Player Matchup

Arachne
Arachne
Artic_Yuuki
Arachne
Level 57
God Stats
2W - 8L
1,186 SR
Queue Stats
116W - 147L
1,289 Elo+
Solo
Cernunnos
Cernunnos
Draque-Sama
Cernunnos
Level 43
God Stats
0W - 2L
1,500 SR
Queue Stats
24W - 42L
1,602 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
Joeman999
Morgan Le Fay
Level 42
God Stats
0W - 3L
1,286 SR
Queue Stats
3W - 15L
1,266 Elo+
Solo
Ares
Ares
YaBoiMinato
Ares
Level 68
God Stats
7W - 18L
1,276 SR
Queue Stats
385W - 412L
1,451 Elo+
Solo
Ra
Ra
elKUnnLyoon
Ra
Level 31
God Stats
0W - 2L
1,500 SR
Queue Stats
8W - 28L
1,514 Elo+
Party 1
Team Averages
Level 48
1,350 SR
1,424 Elo+

VS

Team Averages
Level 96
1,422 SR
1,435 Elo+
Skadi
Skadi
 
Skadi
Level 84
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
AndWerDun42
Morgan Le Fay
Level 151
God Stats
13W - 11L
1,500 SR
Queue Stats
118W - 119L
1,470 Elo+
Party 2
Achilles
Achilles
GreivinM28
Achilles
Level 75
God Stats
2W - 3L
1,500 SR
Queue Stats
755W - 776L
1,457 Elo+
Solo
Tsukuyomi
Tsukuyomi
maxter2593
Tsukuyomi
Level 42
God Stats
11W - 38L
1,163 SR
Queue Stats
14W - 43L
1,326 Elo+
Solo
Arachne
Arachne
yuhboi_sup
Arachne
Level 126
God Stats
21W - 16L
1,446 SR
Queue Stats
292W - 297L
1,423 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
Artic_Yuuki
Arachne
14
3 / 7 / 2
8,451
497
7,501
17,953
7,849
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Mace

Mace

+10
Physical Power

Cernunnos
Draque-Sama
Cernunnos
14
7 / 5 / 2
9,021
531
9,793
11,179
3,649
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Morgan Le Fay
Joeman999
Morgan Le Fay
12
1 / 7 / 2
6,980
411
6,403
11,648
4,408
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

9
0 / 6 / 4
6,797
400
4,562
16,622
14,116
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

12
1 / 6 / 2
7,914
466
4,952
9,559
5,738
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
 
Skadi
15
3 / 3 / 7
9,389
552
9,635
12,033
4,130
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Morgan Le Fay
AndWerDun42
Morgan Le Fay
16
10 / 3 / 9
10,075
593
15,066
7,765
2,770
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Achilles
GreivinM28
Achilles
13
6 / 1 / 13
9,084
534
11,207
13,880
12,710
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Tsukuyomi
maxter2593
Tsukuyomi
14
3 / 5 / 7
8,555
503
5,401
10,585
2,925
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Arachne
yuhboi_sup
Arachne
19
9 / 0 / 5
11,264
663
11,740
13,656
6,550
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
72
12
Kills
31
31
Deaths
12
12
Assists
41
Player
Kills
Deaths
Assists
KDA
W
Skadi
 
Skadi
3
3
7
2.17
W
Morgan Le Fay
AndWerDun42
Morgan Le Fay
10
3
9
4.83
L
Arachne
Artic_Yuuki
Arachne
3
7
2
0.57
L
Cernunnos
Draque-Sama
Cernunnos
7
5
2
1.6
W
Achilles
GreivinM28
Achilles
6
1
13
12.5
L
Morgan Le Fay
Joeman999
Morgan Le Fay
1
7
2
0.29
L
0
6
4
0.33
L
1
6
2
0.33
W
Tsukuyomi
maxter2593
Tsukuyomi
3
5
7
1.3
W
Arachne
yuhboi_sup
Arachne
9
0
5
11.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,211
Damage
53,049
66,961
Taken
57,919
35,760
Mitigated
29,085
9,106
Healing
11,953
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Skadi
 
Skadi
9,635
3,187
0
2,363
12,033
4,130
262
2,911
9,074
0
61,798
W
Morgan Le Fay
AndWerDun42
Morgan Le Fay
15,066
2,350
0
886
7,765
2,770
556
2,491
5,032
58,684
0
L
Arachne
Artic_Yuuki
Arachne
7,501
5,194
0
2,861
17,953
7,849
0
3,126
14,681
0
63,227
L
Cernunnos
Draque-Sama
Cernunnos
9,793
4,162
0
2,484
11,179
3,649
63
1,782
9,327
0
44,110
W
Achilles
GreivinM28
Achilles
11,207
2,591
0
1,192
13,880
12,710
686
6,377
6,980
9,202
30,859
L
Morgan Le Fay
Joeman999
Morgan Le Fay
6,403
561
53
1,221
11,648
4,408
72
5,922
5,356
30,455
0
L
4,562
530
0
1,141
16,622
14,116
305
3,640
12,812
14,251
0
L
4,952
538
414
932
9,559
5,738
516
2,636
6,827
35,828
0
W
Tsukuyomi
maxter2593
Tsukuyomi
5,401
1,956
0
3,097
10,585
2,925
132
915
9,556
0
41,922
W
Arachne
yuhboi_sup
Arachne
11,740
8,293
0
4,415
13,656
6,550
98
2,144
11,360
0
99,468

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,163
Gold Earned
48,367
321
Minions Killed
487
0
Camps Cleared
0
1,487,183
Distance Traveled
1,677,753
14
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Skadi
9,389
552
104
6
0
297,396
1
W
Morgan Le Fay
10,075
593
83
5
0
325,293
0
L
Arachne
8,451
497
105
6
0
329,766
3
L
Cernunnos
9,021
531
70
4
0
309,163
3
W
Achilles
9,084
534
59
3
0
369,763
2
L
Morgan Le Fay
6,980
411
49
3
0
293,147
6
L
Ares
6,797
400
13
1
0
294,845
2
L
Ra
7,914
466
84
5
0
260,262
0
W
Tsukuyomi
8,555
503
77
5
0
283,522
0
W
Arachne
11,264
663
164
10
0
401,779
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role