Player Matchup

Neith
Neith
Chomoe75
Neith
Level 45
God Stats
17W - 8L
1,536 SR
Queue Stats
113W - 117L
1,385 Elo+
Party 1
Fafnir
Fafnir
Fishing4Ankles
Fafnir
Level 98
God Stats
16W - 10L
1,689 SR
Queue Stats
24W - 33L
1,366 Elo+
Solo
Nemesis
Nemesis
Huntervoyage346
Nemesis
Level 52
God Stats
3W - 2L
1,285 SR
Queue Stats
156W - 192L
1,350 Elo+
Party 3
Atlas
Atlas
litledre
Atlas
Level 107
God Stats
22W - 23L
1,322 SR
Queue Stats
229W - 260L
1,343 Elo+
Party 1
Sol
Sol
twinaxe
Sol
Level 108
God Stats
7W - 4L
1,313 SR
Queue Stats
30W - 29L
1,321 Elo+
Party 3
Team Averages
Level 82
1,429 SR
1,353 Elo+

VS

Team Averages
Level 71
1,489 SR
1,426 Elo+
Ganesha
Ganesha
BrowniMaki
Ganesha
Level 129
God Stats
0W - 1L
1,500 SR
Queue Stats
63W - 62L
1,519 Elo+
Solo
Zeus
Zeus
PepsiGirlzzzZ
Zeus
Level 18
God Stats
1W - 2L
1,515 SR
Queue Stats
9W - 13L
1,441 Elo+
Party 2
Artemis
Artemis
SrtaPanda001
Artemis
Level 59
God Stats
4W - 5L
1,549 SR
Queue Stats
21W - 25L
1,391 Elo+
Solo
Thanatos
Thanatos
alirezamuaythai
Thanatos
Level 62
God Stats
5W - 6L
1,382 SR
Queue Stats
217W - 236L
1,401 Elo+
Party 2
Sun Wukong
Sun Wukong
kakita39
Sun Wukong
Level 85
God Stats
2W - 2L
1,500 SR
Queue Stats
39W - 46L
1,376 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Chomoe75
Neith
11
0 / 2 / 7
6,558
547
6,363
4,130
1,200
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Heavy Mace

Heavy Mace

+30
Physical Power

14
3 / 0 / 0
8,203
684
3,702
5,414
3,731
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

10
2 / 2 / 3
6,597
550
2,041
6,410
1,657
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Atlas
litledre
Atlas
11
10 / 3 / 1
7,219
602
10,142
9,347
3,109
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Sol
13
6 / 1 / 2
7,749
646
6,607
9,616
2,853
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
BrowniMaki
Ganesha
9
0 / 2 / 3
5,903
492
3,365
11,800
4,762
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

11
1 / 5 / 1
6,164
514
3,682
6,948
2,164
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Artemis
SrtaPanda001
Artemis
8
2 / 6 / 2
5,509
459
4,805
9,627
2,486
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Thanatos
10
4 / 5 / 0
6,666
556
4,852
8,269
2,645
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Sun Wukong
kakita39
Sun Wukong
10
0 / 3 / 0
5,752
479
1,818
5,987
3,742
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
13
21
Kills
7
8
Deaths
21
13
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Ganesha
BrowniMaki
Ganesha
0
2
3
0.75
W
Neith
Chomoe75
Neith
0
2
7
1.75
W
3
0
0
3
W
2
2
3
1.75
L
1
5
1
0.3
L
Artemis
SrtaPanda001
Artemis
2
6
2
0.5
L
Thanatos
4
5
0
0.8
L
Sun Wukong
kakita39
Sun Wukong
0
3
0
0
W
Atlas
litledre
Atlas
10
3
1
3.5
W
Sol
6
1
2
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,855
Damage
18,522
34,917
Taken
42,631
12,550
Mitigated
15,799
14,300
Healing
14,669
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ganesha
BrowniMaki
Ganesha
3,365
421
1,248
4,007
11,800
4,762
0
3,721
7,739
18,891
0
W
Neith
Chomoe75
Neith
6,363
3,115
0
856
4,130
1,200
687
598
3,532
0
36,214
W
3,702
828
0
1,629
5,414
3,731
232
0
5,172
41,900
0
W
2,041
561
13
2,105
6,410
1,657
0
1,200
5,156
0
23,097
L
3,682
280
0
1,299
6,948
2,164
0
4,610
2,302
28,406
0
L
Artemis
SrtaPanda001
Artemis
4,805
2,248
0
1,968
9,627
2,486
120
5,101
3,984
0
21,840
L
Thanatos
4,852
936
0
4,704
8,269
2,645
0
2,316
5,870
0
26,709
L
Sun Wukong
kakita39
Sun Wukong
1,818
528
0
1,443
5,987
3,742
0
3,702
2,285
0
25,427
W
Atlas
litledre
Atlas
10,142
3,293
125
3,817
9,347
3,109
315
1,718
7,629
25,675
0
W
Sol
6,607
2,289
0
5,755
9,616
2,853
664
3,219
6,139
46,171
660

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,326
Gold Earned
29,994
326
Minions Killed
249
0
Camps Cleared
0
1,111,460
Distance Traveled
1,041,960
2
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ganesha
5,903
492
10
1
0
235,085
1
W
Neith
6,558
547
59
5
0
199,144
0
W
Fafnir
8,203
684
105
9
0
197,211
1
W
Nemesis
6,597
550
60
5
0
258,274
0
L
Zeus
6,164
514
61
5
0
216,300
2
L
Artemis
5,509
459
53
4
0
175,884
1
L
Thanatos
6,666
556
62
5
0
249,326
0
L
Sun Wukong
5,752
479
63
5
0
165,365
4
W
Atlas
7,219
602
31
3
0
223,088
1
W
Sol
7,749
646
71
6
0
233,743
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role