Player Matchup

Vamana
Vamana
 
Vamana
Level 48
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Zhong Kui
Zhong Kui
BigOlSnek
Zhong Kui
Level 148
God Stats
1W - 2L
1,500 SR
Queue Stats
127W - 112L
1,639 Elo+
Party 1
Athena
Athena
NORMYYYYY
Athena
Level 43
God Stats
3W - 0L
1,500 SR
Queue Stats
79W - 64L
1,590 Elo+
Party 1
Freya
Freya
REGuLaToR1001
Freya
Level 159
God Stats
8W - 8L
1,478 SR
Queue Stats
207W - 192L
1,530 Elo+
Party 1
Chaac
Chaac
ĎĚÂÐŹØŇĚ
Chaac
Level 160
God Stats
41W - 25L
1,694 SR
Queue Stats
279W - 266L
1,515 Elo+
Party 1
Team Averages
Level 112
1,534 SR
1,555 Elo+

VS

Team Averages
Level 60
1,523 SR
1,448 Elo+
Da Ji
Da Ji
Juneybird
Da Ji
Level 32
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 9L
1,312 Elo+
Solo
Cupid
Cupid
KingOfRampages
Cupid
Level 28
God Stats
1W - 2L
1,392 SR
Queue Stats
30W - 41L
1,429 Elo+
Party 2
Chaac
Chaac
LedZepp420SS
Chaac
Level 158
God Stats
114W - 79L
1,774 SR
Queue Stats
392W - 406L
1,509 Elo+
Party 2
Sol
Sol
ShindleDag
Sol
Level 47
God Stats
7W - 8L
1,469 SR
Queue Stats
69W - 66L
1,553 Elo+
Solo
Ymir
Ymir
Soapiii Suds
Ymir
Level 33
God Stats
48W - 45L
1,480 SR
Queue Stats
70W - 69L
1,437 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vamana
 
Vamana
15
1 / 0 / 5
9,139
538
5,484
12,764
15,108
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Zhong Kui
BigOlSnek
Zhong Kui
16
8 / 3 / 6
10,494
617
14,819
14,640
9,476
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Athena
NORMYYYYY
Athena
12
1 / 4 / 8
8,068
475
1,824
11,372
7,708
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

17
8 / 2 / 6
10,730
631
12,684
12,097
4,425
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

18
8 / 1 / 8
11,235
661
12,775
13,951
7,909
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
Juneybird
Da Ji
14
5 / 7 / 1
8,880
522
5,902
16,233
5,625
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

12
2 / 5 / 4
7,655
450
6,561
9,712
2,949
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

15
0 / 2 / 3
9,263
545
9,215
11,203
11,566
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Talisman

Talisman

+75
Health
+15
Magical Protection

13
0 / 6 / 5
8,200
482
6,399
12,152
3,802
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

12
3 / 6 / 6
8,274
487
6,744
12,373
4,405
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

59
Kill Participation
29
26
Kills
10
10
Deaths
26
33
Assists
19
Player
Kills
Deaths
Assists
KDA
W
Vamana
 
Vamana
1
0
5
3.5
W
Zhong Kui
BigOlSnek
Zhong Kui
8
3
6
3.67
L
Da Ji
Juneybird
Da Ji
5
7
1
0.79
L
2
5
4
0.8
L
0
2
3
0.75
W
Athena
NORMYYYYY
Athena
1
4
8
1.25
W
8
2
6
5.5
L
0
6
5
0.42
L
3
6
6
1
W
8
1
8
12

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,586
Damage
34,821
64,824
Taken
61,673
44,626
Mitigated
28,347
25,258
Healing
15,299
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Vamana
 
Vamana
5,484
2,425
0
6,060
12,764
15,108
34
1,081
11,683
0
49,232
W
Zhong Kui
BigOlSnek
Zhong Kui
14,819
969
0
6,414
14,640
9,476
631
3,999
10,641
66,541
0
L
Da Ji
Juneybird
Da Ji
5,902
1,152
0
3,448
16,233
5,625
0
4,913
11,271
0
36,951
L
6,561
4,058
389
1,917
9,712
2,949
0
6,541
3,171
0
32,900
L
9,215
1,090
68
4,930
11,203
11,566
492
4,902
5,758
0
64,006
W
Athena
NORMYYYYY
Athena
1,824
393
17
924
11,372
7,708
622
3,269
7,659
15,722
0
W
12,684
4,069
0
7,311
12,097
4,425
1,916
2,471
9,626
75,289
0
L
6,399
2,338
0
3,331
12,152
3,802
0
6,705
5,447
44,743
4,215
L
6,744
981
0
1,216
12,373
4,405
0
6,298
5,966
35,284
0
W
12,775
1,929
0
4,532
13,951
7,909
0
1,699
11,815
32
98,770

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,666
Gold Earned
42,272
488
Minions Killed
428
0
Camps Cleared
0
1,777,879
Distance Traveled
1,589,213
19
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Vamana
9,139
538
97
6
0
363,772
5
W
Zhong Kui
10,494
617
118
7
0
319,458
3
L
Da Ji
8,880
522
64
4
0
301,367
0
L
Cupid
7,655
450
72
4
0
312,534
3
L
Chaac
9,263
545
146
9
0
355,865
0
W
Athena
8,068
475
26
2
0
352,162
0
W
Freya
10,730
631
109
6
0
336,550
3
L
Sol
8,200
482
93
5
0
326,804
3
L
Ymir
8,274
487
53
3
0
292,643
5
W
Chaac
11,235
661
138
8
0
405,937
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role