Player Matchup

Zeus
Zeus
Gold IV
Chantlex
Zeus
Gold IV
Level 159
God Stats
6W - 7L
1,350 SR
Queue Stats
217W - 271L
1,390 MMR
Solo
Ymir
Ymir
Silver IV
Leergut0nkel
Ymir
Silver IV
Level 69
God Stats
2W - 4L
1,333 SR
Queue Stats
3W - 15L
1,376 MMR
Party 1
Medusa
Medusa
Silver II
Saehncehn
Medusa
Silver II
Level 47
God Stats
1W - 6L
1,281 SR
Queue Stats
1W - 12L
1,500 MMR
Party 1
Team Averages
Silver II
Silver II
Average Tier
Level 92
1,321 SR
1,422 MMR

VS

Team Averages
Silver IV
Silver IV
Average Tier
Level 123
1,573 SR
1,266 MMR
Ares
Ares
Bronze III
 
Ares
Bronze III
Level 131
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Neith
Neith
Silver III
deadstormm
Neith
Silver III
Level 113
God Stats
5W - 9L
1,502 SR
Queue Stats
115W - 190L
1,041 MMR
Party 2
Chronos
Chronos
Silver I
shadowstormm
Chronos
Silver I
Level 124
God Stats
3W - 1L
1,715 SR
Queue Stats
118W - 190L
1,256 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
14
7 / 2 / 4
8,979
816
10,976
4,981
2,210
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

13
2 / 1 / 8
8,587
781
3,867
7,221
6,467
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Medusa
Saehncehn
Medusa
13
2 / 1 / 5
7,855
714
4,150
4,867
2,000
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bans
Ah Muzen CabAthenaAtlasThothScylla

VS

Bans
GilgameshBastetGebAnhurBacchus
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
 
Ares
10
0 / 4 / 2
6,968
633
1,993
10,196
8,526
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Neith
12
2 / 3 / 2
7,455
678
4,326
6,071
1,879
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Chronos
shadowstormm
Chronos
12
2 / 4 / 2
7,581
689
5,345
7,772
1,912
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
10
11
Kills
4
4
Deaths
11
17
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Ares
 
Ares
0
4
2
0.25
W
Zeus
7
2
4
4.5
W
2
1
8
6
W
Medusa
Saehncehn
Medusa
2
1
5
4.5
L
Neith
2
3
2
1
L
Chronos
shadowstormm
Chronos
2
4
2
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,993
Damage
11,664
17,069
Taken
24,039
10,677
Mitigated
12,317
4,394
Healing
3,760
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ares
 
Ares
1,993
25
0
1,563
10,196
8,526
0
4,450
5,746
7,419
0
W
Zeus
10,976
708
0
950
4,981
2,210
266
2,063
2,918
35,314
0
W
3,867
418
0
2,676
7,221
6,467
0
2,962
4,259
15,119
0
W
Medusa
Saehncehn
Medusa
4,150
1,305
0
768
4,867
2,000
903
2,676
2,191
0
29,205
L
Neith
4,326
1,546
0
965
6,071
1,879
96
4,498
1,573
0
21,517
L
Chronos
shadowstormm
Chronos
5,345
1,037
0
1,232
7,772
1,912
0
5,996
1,776
23,011
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,421
Gold Earned
22,004
149
Minions Killed
113
8
Camps Cleared
3
606,012
Distance Traveled
561,144
11
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ares
6,968
633
4
0
0
174,731
3
W
Zeus
8,979
816
55
5
4
182,526
1
W
Ymir
8,587
781
23
2
1
214,858
7
W
Medusa
7,855
714
71
6
3
208,628
3
L
Neith
7,455
678
57
5
3
184,265
0
L
Chronos
7,581
689
52
5
0
202,148
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role