Player Matchup

Chang'e
Chang'e
FELIPRO0411
Chang'e
Level 40
God Stats
2W - 2L
1,765 SR
Queue Stats
12W - 13L
1,619 Elo+
Solo
Cupid
Cupid
Paryon
Cupid
Level 133
God Stats
1W - 0L
1,437 SR
Queue Stats
66W - 57L
1,583 Elo+
Solo
Merlin
Merlin
TylerEh
Merlin
Level 62
God Stats
1W - 1L
1,286 SR
Queue Stats
53W - 34L
1,645 Elo+
Solo
Cliodhna
Cliodhna
le__monke___
Cliodhna
Level 108
God Stats
9W - 4L
1,500 SR
Queue Stats
90W - 85L
1,721 Elo+
Solo
Atlas
Atlas
thegrimhere2
Atlas
Level 28
God Stats
6W - 3L
1,500 SR
Queue Stats
83W - 80L
1,624 Elo+
Solo
Team Averages
Level 74
1,498 SR
1,639 Elo+

VS

Team Averages
Level 63
1,555 SR
1,567 Elo+
Cerberus
Cerberus
 
Cerberus
Level 152
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Kali
Kali
ANARCHYGOOSE
Kali
Level 8
God Stats
3W - 3L
1,818 SR
Queue Stats
3W - 4L
1,815 Elo+
Solo
Tyr
Tyr
BandiMacoot
Tyr
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
32W - 40L
1,555 Elo+
Party 1
Danzaburou
Danzaburou
RosemaryDarling
Danzaburou
Level 26
God Stats
6W - 13L
1,250 SR
Queue Stats
31W - 33L
1,420 Elo+
Party 1
Poseidon
Poseidon
frankenstein3577
Poseidon
Level 103
God Stats
3W - 3L
1,708 SR
Queue Stats
200W - 199L
1,545 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
FELIPRO0411
Chang'e
15
4 / 0 / 11
8,395
840
8,140
8,446
3,342
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cupid
Paryon
Cupid
14
4 / 3 / 8
8,021
802
7,398
7,353
2,681
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Merlin
TylerEh
Merlin
16
4 / 0 / 11
8,870
887
12,020
3,936
1,443
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Cliodhna
le__monke___
Cliodhna
17
7 / 0 / 7
9,223
922
10,578
7,087
2,976
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

15
4 / 1 / 8
8,233
823
4,992
5,706
6,749
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
 
Cerberus
13
1 / 6 / 2
7,200
720
5,264
14,105
12,263
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

12
0 / 7 / 1
6,648
665
2,906
10,085
3,901
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

13
1 / 2 / 1
7,080
708
4,328
8,718
5,500
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Danzaburou
RosemaryDarling
Danzaburou
13
1 / 4 / 2
7,383
738
6,637
8,665
2,638
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

15
1 / 4 / 1
7,705
771
4,643
8,459
2,713
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

68
Kill Participation
11
23
Kills
4
4
Deaths
23
45
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Cerberus
 
Cerberus
1
6
2
0.33
L
0
7
1
0.07
L
1
2
1
0.75
W
Chang'e
FELIPRO0411
Chang'e
4
0
11
9.5
W
Cupid
Paryon
Cupid
4
3
8
2.67
L
Danzaburou
RosemaryDarling
Danzaburou
1
4
2
0.5
W
Merlin
TylerEh
Merlin
4
0
11
9.5
L
1
4
1
0.38
W
Cliodhna
le__monke___
Cliodhna
7
0
7
10.5
W
4
1
8
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,128
Damage
23,778
32,528
Taken
50,032
17,191
Mitigated
27,015
10,635
Healing
4,985
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cerberus
 
Cerberus
5,264
343
588
1,700
14,105
12,263
0
6,583
7,522
17,720
0
L
2,906
1,369
0
808
10,085
3,901
1,044
6,678
3,407
0
10,802
L
4,328
183
0
624
8,718
5,500
0
3,655
5,063
0
10,592
W
Chang'e
FELIPRO0411
Chang'e
8,140
162
1,856
4,435
8,446
3,342
195
1,523
6,809
27,668
0
W
Cupid
Paryon
Cupid
7,398
4,218
25
878
7,353
2,681
1,917
3,263
4,022
0
16,807
L
Danzaburou
RosemaryDarling
Danzaburou
6,637
1,705
0
438
8,665
2,638
434
5,872
2,793
0
26,052
W
Merlin
TylerEh
Merlin
12,020
607
0
682
3,936
1,443
976
1,031
2,905
36,335
0
L
4,643
813
0
827
8,459
2,713
0
2,364
6,095
28,817
0
W
Cliodhna
le__monke___
Cliodhna
10,578
773
0
2,646
7,087
2,976
1,021
2,670
4,349
0
32,809
W
4,992
1,365
0
113
5,706
6,749
176
1,420
4,219
14,947
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,742
Gold Earned
36,016
214
Minions Killed
180
0
Camps Cleared
0
1,145,869
Distance Traveled
993,486
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cerberus
7,200
720
32
3
0
198,385
1
L
Kali
6,648
665
12
1
0
165,195
0
L
Tyr
7,080
708
21
2
0
243,280
1
W
Chang'e
8,395
840
43
4
0
237,487
1
W
Cupid
8,021
802
26
3
0
216,583
0
L
Danzaburou
7,383
738
52
5
0
172,110
0
W
Merlin
8,870
887
67
7
0
215,782
0
L
Poseidon
7,705
771
63
6
0
214,516
1
W
Cliodhna
9,223
922
60
6
0
254,533
1
W
Atlas
8,233
823
18
2
0
221,484
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role