Player Matchup

Rama
Rama
 
Rama
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Mercury
Mercury
 
Mercury
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Osiris
Osiris
Citri
Osiris
Level 116
God Stats
0W - 2L
1,500 SR
Queue Stats
23W - 33L
1,471 Elo+
Solo
Erlang Shen
Erlang Shen
LeifX55
Erlang Shen
Level 100
God Stats
0W - 2L
1,500 SR
Queue Stats
22W - 23L
1,530 Elo+
Solo
Sun Wukong
Sun Wukong
高橋みな
Sun Wukong
Level 127
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 3L
1,284 Elo+
Solo
Team Averages
Level 126
1,500 SR
1,457 Elo+

VS

Team Averages
Level 131
1,373 SR
1,567 Elo+
Discordia
Discordia
 
Discordia
Level 123
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Da Ji
Da Ji
 
Da Ji
Level 112
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Artemis
Artemis
HarryPotterus
Artemis
Level 143
God Stats
4W - 3L
1,285 SR
Queue Stats
303W - 266L
1,504 Elo+
Solo
Chronos
Chronos
Kyaren
Chronos
Level 151
God Stats
7W - 4L
1,304 SR
Queue Stats
316W - 289L
1,689 Elo+
Party 1
Medusa
Medusa
Nathyrra
Medusa
Level 127
God Stats
6W - 12L
1,276 SR
Queue Stats
496W - 428L
1,643 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
 
Rama
16
8 / 6 / 2
9,078
825
10,076
10,570
4,381
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Mercury
 
Mercury
12
0 / 6 / 7
7,231
657
5,369
9,046
3,381
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Short Bow

Short Bow

+15%
Attack Speed

Osiris
Citri
Osiris
15
0 / 3 / 8
7,590
690
13,479
17,629
11,191
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Erlang Shen
LeifX55
Erlang Shen
15
2 / 4 / 6
8,036
731
5,938
17,335
11,150
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Sun Wukong
高橋みな
Sun Wukong
13
1 / 5 / 7
7,555
687
6,454
12,330
10,304
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
 
Discordia
16
6 / 2 / 16
10,077
916
14,165
9,056
4,142
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Da Ji
 
Da Ji
14
2 / 3 / 15
8,706
791
6,682
11,303
12,380
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Artemis
18
8 / 1 / 13
10,570
961
19,980
9,875
5,684
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Chronos
Kyaren
Chronos
17
5 / 2 / 15
9,819
893
8,041
10,245
12,386
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Medusa
Nathyrra
Medusa
14
3 / 3 / 15
8,847
804
12,071
8,771
6,652
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
98
11
Kills
24
24
Deaths
11
30
Assists
74
Player
Kills
Deaths
Assists
KDA
L
Rama
 
Rama
8
6
2
1.5
L
Mercury
 
Mercury
0
6
7
0.58
W
Discordia
 
Discordia
6
2
16
7
W
Da Ji
 
Da Ji
2
3
15
3.17
L
Osiris
Citri
Osiris
0
3
8
1.33
W
Artemis
8
1
13
14.5
W
Chronos
Kyaren
Chronos
5
2
15
6.25
L
Erlang Shen
LeifX55
Erlang Shen
2
4
6
1.25
W
Medusa
Nathyrra
Medusa
3
3
15
3.5
L
Sun Wukong
高橋みな
Sun Wukong
1
5
7
0.9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,316
Damage
60,939
66,910
Taken
49,250
40,407
Mitigated
41,244
19,446
Healing
13,034
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Rama
 
Rama
10,076
4,786
0
1,532
10,570
4,381
697
3,346
6,923
0
26,795
L
Mercury
 
Mercury
5,369
1,666
1,443
1,000
9,046
3,381
0
2,658
6,179
0
10,901
W
Discordia
 
Discordia
14,165
302
1,875
1,857
9,056
4,142
573
65
8,991
21,899
0
W
Da Ji
 
Da Ji
6,682
1,421
803
1,540
11,303
12,380
0
0
11,303
0
12,142
L
Osiris
Citri
Osiris
13,479
2,070
1,403
5,848
17,629
11,191
0
5,632
11,651
263
25,757
W
Artemis
19,980
7,802
1,490
3,359
9,875
5,684
2,102
67
9,808
0
36,651
W
Chronos
Kyaren
Chronos
8,041
1,352
224
1,524
10,245
12,386
2,601
68
10,177
20,728
0
L
Erlang Shen
LeifX55
Erlang Shen
5,938
1,459
405
5,890
17,335
11,150
96
5,085
11,848
0
11,490
W
Medusa
Nathyrra
Medusa
12,071
4,536
197
165
8,771
6,652
902
0
8,771
0
30,350
L
Sun Wukong
高橋みな
Sun Wukong
6,454
264
480
1,445
12,330
10,304
0
3,956
8,103
0
11,829

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,490
Gold Earned
48,019
103
Minions Killed
126
0
Camps Cleared
0
1,008,646
Distance Traveled
1,042,189
6
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Rama
9,078
825
43
4
0
187,225
1
L
Mercury
7,231
657
17
2
0
214,500
1
W
Discordia
10,077
916
17
2
0
237,011
1
W
Da Ji
8,706
791
15
1
0
205,917
4
L
Osiris
7,590
690
30
3
0
223,236
2
W
Artemis
10,570
961
39
4
0
210,064
0
W
Chronos
9,819
893
17
2
0
200,796
0
L
Erlang Shen
8,036
731
8
1
0
194,674
0
W
Medusa
8,847
804
38
3
0
188,401
1
L
Sun Wukong
7,555
687
5
0
0
189,011
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role