Player Matchup

Poseidon
Poseidon
 
Poseidon
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Mercury
Mercury
Dynastyhunter69
Mercury
Level 144
God Stats
14W - 13L
1,127 SR
Queue Stats
163W - 137L
1,606 Elo+
Party 3
Izanami
Izanami
IAteMen
Izanami
Level 29
God Stats
17W - 12L
1,500 SR
Queue Stats
212W - 196L
1,641 Elo+
Party 3
Amaterasu
Amaterasu
Nezbu
Amaterasu
Level 99
God Stats
2W - 1L
1,307 SR
Queue Stats
249W - 291L
1,537 Elo+
Party 3
Guan Yu
Guan Yu
Stormdanuts
Guan Yu
Level 49
God Stats
3W - 1L
1,625 SR
Queue Stats
42W - 65L
1,383 Elo+
Party 3
Team Averages
Level 96
1,412 SR
1,534 Elo+

VS

Team Averages
Level 47
1,612 SR
1,458 Elo+
Zeus
Zeus
Bacon Tyga
Zeus
Level 63
God Stats
27W - 18L
1,590 SR
Queue Stats
532W - 558L
1,464 Elo+
Party 1
Athena
Athena
DmNcJnKr
Athena
Level 41
God Stats
18W - 23L
1,649 SR
Queue Stats
470W - 575L
1,385 Elo+
Party 2
Neith
Neith
Drenei69
Neith
Level 22
God Stats
5W - 4L
1,668 SR
Queue Stats
12W - 9L
1,656 Elo+
Party 1
Susano
Susano
MASTEROFTHEVOIDx
Susano
Level 79
God Stats
6W - 12L
1,715 SR
Queue Stats
422W - 440L
1,385 Elo+
Party 2
Jormungandr
Jormungandr
Schorsch SR
Jormungandr
Level 29
God Stats
121W - 105L
1,439 SR
Queue Stats
130W - 132L
1,398 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
 
Poseidon
20
11 / 0 / 0
14,077
670
13,331
5,685
2,079
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

20
1 / 0 / 7
12,427
592
6,720
12,072
4,369
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Izanami
IAteMen
Izanami
16
0 / 3 / 1
10,571
503
2,725
8,547
2,124
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Amaterasu
Nezbu
Amaterasu
20
5 / 2 / 0
13,057
622
15,819
21,963
18,841
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Guan Yu
Stormdanuts
Guan Yu
15
0 / 4 / 5
9,590
457
5,221
17,087
12,724
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
5 / 4 / 0
10,449
498
8,524
11,647
4,457
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Athena
DmNcJnKr
Athena
14
0 / 1 / 3
8,854
422
4,225
11,695
11,624
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Neith
Drenei69
Neith
15
2 / 3 / 2
9,237
440
7,469
7,932
3,657
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

14
1 / 6 / 2
8,890
423
3,973
15,146
5,126
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Jormungandr
Schorsch SR
Jormungandr
18
1 / 3 / 0
10,867
517
15,268
17,996
17,757
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
16
17
Kills
9
9
Deaths
17
13
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Poseidon
 
Poseidon
11
0
0
11
L
5
4
0
1.25
L
Athena
DmNcJnKr
Athena
0
1
3
1.5
L
Neith
Drenei69
Neith
2
3
2
1
W
1
0
7
4.5
W
Izanami
IAteMen
Izanami
0
3
1
0.17
L
1
6
2
0.33
W
Amaterasu
Nezbu
Amaterasu
5
2
0
2.5
L
Jormungandr
Schorsch SR
Jormungandr
1
3
0
0.33
W
Guan Yu
Stormdanuts
Guan Yu
0
4
5
0.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,816
Damage
39,459
65,354
Taken
64,416
40,137
Mitigated
42,621
27,643
Healing
15,991
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Poseidon
 
Poseidon
13,331
973
0
3,213
5,685
2,079
138
1,598
4,087
113,923
0
L
8,524
2,073
0
3,316
11,647
4,457
0
1,224
10,347
85,957
0
L
Athena
DmNcJnKr
Athena
4,225
975
356
2,318
11,695
11,624
91
3,819
7,818
28,730
0
L
Neith
Drenei69
Neith
7,469
2,653
0
1,833
7,932
3,657
792
3,247
4,566
0
60,698
W
6,720
3,828
0
1,920
12,072
4,369
0
2,493
9,369
0
118,948
W
Izanami
IAteMen
Izanami
2,725
1,165
82
1,966
8,547
2,124
1,546
2,872
5,675
0
70,280
L
3,973
747
0
2,797
15,146
5,126
0
5,603
9,285
0
49,365
W
Amaterasu
Nezbu
Amaterasu
15,819
9,103
0
12,105
21,963
18,841
414
14,074
6,545
0
88,280
L
Jormungandr
Schorsch SR
Jormungandr
15,268
3,635
0
5,371
17,996
17,757
420
386
17,606
85,291
0
W
Guan Yu
Stormdanuts
Guan Yu
5,221
453
1,246
7,111
17,087
12,724
0
6,252
10,794
9,107
34,653

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,722
Gold Earned
48,297
737
Minions Killed
571
0
Camps Cleared
0
2,204,536
Distance Traveled
1,972,585
33
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Poseidon
14,077
670
205
10
0
446,406
13
L
Zeus
10,449
498
147
7
0
380,337
1
L
Athena
8,854
422
35
2
0
432,187
4
L
Neith
9,237
440
132
6
0
381,532
2
W
Mercury
12,427
592
173
8
0
543,666
2
W
Izanami
10,571
503
121
6
0
377,540
9
L
Susano
8,890
423
94
4
0
409,124
1
W
Amaterasu
13,057
622
167
8
0
395,678
9
L
Jormungandr
10,867
517
163
8
0
369,405
3
W
Guan Yu
9,590
457
71
3
0
441,246
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role