Player Matchup

Danzaburou
Danzaburou
AutumnLeaf1
Danzaburou
Level 120
God Stats
2W - 4L
1,280 SR
Queue Stats
10W - 23L
1,240 Elo+
Party 2
Horus
Horus
DDdrazzen
Horus
Level 95
God Stats
19W - 15L
1,675 SR
Queue Stats
198W - 188L
1,436 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
DevilsPrincess--
Morgan Le Fay
Level 112
God Stats
23W - 13L
1,498 SR
Queue Stats
159W - 189L
1,415 Elo+
Solo
Tsukuyomi
Tsukuyomi
edudorba
Tsukuyomi
Level 107
God Stats
9W - 6L
1,500 SR
Queue Stats
258W - 258L
1,393 Elo+
Solo
Cabrakan
Cabrakan
xSpartanGR44x
Cabrakan
Level 144
God Stats
1W - 1L
1,500 SR
Queue Stats
10W - 22L
1,240 Elo+
Party 2
Team Averages
Level 116
1,491 SR
1,345 Elo+

VS

Team Averages
Level 99
1,392 SR
1,484 Elo+
Neith
Neith
CursedAcornBoy
Neith
Level 60
God Stats
0W - 1L
1,162 SR
Queue Stats
5W - 13L
1,320 Elo+
Solo
Thoth
Thoth
Dyminz
Thoth
Level 88
God Stats
0W - 1L
1,242 SR
Queue Stats
8W - 7L
1,653 Elo+
Party 1
Fafnir
Fafnir
Fishing4Ankles
Fafnir
Level 98
God Stats
16W - 10L
1,754 SR
Queue Stats
24W - 33L
1,387 Elo+
Solo
Yemoja
Yemoja
TheCarelessDove
Yemoja
Level 128
God Stats
1W - 4L
1,474 SR
Queue Stats
7W - 8L
1,653 Elo+
Party 1
Arachne
Arachne
moyo777
Arachne
Level 121
God Stats
13W - 21L
1,327 SR
Queue Stats
187W - 210L
1,406 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
AutumnLeaf1
Danzaburou
14
7 / 0 / 1
8,445
603
7,724
7,207
2,734
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Horus
DDdrazzen
Horus
14
5 / 3 / 1
8,865
633
5,659
8,168
2,052
Rangda's Mask

Rangda's Mask

+50
Physical Power
+70
Magical Power
+20
Hp 5
+10%
Cooldown Reduction

Gain 5 stacks of <font color='#F44242'>Weakness. Each stack increases your damage taken by 10%. For each 40 Physical Power or 60 Magical Power from items, remove a stack of <font color='#F44242'>Weakness. When you remove a stack of <font color='#F44242'>Weakness gain a stack of <font color='#42F46E'>Strength. For each stack of <font color='#42F46E'>Strength gain +3% damage dealt and 2% movement speed.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Morgan Le Fay
DevilsPrincess--
Morgan Le Fay
14
6 / 3 / 3
9,183
656
6,740
8,091
2,412
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Tsukuyomi
edudorba
Tsukuyomi
14
6 / 1 / 9
8,725
623
8,629
7,672
2,726
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Cabrakan
xSpartanGR44x
Cabrakan
13
0 / 0 / 7
7,053
504
3,734
11,210
6,408
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 4 / 1
6,095
435
7,253
8,630
1,911
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Thoth
Dyminz
Thoth
12
2 / 6 / 1
6,869
491
5,988
8,651
2,042
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

14
3 / 4 / 0
8,345
596
5,762
9,548
5,809
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

8
0 / 4 / 0
5,526
395
2,284
8,892
4,081
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Arachne
moyo777
Arachne
12
2 / 6 / 1
7,144
510
5,680
11,245
4,497
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
10
24
Kills
7
7
Deaths
24
21
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
AutumnLeaf1
Danzaburou
7
0
1
7.5
L
0
4
1
0.13
W
Horus
DDdrazzen
Horus
5
3
1
1.83
W
Morgan Le Fay
DevilsPrincess--
Morgan Le Fay
6
3
3
2.5
L
Thoth
Dyminz
Thoth
2
6
1
0.42
L
3
4
0
0.75
L
0
4
0
0
W
Tsukuyomi
edudorba
Tsukuyomi
6
1
9
10.5
L
Arachne
moyo777
Arachne
2
6
1
0.42
W
Cabrakan
xSpartanGR44x
Cabrakan
0
0
7
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,486
Damage
26,967
42,348
Taken
46,966
16,332
Mitigated
18,340
15,677
Healing
12,804
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
AutumnLeaf1
Danzaburou
7,724
2,042
0
4,150
7,207
2,734
553
798
6,409
0
63,192
L
7,253
3,693
0
3,686
8,630
1,911
0
1,860
6,770
0
39,754
W
Horus
DDdrazzen
Horus
5,659
3,007
0
2,703
8,168
2,052
838
5,014
3,154
0
48,311
W
Morgan Le Fay
DevilsPrincess--
Morgan Le Fay
6,740
540
0
2,323
8,091
2,412
490
5,483
2,608
50,294
0
L
Thoth
Dyminz
Thoth
5,988
140
0
1,310
8,651
2,042
0
4,336
3,943
38,701
0
L
5,762
1,394
0
1,797
9,548
5,809
0
0
9,548
45,477
0
L
2,284
651
797
1,614
8,892
4,081
22
1,944
6,894
11,666
0
W
Tsukuyomi
edudorba
Tsukuyomi
8,629
2,804
0
2,573
7,672
2,726
0
1,794
5,878
0
49,206
L
Arachne
moyo777
Arachne
5,680
3,027
0
3,600
11,245
4,497
0
1,830
9,337
0
51,769
W
Cabrakan
xSpartanGR44x
Cabrakan
3,734
493
288
3,640
11,210
6,408
165
945
10,265
28,189
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,271
Gold Earned
33,979
471
Minions Killed
391
0
Camps Cleared
0
1,308,755
Distance Traveled
1,192,255
20
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
8,445
603
117
8
0
250,539
4
L
Neith
6,095
435
84
6
0
243,051
0
W
Horus
8,865
633
115
8
0
245,874
2
W
Morgan Le Fay
9,183
656
109
8
0
259,445
8
L
Thoth
6,869
491
71
5
0
238,312
1
L
Fafnir
8,345
596
118
8
0
171,180
1
L
Yemoja
5,526
395
25
2
0
238,061
2
W
Tsukuyomi
8,725
623
79
6
0
287,065
1
L
Arachne
7,144
510
93
7
0
301,651
0
W
Cabrakan
7,053
504
51
4
0
265,832
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role