Player Matchup

Neith
Neith
Mela_qui
Neith
Level 14
God Stats
6W - 15L
1,331 SR
Queue Stats
7W - 19L
1,347 Elo+
Party 2
Janus
Janus
iTz Victor H
Janus
Level 147
God Stats
0W - 1L
1,500 SR
Queue Stats
170W - 176L
1,479 Elo+
Solo
Bastet
Bastet
minecraft62001
Bastet
Level 81
God Stats
5W - 8L
1,708 SR
Queue Stats
14W - 31L
1,374 Elo+
Party 2
Team Averages
Level 81
1,513 SR
1,400 Elo+

VS

Team Averages
Level 128
1,665 SR
1,528 Elo+
Xbalanque
Xbalanque
candyman1986
Xbalanque
Level 125
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 5L
1,345 Elo+
Solo
Tiamat
Tiamat
maxlamme
Tiamat
Level 146
God Stats
3W - 0L
1,741 SR
Queue Stats
193W - 131L
1,676 Elo+
Party 1
Cerberus
Cerberus
murder01220
Cerberus
Level 112
God Stats
10W - 8L
1,754 SR
Queue Stats
396W - 344L
1,564 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Mela_qui
Neith
14
3 / 5 / 2
9,873
658
5,274
9,647
2,749
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

13
1 / 6 / 3
9,202
613
7,174
14,928
3,675
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

13
2 / 7 / 4
9,633
642
9,900
14,441
3,707
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
candyman1986
Xbalanque
15
1 / 5 / 9
10,090
673
3,880
9,982
3,696
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Tiamat
maxlamme
Tiamat
18
12 / 1 / 5
12,211
814
19,396
9,331
7,931
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Cerberus
murder01220
Cerberus
16
5 / 0 / 9
11,626
775
10,471
17,441
21,388
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
41
6
Kills
18
18
Deaths
6
9
Assists
23
Player
Kills
Deaths
Assists
KDA
L
Neith
Mela_qui
Neith
3
5
2
0.8
W
Xbalanque
candyman1986
Xbalanque
1
5
9
1.1
L
1
6
3
0.42
W
Tiamat
maxlamme
Tiamat
12
1
5
14.5
L
2
7
4
0.57
W
Cerberus
murder01220
Cerberus
5
0
9
9.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,348
Damage
33,747
39,016
Taken
36,754
10,131
Mitigated
33,015
4,415
Healing
11,402
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
Mela_qui
Neith
5,274
1,940
0
777
9,647
2,749
0
7,440
2,207
0
20,972
W
Xbalanque
candyman1986
Xbalanque
3,880
1,090
199
1,804
9,982
3,696
1,840
1,658
8,214
0
43,767
L
7,174
224
0
1,173
14,928
3,675
0
11,762
3,166
33,513
0
W
Tiamat
maxlamme
Tiamat
19,396
852
128
3,157
9,331
7,931
549
2,190
7,082
55,607
0
L
9,900
1,384
0
2,465
14,441
3,707
0
10,983
3,458
0
22,198
W
Cerberus
murder01220
Cerberus
10,471
157
0
6,114
17,441
21,388
74
3,701
13,334
26,187
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,708
Gold Earned
33,927
134
Minions Killed
195
3
Camps Cleared
11
736,507
Distance Traveled
811,710
5
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
9,873
658
39
3
0
243,827
0
W
Xbalanque
10,090
673
84
6
5
245,987
0
L
Janus
9,202
613
68
5
2
242,685
2
W
Tiamat
12,211
814
77
5
5
293,289
4
L
Bastet
9,633
642
27
2
1
249,995
3
W
Cerberus
11,626
775
34
2
1
272,434
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role