Player Matchup

Heimdallr
Heimdallr
Fear Bnnndon
Heimdallr
Level 128
God Stats
1W - 0L
1,778 SR
Queue Stats
12W - 8L
1,546 Elo+
Party 2
Baron Samedi
Baron Samedi
Fear Segador
Baron Samedi
Level 137
God Stats
2W - 0L
1,711 SR
Queue Stats
21W - 12L
1,634 Elo+
Party 2
Ymir
Ymir
Gordon-14
Ymir
Level 24
God Stats
18W - 20L
1,389 SR
Queue Stats
46W - 56L
1,296 Elo+
Party 1
Bellona
Bellona
Gysbers1810
Bellona
Level 65
God Stats
16W - 17L
1,478 SR
Queue Stats
45W - 55L
1,362 Elo+
Party 1
Sol
Sol
SebasM18
Sol
Level 106
God Stats
2W - 2L
1,194 SR
Queue Stats
7W - 13L
1,286 Elo+
Solo
Team Averages
Level 92
1,510 SR
1,425 Elo+

VS

Team Averages
Level 83
1,463 SR
1,467 Elo+
Sol
Sol
 
Sol
Level 64
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cliodhna
Cliodhna
Hos3
Cliodhna
Level 87
God Stats
0W - 3L
1,500 SR
Queue Stats
42W - 46L
1,605 Elo+
Party 4
Bellona
Bellona
iim mediocre
Bellona
Level 54
God Stats
2W - 4L
1,407 SR
Queue Stats
8W - 14L
1,314 Elo+
Party 3
Artio
Artio
karabasuka
Artio
Level 140
God Stats
1W - 1L
1,435 SR
Queue Stats
50W - 48L
1,605 Elo+
Party 4
Hades
Hades
tantenton123
Hades
Level 68
God Stats
3W - 3L
1,472 SR
Queue Stats
8W - 15L
1,314 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
Fear Bnnndon
Heimdallr
19
7 / 0 / 6
11,635
831
11,973
8,020
3,641
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Baron Samedi
Fear Segador
Baron Samedi
18
6 / 4 / 8
10,845
775
21,040
14,354
5,515
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Magic Focus

Magic Focus

+20
Magical Power

Ymir
17
2 / 3 / 9
10,961
783
7,937
19,633
14,625
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Bellona
Gysbers1810
Bellona
17
2 / 4 / 5
9,963
712
8,810
13,435
7,529
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

17
2 / 3 / 6
10,401
743
8,086
9,059
2,815
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
18
4 / 3 / 7
10,272
734
14,939
10,557
3,770
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Cliodhna
Hos3
Cliodhna
12
0 / 0 / 5
8,363
597
1,826
2,830
832
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Bellona
iim mediocre
Bellona
16
1 / 5 / 8
9,571
684
10,287
18,153
13,714
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Artio
16
3 / 4 / 10
9,766
698
13,007
21,775
19,888
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

17
6 / 7 / 1
9,970
712
8,428
17,538
7,631
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

53
Kill Participation
45
19
Kills
14
14
Deaths
19
34
Assists
31
Player
Kills
Deaths
Assists
KDA
L
Sol
 
Sol
4
3
7
2.5
W
Heimdallr
Fear Bnnndon
Heimdallr
7
0
6
10
W
Baron Samedi
Fear Segador
Baron Samedi
6
4
8
2.5
W
Ymir
2
3
9
2.17
W
Bellona
Gysbers1810
Bellona
2
4
5
1.13
L
Cliodhna
Hos3
Cliodhna
0
0
5
2.5
W
2
3
6
1.67
L
Bellona
iim mediocre
Bellona
1
5
8
1
L
Artio
3
4
10
2
L
6
7
1
0.93

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,846
Damage
48,487
64,501
Taken
70,853
34,125
Mitigated
45,835
22,606
Healing
17,605
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sol
 
Sol
14,939
4,909
113
2,943
10,557
3,770
1,207
7,138
3,268
43,880
0
W
Heimdallr
Fear Bnnndon
Heimdallr
11,973
4,253
0
1,650
8,020
3,641
2,622
3,541
4,276
0
49,932
W
Baron Samedi
Fear Segador
Baron Samedi
21,040
1,588
3,128
3,709
14,354
5,515
878
8,955
5,223
37,940
0
W
Ymir
7,937
2,058
3,155
5,667
19,633
14,625
199
10,587
8,709
17,896
0
W
Bellona
Gysbers1810
Bellona
8,810
1,932
890
2,369
13,435
7,529
1,091
7,430
5,788
0
31,386
L
Cliodhna
Hos3
Cliodhna
1,826
94
691
1,400
2,830
832
0
1,200
1,516
0
6,476
W
8,086
3,648
0
2,038
9,059
2,815
1,637
5,861
3,138
31,974
0
L
Bellona
iim mediocre
Bellona
10,287
2,556
0
2,100
18,153
13,714
0
7,638
10,297
0
24,091
L
Artio
13,007
1,174
1,577
5,113
21,775
19,888
0
10,696
10,678
28,619
0
L
8,428
532
236
3,432
17,538
7,631
0
9,272
8,018
30,925
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,805
Gold Earned
47,942
248
Minions Killed
190
0
Camps Cleared
0
1,417,791
Distance Traveled
1,261,832
5
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sol
10,272
734
61
4
0
243,457
1
W
Heimdallr
11,635
831
79
6
0
277,928
1
W
Baron Samedi
10,845
775
51
4
0
264,657
0
W
Ymir
10,961
783
24
2
0
289,122
0
W
Bellona
9,963
712
45
3
0
299,336
1
L
Cliodhna
8,363
597
7
1
0
68,077
0
W
Sol
10,401
743
49
4
0
286,748
3
L
Bellona
9,571
684
38
3
0
285,505
1
L
Artio
9,766
698
31
2
0
340,456
2
L
Hades
9,970
712
53
4
0
324,337
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role