Player Matchup

Atlas
Atlas
GoodGameWalt
Atlas
Level 160
God Stats
38W - 58L
1,598 SR
Queue Stats
458W - 550L
1,523 Elo+
Party 1
Fenrir
Fenrir
LethalGroove
Fenrir
Level 28
God Stats
2W - 2L
1,285 SR
Queue Stats
94W - 116L
1,534 Elo+
Party 1
Nu Wa
Nu Wa
Spiderm0nkey
Nu Wa
Level 148
God Stats
65W - 92L
1,487 SR
Queue Stats
320W - 414L
1,529 Elo+
Party 1
Team Averages
Level 112
1,456 SR
1,529 Elo+

VS

Team Averages
Level 62
1,400 SR
1,274 Elo+
Odin
Odin
ChildshAndino
Odin
Level 11
God Stats
0W - 4L
1,200 SR
Queue Stats
9W - 36L
1,167 Elo+
Party 2
Ravana
Ravana
ExiIe
Ravana
Level 90
God Stats
1W - 1L
1,500 SR
Queue Stats
67W - 92L
1,331 Elo+
Party 2
Chernobog
Chernobog
stonetone17
Chernobog
Level 86
God Stats
0W - 1L
1,500 SR
Queue Stats
43W - 71L
1,324 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
8 / 0 / 8
8,929
812
9,550
7,983
10,875
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Dynasty Plate Helm

Dynasty Plate Helm

+40
Magical Power
+20
Physical Protection
+50
Health

Fenrir
13
6 / 0 / 10
8,973
816
7,180
6,625
5,046
Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

13
2 / 0 / 13
8,189
744
8,888
2,468
833
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 6 / 0
6,398
582
1,940
11,969
5,571
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Ravana
ExiIe
Ravana
10
0 / 5 / 0
6,246
568
4,277
10,307
4,963
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Chernobog
stonetone17
Chernobog
10
0 / 5 / 0
6,315
574
4,074
8,070
2,867
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
0
16
Kills
0
0
Deaths
16
31
Assists
0
Player
Kills
Deaths
Assists
KDA
L
0
6
0
0
L
Ravana
ExiIe
Ravana
0
5
0
0
W
8
0
8
12
W
Fenrir
6
0
10
11
W
2
0
13
8.5
L
Chernobog
stonetone17
Chernobog
0
5
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,618
Damage
10,291
17,076
Taken
30,346
16,754
Mitigated
13,401
2,263
Healing
2,050
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
1,940
486
0
1,446
11,969
5,571
0
6,589
5,380
0
10,869
L
Ravana
ExiIe
Ravana
4,277
764
0
604
10,307
4,963
0
5,872
4,435
0
18,054
W
9,550
4,304
0
796
7,983
10,875
449
0
7,815
21,409
1,419
W
Fenrir
7,180
2,124
0
946
6,625
5,046
506
240
5,910
0
13,793
W
8,888
3,602
0
521
2,468
833
1,492
278
2,092
35,691
0
L
Chernobog
stonetone17
Chernobog
4,074
2,028
0
0
8,070
2,867
0
5,645
2,425
0
24,883

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,091
Gold Earned
18,959
106
Minions Killed
85
7
Camps Cleared
3
603,221
Distance Traveled
527,754
12
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Odin
6,398
582
25
2
0
177,030
0
L
Ravana
6,246
568
17
2
1
189,973
2
W
Atlas
8,929
812
27
2
1
207,301
6
W
Fenrir
8,973
816
19
2
3
200,422
0
W
Nu Wa
8,189
744
60
5
3
195,498
6
L
Chernobog
6,315
574
43
4
2
160,751
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role