Player Matchup

Yemoja
Yemoja
 
Yemoja
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Discordia
Discordia
AmnesiaHorror
Discordia
Level 120
God Stats
0W - 1L
1,500 SR
Queue Stats
20W - 30L
1,537 Elo+
Party 1
Artemis
Artemis
Grackos
Artemis
Level 84
God Stats
2W - 4L
1,575 SR
Queue Stats
12W - 13L
1,518 Elo+
Party 1
Kali
Kali
TTier
Kali
Level 113
God Stats
76W - 82L
1,541 SR
Queue Stats
192W - 198L
1,583 Elo+
Solo
Chaac
Chaac
ThatMasonDude
Chaac
Level 127
God Stats
4W - 3L
1,724 SR
Queue Stats
147W - 154L
1,535 Elo+
Solo
Team Averages
Level 120
1,568 SR
1,535 Elo+

VS

Team Averages
Level 87
1,550 SR
1,505 Elo+
Achilles
Achilles
Melouse
Achilles
Level 101
God Stats
11W - 13L
1,437 SR
Queue Stats
405W - 387L
1,553 Elo+
Party 3
Atlas
Atlas
STRANGETAM3R
Atlas
Level 53
God Stats
4W - 4L
1,590 SR
Queue Stats
32W - 42L
1,485 Elo+
Party 2
Danzaburou
Danzaburou
ShadowDrack512
Danzaburou
Level 93
God Stats
79W - 69L
1,564 SR
Queue Stats
868W - 848L
1,501 Elo+
Party 3
Osiris
Osiris
aronousqui20
Osiris
Level 118
God Stats
16W - 12L
1,770 SR
Queue Stats
320W - 305L
1,502 Elo+
Solo
Chronos
Chronos
sniperdudee79
Chronos
Level 69
God Stats
5W - 3L
1,388 SR
Queue Stats
122W - 113L
1,484 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
 
Yemoja
5
0 / 1 / 0
3,271
654
778
4,291
1,054
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Discordia
AmnesiaHorror
Discordia
6
0 / 1 / 0
3,275
655
747
2,108
472
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Artemis
Grackos
Artemis
5
0 / 0 / 0
2,970
594
2,823
2,636
481
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Kali
TTier
Kali
5
0 / 0 / 0
3,203
641
550
2,646
706
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hidden Dagger

Hidden Dagger

+15
Physical Power

4
0 / 1 / 0
2,828
566
544
2,085
600
Cudgel

Cudgel

+10
Physical Power
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
Melouse
Achilles
5
1 / 0 / 1
3,381
676
1,137
1,949
458
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

6
0 / 0 / 1
3,543
709
1,674
2,975
985
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Danzaburou
ShadowDrack512
Danzaburou
6
1 / 0 / 0
3,528
706
2,380
2,612
434
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Osiris
7
1 / 0 / 0
4,237
847
1,325
1,903
927
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Chronos
6
0 / 0 / 1
3,511
702
1,226
1,562
320
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
6
0
Kills
3
3
Deaths
0
0
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Yemoja
 
Yemoja
0
1
0
0
L
Discordia
AmnesiaHorror
Discordia
0
1
0
0
L
Artemis
Grackos
Artemis
0
0
0
0
W
Achilles
Melouse
Achilles
1
0
1
1.5
W
0
0
1
0.5
W
Danzaburou
ShadowDrack512
Danzaburou
1
0
0
1
L
Kali
TTier
Kali
0
0
0
0
L
0
1
0
0
W
Osiris
1
0
0
1
W
Chronos
0
0
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

5,442
Damage
7,742
13,766
Taken
11,001
3,313
Mitigated
3,124
6,667
Healing
4,836
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Yemoja
 
Yemoja
778
265
1,124
1,720
4,291
1,054
0
754
3,537
6,174
0
L
Discordia
AmnesiaHorror
Discordia
747
83
0
1,000
2,108
472
0
745
1,363
12,113
0
L
Artemis
Grackos
Artemis
2,823
1,819
0
830
2,636
481
0
920
1,716
0
13,012
W
Achilles
Melouse
Achilles
1,137
269
0
541
1,949
458
0
156
1,713
0
11,909
W
1,674
744
0
1,138
2,975
985
0
581
2,394
7,740
0
W
Danzaburou
ShadowDrack512
Danzaburou
2,380
663
0
733
2,612
434
0
197
2,415
0
15,702
L
Kali
TTier
Kali
550
64
0
1,433
2,646
706
0
481
2,165
0
9,503
L
544
190
0
560
2,085
600
0
0
2,085
0
5,665
W
Osiris
1,325
755
0
1,541
1,903
927
716
0
1,903
0
16,593
W
Chronos
1,226
237
0
883
1,562
320
0
343
1,051
14,083
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

15,547
Gold Earned
18,200
117
Minions Killed
147
0
Camps Cleared
0
382,884
Distance Traveled
493,312
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Yemoja
3,271
654
15
3
0
69,788
2
L
Discordia
3,275
655
30
6
0
83,273
0
L
Artemis
2,970
594
30
6
0
75,164
1
W
Achilles
3,381
676
22
4
0
125,471
0
W
Atlas
3,543
709
7
1
0
86,463
0
W
Danzaburou
3,528
706
43
9
0
91,421
1
L
Kali
3,203
641
30
6
0
112,686
1
L
Chaac
2,828
566
12
2
0
41,973
0
W
Osiris
4,237
847
45
9
0
87,088
2
W
Chronos
3,511
702
30
6
0
102,869
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role