Player Matchup

Mulan
Mulan
Silver I
 
Mulan
Silver I
Level 122
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Neith
Neith
Silver I
 
Neith
Silver I
Level 142
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Agni
Agni
Silver I
Orignalspartan
Agni
Silver I
Level 142
God Stats
1W - 1L
1,500 SR
Queue Stats
27W - 17L
1,609 MMR
Party 2
Team Averages
Silver I
Silver I
Average Tier
Level 135
1,500 SR
1,536 MMR

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 92
1,613 SR
1,480 MMR
Sol
Sol
Gold III
JordyynTx
Sol
Gold III
Level 65
God Stats
3W - 3L
1,611 SR
Queue Stats
48W - 52L
1,590 MMR
Party 1
Bellona
Bellona
Silver I
KING__EL
Bellona
Silver I
Level 127
God Stats
5W - 7L
1,693 SR
Queue Stats
321W - 370L
1,259 MMR
Solo
Medusa
Medusa
Gold III
markynTx
Medusa
Gold III
Level 84
God Stats
15W - 13L
1,535 SR
Queue Stats
48W - 51L
1,590 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
 
Mulan
17
10 / 3 / 9
11,791
842
16,543
18,963
14,381
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Neith
 
Neith
16
3 / 2 / 13
10,661
762
6,786
9,535
3,900
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

16
7 / 5 / 12
11,349
811
17,687
11,599
4,156
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bans
GilgameshBastet

VS

Bans
GebAthena
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
4 / 6 / 3
10,350
739
12,674
15,691
4,624
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bellona
KING__EL
Bellona
14
4 / 8 / 1
9,762
697
6,735
18,416
16,275
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Medusa
markynTx
Medusa
14
1 / 6 / 3
9,265
662
7,323
12,107
3,995
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

54
Kill Participation
16
20
Kills
9
10
Deaths
20
34
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Mulan
 
Mulan
10
3
9
4.83
W
Neith
 
Neith
3
2
13
4.75
L
4
6
3
0.92
L
Bellona
KING__EL
Bellona
4
8
1
0.56
W
7
5
12
2.6
L
Medusa
markynTx
Medusa
1
6
3
0.42

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,016
Damage
26,732
40,097
Taken
46,214
22,437
Mitigated
24,894
10,385
Healing
6,916
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Mulan
 
Mulan
16,543
1,268
552
5,173
18,963
14,381
60
6,434
12,529
2,942
30,803
W
Neith
 
Neith
6,786
1,333
0
2,724
9,535
3,900
1,662
3,143
6,392
0
36,214
L
12,674
2,990
0
4,510
15,691
4,624
0
7,529
7,770
31,829
0
L
Bellona
KING__EL
Bellona
6,735
583
114
1,791
18,416
16,275
0
5,986
11,918
0
17,682
W
17,687
1,156
102
1,834
11,599
4,156
109
3,342
8,257
49,986
0
L
Medusa
markynTx
Medusa
7,323
1,925
0
501
12,107
3,995
0
5,558
6,456
0
34,659

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,801
Gold Earned
29,377
172
Minions Killed
134
7
Camps Cleared
4
741,983
Distance Traveled
674,355
7
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mulan
11,791
842
36
3
1
254,093
3
W
Neith
10,661
762
54
4
3
251,882
1
L
Sol
10,350
739
38
3
1
201,139
3
L
Bellona
9,762
697
27
2
0
230,260
2
W
Agni
11,349
811
82
6
3
236,008
3
L
Medusa
9,265
662
69
5
3
242,956
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role