Player Matchup

Pele
Pele
X-_Daboy_-X
Pele
Level 86
God Stats
1W - 2L
1,500 SR
Queue Stats
31W - 47L
1,209 Elo+
Solo
Tiamat
Tiamat
xSAVAGE420x
Tiamat
Level 147
God Stats
0W - 1L
1,500 SR
Queue Stats
177W - 157L
1,568 Elo+
Party 1
Sylvanus
Sylvanus
xShadyHadesx
Sylvanus
Level 160
God Stats
61W - 63L
1,534 SR
Queue Stats
445W - 456L
1,591 Elo+
Party 1
Team Averages
Level 131
1,511 SR
1,456 Elo+

VS

Team Averages
Level 102
1,654 SR
1,534 Elo+
Ymir
Ymir
Costlierjester6
Ymir
Level 116
God Stats
3W - 3L
1,785 SR
Queue Stats
20W - 19L
1,638 Elo+
Party 2
Hel
Hel
HorrificLynx
Hel
Level 107
God Stats
36W - 47L
1,515 SR
Queue Stats
391W - 565L
1,351 Elo+
Solo
Medusa
Medusa
lilKurryKween
Medusa
Level 84
God Stats
7W - 5L
1,662 SR
Queue Stats
40W - 46L
1,613 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
3 / 6 / 1
9,675
645
13,897
14,814
6,528
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Tiamat
13
1 / 4 / 2
8,975
598
12,577
11,706
6,647
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 5 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Sylvanus
xShadyHadesx
Sylvanus
13
0 / 6 / 3
8,476
565
8,358
16,309
12,460
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
5 / 0 / 10
11,539
769
11,153
20,779
26,009
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5

16
4 / 1 / 12
10,482
699
10,173
15,131
12,306
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 1 gold every time the coin is flipped.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

16
7 / 3 / 7
10,943
730
15,162
12,562
5,214
Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
45
4
Kills
16
16
Deaths
4
6
Assists
29
Player
Kills
Deaths
Assists
KDA
W
5
0
10
10
W
4
1
12
10
L
3
6
1
0.58
W
7
3
7
3.5
L
Tiamat
1
4
2
0.5
L
Sylvanus
xShadyHadesx
Sylvanus
0
6
3
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,832
Damage
36,488
42,829
Taken
48,472
25,635
Mitigated
43,529
13,139
Healing
21,705
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
11,153
4,552
0
4,884
20,779
26,009
125
8,333
11,933
31,735
0
W
10,173
234
7,965
8,856
15,131
12,306
151
6,283
8,362
33,959
0
L
13,897
1,758
0
2,667
14,814
6,528
0
6,665
7,928
0
42,119
W
15,162
6,216
0
0
12,562
5,214
1,230
5,612
6,673
0
43,700
L
Tiamat
12,577
1,671
546
1,522
11,706
6,647
0
7,140
4,233
34,974
0
L
Sylvanus
xShadyHadesx
Sylvanus
8,358
1,283
3,852
4,552
16,309
12,460
0
7,184
8,871
16,026
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,126
Gold Earned
32,964
130
Minions Killed
181
5
Camps Cleared
7
755,659
Distance Traveled
835,902
11
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
11,539
769
37
2
1
277,348
3
W
Hel
10,482
699
58
4
5
284,011
0
L
Pele
9,675
645
59
4
1
274,037
5
W
Medusa
10,943
730
86
6
1
274,543
0
L
Tiamat
8,975
598
53
4
3
247,178
0
L
Sylvanus
8,476
565
18
1
1
234,444
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role