Player Matchup

Nu Wa
Nu Wa
Brunette_xox
Nu Wa
Level 82
God Stats
2W - 3L
1,727 SR
Queue Stats
31W - 52L
1,667 Elo+
Party 3
He Bo
He Bo
Hersheysk
He Bo
Level 34
God Stats
1W - 0L
1,500 SR
Queue Stats
13W - 15L
1,525 Elo+
Party 1
Gilgamesh
Gilgamesh
LoKey Papa
Gilgamesh
Level 45
God Stats
12W - 2L
1,876 SR
Queue Stats
243W - 230L
1,572 Elo+
Solo
Artemis
Artemis
Mc_Believe
Artemis
Level 79
God Stats
1W - 0L
1,859 SR
Queue Stats
23W - 15L
1,921 Elo+
Party 3
Achilles
Achilles
iSaint3
Achilles
Level 118
God Stats
1W - 0L
1,500 SR
Queue Stats
19W - 18L
1,478 Elo+
Party 1
Team Averages
Level 72
1,692 SR
1,633 Elo+

VS

Team Averages
Level 85
1,604 SR
1,639 Elo+
Kukulkan
Kukulkan
Beardandbandanna
Kukulkan
Level 63
God Stats
86W - 84L
1,412 SR
Queue Stats
159W - 142L
1,486 Elo+
Solo
Anubis
Anubis
ExpertCaesar637
Anubis
Level 38
God Stats
0W - 1L
1,500 SR
Queue Stats
19W - 21L
1,543 Elo+
Solo
Horus
Horus
Graymont
Horus
Level 121
God Stats
9W - 4L
1,602 SR
Queue Stats
222W - 146L
1,681 Elo+
Party 2
Hun Batz
Hun Batz
OldGojira
Hun Batz
Level 45
God Stats
13W - 2L
2,005 SR
Queue Stats
127W - 78L
1,764 Elo+
Party 2
Neith
Neith
UwU UwU9625
Neith
Level 160
God Stats
4W - 2L
1,500 SR
Queue Stats
168W - 98L
1,720 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
6 / 2 / 9
9,936
1,419
10,768
4,254
990
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

He Bo
Hersheysk
He Bo
15
0 / 4 / 16
8,611
1,230
6,296
6,853
1,592
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Gilgamesh
LoKey Papa
Gilgamesh
14
6 / 0 / 5
8,661
1,237
5,427
4,892
4,219
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Artemis
Mc_Believe
Artemis
15
3 / 1 / 13
9,459
1,351
10,634
5,689
1,455
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Short Bow

Short Bow

+15%
Attack Speed

Achilles
iSaint3
Achilles
13
2 / 1 / 3
7,903
1,129
4,191
6,798
5,335
Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Team 1 Tickets

326

VS

Team 2 Tickets

268

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 2 / 3
8,168
1,167
6,824
6,554
2,080
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

13
4 / 5 / 3
8,551
1,222
7,063
11,534
4,443
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Horus
Graymont
Horus
13
1 / 1 / 5
7,859
1,123
1,800
5,113
3,277
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Hun Batz
OldGojira
Hun Batz
13
0 / 5 / 4
7,352
1,050
2,178
8,018
2,458
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

14
1 / 4 / 7
8,400
1,200
8,065
8,905
3,321
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

63
Kill Participation
30
17
Kills
8
8
Deaths
17
46
Assists
22
Player
Kills
Deaths
Assists
KDA
L
2
2
3
1.75
W
6
2
9
5.25
L
4
5
3
1.1
L
Horus
Graymont
Horus
1
1
5
3.5
W
He Bo
Hersheysk
He Bo
0
4
16
2
W
Gilgamesh
LoKey Papa
Gilgamesh
6
0
5
8.5
W
Artemis
Mc_Believe
Artemis
3
1
13
9.5
L
Hun Batz
OldGojira
Hun Batz
0
5
4
0.4
L
1
4
7
1.13
W
Achilles
iSaint3
Achilles
2
1
3
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,316
Damage
25,930
28,486
Taken
40,124
13,591
Mitigated
15,579
3,264
Healing
4,350
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
6,824
171
0
75
6,554
2,080
0
2,912
3,514
25,034
0
W
10,768
2,128
0
219
4,254
990
0
3,108
1,146
30,774
0
L
7,063
404
241
1,928
11,534
4,443
0
4,930
6,500
26,694
0
L
Horus
Graymont
Horus
1,800
650
331
465
5,113
3,277
0
1,389
3,632
0
3,966
W
He Bo
Hersheysk
He Bo
6,296
501
0
201
6,853
1,592
0
3,007
3,846
16,403
0
W
Gilgamesh
LoKey Papa
Gilgamesh
5,427
1,683
173
274
4,892
4,219
0
1,604
3,288
0
8,129
W
Artemis
Mc_Believe
Artemis
10,634
5,822
0
1,852
5,689
1,455
0
3,330
2,359
0
28,930
L
Hun Batz
OldGojira
Hun Batz
2,178
480
0
153
8,018
2,458
0
3,513
4,439
0
6,798
L
8,065
2,186
0
1,157
8,905
3,321
0
3,700
4,975
0
24,938
W
Achilles
iSaint3
Achilles
4,191
1,251
0
545
6,798
5,335
0
2,838
3,960
0
7,433

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,570
Gold Earned
40,330
129
Minions Killed
114
7
Camps Cleared
3
550,408
Distance Traveled
527,570
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kukulkan
8,168
1,167
31
4
0
142,132
0
W
Nu Wa
9,936
1,419
62
9
0
118,912
0
L
Anubis
8,551
1,222
37
5
0
107,363
3
L
Horus
7,859
1,123
5
1
0
73,190
0
W
He Bo
8,611
1,230
27
4
2
118,697
0
W
Gilgamesh
8,661
1,237
4
1
0
89,816
0
W
Artemis
9,459
1,351
35
5
5
129,383
0
L
Hun Batz
7,352
1,050
11
2
0
88,626
0
L
Neith
8,400
1,200
30
4
3
116,259
0
W
Achilles
7,903
1,129
1
0
0
93,600
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role