Player Matchup

Chronos
Chronos
Jeewl
Chronos
Level 122
God Stats
6W - 5L
1,693 SR
Queue Stats
355W - 313L
1,732 Elo+
Party 1
Ymir
Ymir
Orcrist Epic
Ymir
Level 159
God Stats
9W - 4L
1,657 SR
Queue Stats
148W - 130L
1,609 Elo+
Party 1
Charybdis
Charybdis
PoppaPorpise
Charybdis
Level 8
God Stats
1W - 1L
1,500 SR
Queue Stats
9W - 8L
1,552 Elo+
Party 1
Chaac
Chaac
StrongBurg
Chaac
Level 82
God Stats
4W - 0L
1,700 SR
Queue Stats
7W - 6L
1,402 Elo+
Party 1
Loki
Loki
dYbIRitz
Loki
Level 67
God Stats
2W - 1L
1,342 SR
Queue Stats
150W - 127L
1,512 Elo+
Party 1
Team Averages
Level 88
1,578 SR
1,562 Elo+

VS

Team Averages
Level 47
1,571 SR
1,487 Elo+
Medusa
Medusa
ElaztroTTV
Medusa
Level 34
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 25L
1,228 Elo+
Solo
Thanatos
Thanatos
Keenanq14
Thanatos
Level 28
God Stats
2W - 8L
1,585 SR
Queue Stats
6W - 10L
1,723 Elo+
Party 2
Yemoja
Yemoja
ParchedCord2304
Yemoja
Level 39
God Stats
14W - 12L
1,524 SR
Queue Stats
108W - 109L
1,491 Elo+
Solo
Baron Samedi
Baron Samedi
Phantom_Plmpig
Baron Samedi
Level 41
God Stats
8W - 2L
1,500 SR
Queue Stats
324W - 300L
1,476 Elo+
Solo
Xbalanque
Xbalanque
remmywhite2
Xbalanque
Level 93
God Stats
1W - 4L
1,745 SR
Queue Stats
80W - 92L
1,518 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
Jeewl
Chronos
12
4 / 0 / 5
7,228
723
4,382
5,585
1,802
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

9
1 / 1 / 2
5,843
584
3,285
5,589
2,977
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Charybdis
PoppaPorpise
Charybdis
10
2 / 1 / 1
5,800
580
6,925
5,920
1,507
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Chaac
10
0 / 2 / 2
5,895
590
3,034
6,902
4,907
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Loki
13
9 / 0 / 2
7,586
759
4,289
5,558
1,657
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
ElaztroTTV
Medusa
8
0 / 3 / 2
4,501
450
5,065
5,953
653
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Thanatos
Keenanq14
Thanatos
8
0 / 5 / 0
4,661
466
634
6,005
2,119
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

8
2 / 0 / 0
5,264
526
1,936
6,462
1,848
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Baron Samedi
Phantom_Plmpig
Baron Samedi
9
0 / 5 / 0
4,954
495
2,855
6,745
2,656
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Xbalanque
remmywhite2
Xbalanque
9
2 / 3 / 0
5,568
557
4,029
6,582
2,815
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
6
16
Kills
4
4
Deaths
16
12
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Medusa
ElaztroTTV
Medusa
0
3
2
0.33
W
Chronos
Jeewl
Chronos
4
0
5
6.5
L
Thanatos
Keenanq14
Thanatos
0
5
0
0
W
1
1
2
2
L
2
0
0
2
L
Baron Samedi
Phantom_Plmpig
Baron Samedi
0
5
0
0
W
Charybdis
PoppaPorpise
Charybdis
2
1
1
2.5
W
Chaac
0
2
2
0.5
W
Loki
9
0
2
10
L
Xbalanque
remmywhite2
Xbalanque
2
3
0
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,915
Damage
14,519
29,554
Taken
31,747
12,850
Mitigated
10,091
12,385
Healing
12,301
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Medusa
ElaztroTTV
Medusa
5,065
2,618
0
1,175
5,953
653
0
1,163
4,790
0
23,038
W
Chronos
Jeewl
Chronos
4,382
1,640
0
3,562
5,585
1,802
0
2,118
3,467
39,892
0
L
Thanatos
Keenanq14
Thanatos
634
55
0
3,426
6,005
2,119
0
515
5,457
0
20,753
W
3,285
759
257
2,290
5,589
2,977
0
939
4,650
12,454
0
L
1,936
530
1,607
2,314
6,462
1,848
0
2,122
4,340
14,209
0
L
Baron Samedi
Phantom_Plmpig
Baron Samedi
2,855
253
26
1,161
6,745
2,656
0
3,867
2,878
27,860
0
W
Charybdis
PoppaPorpise
Charybdis
6,925
4,164
0
2,687
5,920
1,507
188
997
4,923
0
44,581
W
Chaac
3,034
433
0
2,959
6,902
4,907
253
0
6,902
0
29,125
W
Loki
4,289
1,497
0
630
5,558
1,657
0
737
4,821
0
40,524
L
Xbalanque
remmywhite2
Xbalanque
4,029
1,434
0
2,592
6,582
2,815
0
0
6,281
0
25,184

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,352
Gold Earned
24,948
332
Minions Killed
214
0
Camps Cleared
0
953,231
Distance Traveled
881,336
10
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Medusa
4,501
450
35
4
0
182,425
4
W
Chronos
7,228
723
79
8
0
190,770
2
L
Thanatos
4,661
466
44
4
0
204,585
0
W
Ymir
5,843
584
17
2
0
178,806
3
L
Yemoja
5,264
526
16
2
0
178,648
3
L
Baron Samedi
4,954
495
55
6
0
167,482
3
W
Charybdis
5,800
580
84
8
0
183,353
3
W
Chaac
5,895
590
69
7
0
193,488
1
W
Loki
7,586
759
83
8
0
206,814
1
L
Xbalanque
5,568
557
64
6
0
148,196
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role