Player Matchup

Bacchus
Bacchus
Avenger1599
Bacchus
Level 88
God Stats
10W - 5L
1,234 SR
Queue Stats
195W - 169L
1,486 Elo+
Solo
Pele
Pele
Chazboy25
Pele
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Cu Chulainn
Cu Chulainn
Dead_Wolf282
Cu Chulainn
Level 58
God Stats
1W - 2L
1,471 SR
Queue Stats
22W - 25L
1,381 Elo+
Party 3
Neith
Neith
dirtysocks77
Neith
Level 39
God Stats
1W - 1L
1,500 SR
Queue Stats
39W - 40L
1,100 Elo+
Party 2
Vulcan
Vulcan
turonn112
Vulcan
Level 107
God Stats
9W - 8L
1,690 SR
Queue Stats
468W - 536L
1,383 Elo+
Party 3
Team Averages
Level 62
1,479 SR
1,370 Elo+

VS

Team Averages
Level 103
1,433 SR
1,343 Elo+
Sobek
Sobek
Goemania04
Sobek
Level 58
God Stats
4W - 3L
1,500 SR
Queue Stats
9W - 9L
1,298 Elo+
Solo
Ganesha
Ganesha
IQSQ1
Ganesha
Level 87
God Stats
1W - 1L
1,161 SR
Queue Stats
56W - 83L
1,311 Elo+
Party 1
Artemis
Artemis
M4_hmood772
Artemis
Level 105
God Stats
6W - 5L
1,475 SR
Queue Stats
42W - 51L
1,385 Elo+
Party 1
Scylla
Scylla
Vastolord_Q8
Scylla
Level 143
God Stats
1W - 0L
1,500 SR
Queue Stats
39W - 47L
1,362 Elo+
Party 1
Ne Zha
Ne Zha
Yonko_dragon16
Ne Zha
Level 124
God Stats
3W - 0L
1,528 SR
Queue Stats
86W - 99L
1,360 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
Avenger1599
Bacchus
11
3 / 0 / 1
7,592
475
6,952
8,050
6,096
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pele
11
2 / 6 / 2
7,367
460
3,400
11,609
2,716
Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Cu Chulainn
Dead_Wolf282
Cu Chulainn
11
0 / 4 / 1
6,847
428
4,706
11,605
8,034
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

10
1 / 6 / 2
6,734
421
5,478
10,812
1,768
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Vulcan
turonn112
Vulcan
12
3 / 2 / 0
7,468
467
4,532
4,926
1,504
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
12
3 / 1 / 2
7,772
486
2,275
12,015
8,835
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Ganesha
IQSQ1
Ganesha
14
2 / 2 / 4
7,831
489
7,228
9,942
9,339
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Artemis
M4_hmood772
Artemis
14
7 / 4 / 4
8,778
549
10,317
8,455
2,935
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Scylla
14
3 / 0 / 1
8,225
514
4,424
6,304
2,152
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

15
3 / 2 / 4
8,442
528
7,351
10,597
4,243
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
33
9
Kills
18
18
Deaths
9
6
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Bacchus
Avenger1599
Bacchus
3
0
1
3.5
L
Pele
2
6
2
0.5
L
Cu Chulainn
Dead_Wolf282
Cu Chulainn
0
4
1
0.13
W
Sobek
3
1
2
4
W
Ganesha
IQSQ1
Ganesha
2
2
4
2
W
Artemis
M4_hmood772
Artemis
7
4
4
2.25
W
Scylla
3
0
1
3.5
W
3
2
4
2.5
L
1
6
2
0.33
L
Vulcan
turonn112
Vulcan
3
2
0
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,068
Damage
31,595
47,002
Taken
47,313
20,118
Mitigated
27,504
9,796
Healing
12,442
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bacchus
Avenger1599
Bacchus
6,952
361
188
1,429
8,050
6,096
0
2,991
4,940
27,303
0
L
Pele
3,400
603
0
1,673
11,609
2,716
2,139
1,479
10,006
0
31,574
L
Cu Chulainn
Dead_Wolf282
Cu Chulainn
4,706
1,331
0
2,884
11,605
8,034
26
4,939
6,108
0
28,571
W
Sobek
2,275
223
0
3,666
12,015
8,835
548
2,451
9,499
16,417
0
W
Ganesha
IQSQ1
Ganesha
7,228
818
0
500
9,942
9,339
351
2,090
7,339
36,533
0
W
Artemis
M4_hmood772
Artemis
10,317
5,543
0
1,434
8,455
2,935
2,101
2,088
6,367
0
50,068
W
Scylla
4,424
738
0
2,060
6,304
2,152
600
3,677
2,627
44,836
0
W
7,351
1,223
0
4,782
10,597
4,243
0
2,162
8,403
0
61,423
L
5,478
3,170
0
2,260
10,812
1,768
1,439
921
9,891
0
23,321
L
Vulcan
turonn112
Vulcan
4,532
1,802
0
1,362
4,926
1,504
68
2,671
2,130
37,242
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,008
Gold Earned
41,048
260
Minions Killed
378
0
Camps Cleared
0
1,437,091
Distance Traveled
1,484,474
7
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bacchus
7,592
475
37
2
0
348,430
3
L
Pele
7,367
460
59
4
0
290,296
0
L
Cu Chulainn
6,847
428
50
3
0
289,140
1
W
Sobek
7,772
486
39
2
0
312,449
2
W
Ganesha
7,831
489
42
3
0
272,406
0
W
Artemis
8,778
549
73
5
0
260,855
0
W
Scylla
8,225
514
102
6
0
302,120
0
W
Ne Zha
8,442
528
122
8
0
336,644
1
L
Neith
6,734
421
47
3
0
256,735
1
L
Vulcan
7,468
467
67
4
0
252,490
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role