Player Matchup

Cupid
Cupid
 
Cupid
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Cliodhna
Cliodhna
ArosTheGreat
Cliodhna
Level 22
God Stats
1W - 4L
1,687 SR
Queue Stats
2W - 11L
1,479 Elo+
Party 3
Horus
Horus
Ha1ob
Horus
Level 32
God Stats
1W - 3L
1,218 SR
Queue Stats
2W - 7L
1,282 Elo+
Party 3
Merlin
Merlin
LibertyBiberty
Merlin
Level 85
God Stats
14W - 20L
1,469 SR
Queue Stats
32W - 34L
1,295 Elo+
Party 3
Atlas
Atlas
lMoonBearl
Atlas
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 5L
1,282 Elo+
Party 3
Team Averages
Level 35
1,475 SR
1,367 Elo+

VS

Team Averages
Level 74
1,454 SR
1,440 Elo+
Izanami
Izanami
 
Izanami
Level 154
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Ravana
Ravana
 
Ravana
Level 104
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Neith
Neith
Bízarre
Neith
Level 69
God Stats
7W - 5L
1,378 SR
Queue Stats
121W - 101L
1,530 Elo+
Party 1
Kukulkan
Kukulkan
okogepan
Kukulkan
Level 16
God Stats
13W - 16L
1,608 SR
Queue Stats
18W - 29L
1,450 Elo+
Party 2
Ymir
Ymir
ratchetboi
Ymir
Level 26
God Stats
10W - 4L
1,282 SR
Queue Stats
32W - 19L
1,222 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cupid
 
Cupid
10
1 / 3 / 4
6,634
390
5,774
9,558
1,948
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Cliodhna
ArosTheGreat
Cliodhna
11
2 / 8 / 3
7,211
424
7,942
13,169
3,657
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Horus
Ha1ob
Horus
14
5 / 8 / 5
8,910
524
11,292
16,521
7,937
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

12
1 / 5 / 4
7,809
459
7,576
10,027
2,578
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Atlas
11
3 / 4 / 2
7,519
442
4,491
14,297
9,382
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
 
Izanami
19
10 / 5 / 7
12,329
725
17,213
13,514
4,570
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Ravana
 
Ravana
15
8 / 4 / 6
9,525
560
9,069
10,421
4,120
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Neith
Bízarre
Neith
15
1 / 1 / 10
9,225
543
10,867
8,576
4,086
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Kukulkan
okogepan
Kukulkan
14
3 / 2 / 8
8,934
526
3,476
6,551
2,430
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

13
5 / 1 / 9
8,304
488
7,598
15,913
15,305
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
67
12
Kills
27
28
Deaths
13
18
Assists
40
Player
Kills
Deaths
Assists
KDA
L
Cupid
 
Cupid
1
3
4
1
W
Izanami
 
Izanami
10
5
7
2.7
W
Ravana
 
Ravana
8
4
6
2.75
L
Cliodhna
ArosTheGreat
Cliodhna
2
8
3
0.44
W
Neith
Bízarre
Neith
1
1
10
6
L
Horus
Ha1ob
Horus
5
8
5
0.94
L
1
5
4
0.6
L
Atlas
3
4
2
1
W
Kukulkan
okogepan
Kukulkan
3
2
8
3.5
W
5
1
9
9.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,075
Damage
48,223
63,572
Taken
54,975
25,502
Mitigated
30,511
14,052
Healing
13,299
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cupid
 
Cupid
5,774
2,052
177
1,653
9,558
1,948
0
2,020
7,538
0
22,116
W
Izanami
 
Izanami
17,213
9,149
0
4,294
13,514
4,570
6,272
1,460
11,727
0
102,844
W
Ravana
 
Ravana
9,069
1,417
0
2,485
10,421
4,120
0
1,535
8,554
0
43,302
L
Cliodhna
ArosTheGreat
Cliodhna
7,942
836
0
1,551
13,169
3,657
0
2,832
9,881
0
28,348
W
Neith
Bízarre
Neith
10,867
5,212
0
3,811
8,576
4,086
1,591
1,683
6,853
0
68,504
L
Horus
Ha1ob
Horus
11,292
5,348
520
2,906
16,521
7,937
664
1,056
15,465
0
45,972
L
7,576
268
0
3,094
10,027
2,578
123
1,520
8,507
49,039
0
L
Atlas
4,491
1,568
1,314
2,837
14,297
9,382
0
3,165
10,528
22,777
0
W
Kukulkan
okogepan
Kukulkan
3,476
1,469
0
2,047
6,551
2,430
452
2,164
4,067
32,994
0
W
7,598
1,512
0
662
15,913
15,305
0
4,428
11,132
19,929
2,402

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,083
Gold Earned
48,317
305
Minions Killed
466
0
Camps Cleared
0
1,508,845
Distance Traveled
1,507,482
8
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cupid
6,634
390
45
3
0
309,268
0
W
Izanami
12,329
725
180
11
0
267,046
1
W
Ravana
9,525
560
64
4
0
323,874
0
L
Cliodhna
7,211
424
39
2
0
313,389
0
W
Neith
9,225
543
118
7
0
318,784
1
L
Horus
8,910
524
86
5
0
291,031
3
L
Merlin
7,809
459
101
6
0
286,028
2
L
Atlas
7,519
442
34
2
0
309,129
3
W
Kukulkan
8,934
526
81
5
0
293,214
2
W
Ymir
8,304
488
23
1
0
304,564
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role