025
2,796
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Geb
Xeis0
Geb
15
1 / 3 / 6
9,791
653
6,407
13,887
16,094
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
19
17
Kills
8
8
Deaths
18
28
Assists
11
Player
Kills
Deaths
Assists
KDA
W
5
3
10
3.33
W
Neith
7
4
8
2.75
W
Hercules
AKAKeeuhl
Hercules
5
1
10
10
L
5
8
2
0.75
L
Poseidon
2
7
3
0.5
L
Geb
Xeis0
Geb
1
3
6
1.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,001
Damage
22,160
26,862
Taken
41,677
14,225
Mitigated
27,282
2,030
Healing
3,735
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
14,058
1,006
0
36
6,607
1,809
487
2,206
4,401
44,720
0
W
Neith
9,672
2,440
0
784
7,804
2,717
1,087
4,122
3,682
0
35,637
W
Hercules
AKAKeeuhl
Hercules
6,271
921
0
1,210
12,451
9,699
85
6,518
5,933
2,238
10,858
L
9,572
2,174
0
2,062
18,765
8,392
358
5,920
12,845
0
38,852
L
Poseidon
6,181
517
450
443
9,025
2,796
174
3,196
5,829
44,150
0
L
Geb
Xeis0
Geb
6,407
186
0
780
13,887
16,094
0
6,821
7,066
22,941
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,397
Gold Earned
30,306
151
Minions Killed
170
5
Camps Cleared
8
765,124
Distance Traveled
737,586
9
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zeus
10,937
729
74
5
2
247,584
3
W
Neith
11,651
777
58
4
3
248,350
5
W
Hercules
10,809
721
19
1
0
269,190
1
L
Thor
10,742
716
75
5
5
237,853
3
L
Poseidon
9,773
652
71
5
3
225,343
4
L
Geb
9,791
653
24
2
0
274,390
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role