Player Matchup

Bakasura
Bakasura
BEMEHOTH_CREW
Bakasura
Level 153
God Stats
4W - 2L
1,287 SR
Queue Stats
314W - 327L
1,547 Elo+
Solo
Neith
Neith
RenegadeSkids
Neith
Level 143
God Stats
9W - 9L
1,500 SR
Queue Stats
306W - 334L
1,386 Elo+
Solo
Freya
Freya
UnknownstTasuko
Freya
Level 129
God Stats
0W - 7L
1,500 SR
Queue Stats
232W - 246L
1,543 Elo+
Solo
Athena
Athena
honeyroasted69
Athena
Level 87
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 25L
1,076 Elo+
Solo
Persephone
Persephone
meerakuI
Persephone
Level 100
God Stats
1W - 2L
1,500 SR
Queue Stats
171W - 171L
1,608 Elo+
Solo
Team Averages
Level 122
1,457 SR
1,432 Elo+

VS

Team Averages
Level 106
1,449 SR
1,428 Elo+
Ne Zha
Ne Zha
Angrygerbil
Ne Zha
Level 160
God Stats
11W - 8L
1,234 SR
Queue Stats
374W - 384L
1,494 Elo+
Solo
Ah Puch
Ah Puch
Eternal Axios
Ah Puch
Level 95
God Stats
6W - 3L
1,500 SR
Queue Stats
468W - 447L
1,466 Elo+
Solo
Danzaburou
Danzaburou
Khatano
Danzaburou
Level 89
God Stats
4W - 4L
1,715 SR
Queue Stats
269W - 315L
1,447 Elo+
Solo
Cernunnos
Cernunnos
Mac_Guincho
Cernunnos
Level 83
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 10L
1,255 Elo+
Solo
Cthulhu
Cthulhu
Mushima
Cthulhu
Level 104
God Stats
4W - 5L
1,297 SR
Queue Stats
128W - 131L
1,477 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
BEMEHOTH_CREW
Bakasura
15
2 / 8 / 5
9,012
644
5,416
16,682
8,516
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Mace

Mace

+10
Physical Power

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

19
3 / 4 / 10
10,545
753
14,812
13,971
6,731
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

18
8 / 8 / 8
10,827
773
18,245
19,131
9,170
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

17
4 / 5 / 10
10,431
745
5,386
31,813
31,357
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Persephone
meerakuI
Persephone
16
4 / 6 / 9
10,079
720
14,575
14,746
6,522
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
18
5 / 5 / 18
11,838
846
18,801
24,869
24,513
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Lono's Mask (deprecated)

Lono's Mask (deprecated)

+300
Health
+40
Physical Protection
+40
Magical Protection
+20%
Crowd Control Reduction

PASSIVE - GAIN DEFENSE, SACRIFICE DAMAGE Only can be bought by Mages, Hunters, Assassins <font color='#42F46E'>-15% Damage Taken <font color='#F44242'>-15% Damage Dealt <font color='#F44242'>-15% Healing Done

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Ah Puch
18
9 / 4 / 12
11,665
833
21,054
10,328
4,594
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Danzaburou
Khatano
Danzaburou
19
6 / 3 / 14
11,404
815
16,608
11,128
5,138
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Cernunnos
Mac_Guincho
Cernunnos
18
6 / 5 / 16
11,221
802
13,090
10,450
5,329
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Cthulhu
Mushima
Cthulhu
19
5 / 4 / 20
11,507
822
18,227
18,566
23,168
Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

63
Kill Participation
111
21
Kills
31
31
Deaths
21
42
Assists
80
Player
Kills
Deaths
Assists
KDA
W
Ne Zha
5
5
18
2.8
L
Bakasura
BEMEHOTH_CREW
Bakasura
2
8
5
0.56
W
Ah Puch
9
4
12
3.75
W
Danzaburou
Khatano
Danzaburou
6
3
14
4.33
W
Cernunnos
Mac_Guincho
Cernunnos
6
5
16
2.8
W
Cthulhu
Mushima
Cthulhu
5
4
20
3.75
L
3
4
10
2
L
8
8
8
1.5
L
4
5
10
1.8
L
Persephone
meerakuI
Persephone
4
6
9
1.42

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,434
Damage
87,780
96,343
Taken
75,341
62,296
Mitigated
62,742
32,299
Healing
30,799
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ne Zha
18,801
2,374
1,869
11,017
24,869
24,513
136
12,521
12,014
0
31,467
L
Bakasura
BEMEHOTH_CREW
Bakasura
5,416
3,709
1,837
3,531
16,682
8,516
0
6,295
10,247
0
7,755
W
Ah Puch
21,054
547
1,168
2,794
10,328
4,594
341
3,261
6,851
36,614
0
W
Danzaburou
Khatano
Danzaburou
16,608
4,985
1,187
3,629
11,128
5,138
2,632
6,188
4,905
0
39,812
W
Cernunnos
Mac_Guincho
Cernunnos
13,090
3,573
1,502
1,595
10,450
5,329
769
5,178
5,254
0
26,856
W
Cthulhu
Mushima
Cthulhu
18,227
686
1,851
4,187
18,566
23,168
312
11,058
7,468
30,462
0
L
14,812
3,782
1,296
4,559
13,971
6,731
42
3,989
9,798
0
32,699
L
18,245
5,290
743
5,279
19,131
9,170
0
7,911
11,063
32,871
0
L
5,386
1,296
970
10,291
31,813
31,357
0
14,267
17,005
10,413
0
L
Persephone
meerakuI
Persephone
14,575
1,799
1,127
2,666
14,746
6,522
0
5,649
8,946
26,706
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,894
Gold Earned
57,635
145
Minions Killed
165
0
Camps Cleared
0
1,177,077
Distance Traveled
1,263,382
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ne Zha
11,838
846
18
1
0
273,823
1
L
Bakasura
9,012
644
20
1
0
200,881
0
W
Ah Puch
11,665
833
47
3
0
263,864
0
W
Danzaburou
11,404
815
45
3
0
239,066
1
W
Cernunnos
11,221
802
21
2
0
228,556
0
W
Cthulhu
11,507
822
34
2
0
258,073
2
L
Neith
10,545
753
44
3
0
266,586
2
L
Freya
10,827
773
42
3
0
214,025
1
L
Athena
10,431
745
12
1
0
268,454
1
L
Persephone
10,079
720
27
2
0
227,131
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role