Player Matchup

He Bo
He Bo
RelicHuntress
He Bo
Level 151
God Stats
9W - 7L
1,618 SR
Queue Stats
454W - 373L
1,715 Elo+
Party 1
Hercules
Hercules
Shymeek
Hercules
Level 58
God Stats
2W - 1L
1,500 SR
Queue Stats
111W - 109L
1,677 Elo+
Party 1
Medusa
Medusa
Skoinkfool
Medusa
Level 133
God Stats
12W - 2L
1,728 SR
Queue Stats
745W - 588L
1,717 Elo+
Party 1
Team Averages
Level 114
1,616 SR
1,703 Elo+

VS

Team Averages
Level 72
1,514 SR
1,391 Elo+
Osiris
Osiris
Dakota101
Osiris
Level 67
God Stats
0W - 1L
1,500 SR
Queue Stats
97W - 130L
1,473 Elo+
Solo
Ganesha
Ganesha
SadCliffy
Ganesha
Level 48
God Stats
1W - 2L
1,471 SR
Queue Stats
8W - 19L
1,334 Elo+
Solo
Olorun
Olorun
newwskinn
Olorun
Level 102
God Stats
3W - 7L
1,571 SR
Queue Stats
70W - 116L
1,365 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
5 / 2 / 7
8,232
823
7,910
4,502
1,378
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Hercules
Shymeek
Hercules
11
1 / 0 / 11
7,275
728
4,452
5,487
4,073
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Medusa
Skoinkfool
Medusa
13
7 / 2 / 5
8,572
857
11,548
7,300
2,336
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
Dakota101
Osiris
10
2 / 5 / 1
6,920
692
5,822
11,472
8,522
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ganesha
SadCliffy
Ganesha
11
0 / 2 / 4
7,298
730
3,609
8,521
5,717
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Olorun
newwskinn
Olorun
11
2 / 6 / 2
7,584
758
4,279
7,639
1,600
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
11
13
Kills
4
4
Deaths
13
23
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Osiris
Dakota101
Osiris
2
5
1
0.5
W
5
2
7
4.25
L
Ganesha
SadCliffy
Ganesha
0
2
4
1
W
Hercules
Shymeek
Hercules
1
0
11
6.5
W
Medusa
Skoinkfool
Medusa
7
2
5
4.75
L
Olorun
newwskinn
Olorun
2
6
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,910
Damage
13,710
17,289
Taken
27,632
7,787
Mitigated
15,839
3,318
Healing
3,338
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Osiris
Dakota101
Osiris
5,822
1,752
0
523
11,472
8,522
0
3,025
8,297
0
12,862
W
7,910
417
0
211
4,502
1,378
174
1,517
2,724
26,576
0
L
Ganesha
SadCliffy
Ganesha
3,609
178
33
1,560
8,521
5,717
0
2,433
5,932
18,659
0
W
Hercules
Shymeek
Hercules
4,452
1,239
266
1,136
5,487
4,073
216
1,722
3,500
2,184
7,489
W
Medusa
Skoinkfool
Medusa
11,548
4,124
274
1,431
7,300
2,336
391
4,511
2,436
0
37,448
L
Olorun
newwskinn
Olorun
4,279
1,137
128
1,094
7,639
1,600
26
3,192
4,233
18,636
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,079
Gold Earned
21,802
123
Minions Killed
92
5
Camps Cleared
4
553,463
Distance Traveled
531,815
8
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Osiris
6,920
692
37
4
2
175,431
3
W
He Bo
8,232
823
50
5
3
165,373
3
L
Ganesha
7,298
730
1
0
0
208,508
1
W
Hercules
7,275
728
10
1
0
194,629
2
W
Medusa
8,572
857
63
6
2
193,461
3
L
Olorun
7,584
758
54
5
2
147,876
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role