Player Matchup

Mulan
Mulan
MrKutya
Mulan
Level 103
God Stats
4W - 4L
1,317 SR
Queue Stats
355W - 317L
1,503 Elo+
Party 1
Artio
Artio
MrSevander
Artio
Level 99
God Stats
8W - 7L
1,725 SR
Queue Stats
344W - 315L
1,481 Elo+
Party 1
Janus
Janus
aziatus
Janus
Level 24
God Stats
6W - 7L
1,293 SR
Queue Stats
212W - 183L
1,479 Elo+
Party 1
Artemis
Artemis
szajmusthc
Artemis
Level 63
God Stats
8W - 5L
1,563 SR
Queue Stats
48W - 56L
1,464 Elo+
Party 3
Bacchus
Bacchus
woykas
Bacchus
Level 142
God Stats
7W - 5L
1,411 SR
Queue Stats
30W - 38L
1,451 Elo+
Party 3
Team Averages
Level 86
1,462 SR
1,476 Elo+

VS

Team Averages
Level 56
1,499 SR
1,529 Elo+
Vulcan
Vulcan
 
Vulcan
Level 121
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
King Arthur
King Arthur
Skermer
King Arthur
Level 85
God Stats
24W - 18L
1,536 SR
Queue Stats
243W - 239L
1,601 Elo+
Party 2
Cthulhu
Cthulhu
Wundubu
Cthulhu
Level 5
God Stats
4W - 6L
1,461 SR
Queue Stats
4W - 6L
1,496 Elo+
Party 4
Kali
Kali
YUNGLOAFS
Kali
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 2
Chernobog
Chernobog
evkakii
Chernobog
Level 49
God Stats
2W - 1L
1,500 SR
Queue Stats
5W - 10L
1,547 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
MrKutya
Mulan
17
7 / 4 / 9
10,721
596
17,747
17,136
8,685
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Artio
18
8 / 3 / 4
11,113
617
12,750
21,021
25,895
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Janus
aziatus
Janus
15
0 / 2 / 8
9,541
530
4,309
7,437
2,340
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Artemis
szajmusthc
Artemis
17
7 / 3 / 6
10,499
583
14,395
10,821
3,646
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Bacchus
woykas
Bacchus
14
6 / 2 / 6
9,651
536
5,534
12,682
13,592
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
 
Vulcan
16
5 / 3 / 1
9,651
536
8,915
9,322
3,991
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

King Arthur
Skermer
King Arthur
15
4 / 5 / 0
9,555
531
14,503
21,226
15,492
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Cthulhu
Wundubu
Cthulhu
11
0 / 8 / 4
7,330
407
5,314
15,822
13,467
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Kali
12
0 / 4 / 2
7,532
418
1,379
10,300
3,532
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Chernobog
evkakii
Chernobog
11
5 / 8 / 3
7,852
436
12,552
14,842
4,525
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

61
Kill Participation
24
28
Kills
14
14
Deaths
28
33
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Vulcan
 
Vulcan
5
3
1
1.83
W
Mulan
MrKutya
Mulan
7
4
9
2.88
W
Artio
8
3
4
3.33
L
King Arthur
Skermer
King Arthur
4
5
0
0.8
L
Cthulhu
Wundubu
Cthulhu
0
8
4
0.25
L
Kali
0
4
2
0.25
W
Janus
aziatus
Janus
0
2
8
2
L
Chernobog
evkakii
Chernobog
5
8
3
0.81
W
Artemis
szajmusthc
Artemis
7
3
6
3.33
W
Bacchus
woykas
Bacchus
6
2
6
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,735
Damage
42,663
69,097
Taken
71,512
54,158
Mitigated
41,007
25,137
Healing
12,014
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Vulcan
 
Vulcan
8,915
2,274
0
1,022
9,322
3,991
788
1,236
8,018
57,739
0
W
Mulan
MrKutya
Mulan
17,747
2,875
0
6,183
17,136
8,685
3,715
3,658
13,422
0
81,878
W
Artio
12,750
1,466
1,890
10,131
21,021
25,895
111
164
20,857
63,324
0
L
King Arthur
Skermer
King Arthur
14,503
3,197
0
3,611
21,226
15,492
0
11,315
9,881
0
63,299
L
Cthulhu
Wundubu
Cthulhu
5,314
758
104
818
15,822
13,467
174
3,772
11,910
17,272
0
L
Kali
1,379
603
0
4,142
10,300
3,532
0
2,163
8,085
0
35,695
W
Janus
aziatus
Janus
4,309
109
0
742
7,437
2,340
736
3,325
3,932
55,508
0
L
Chernobog
evkakii
Chernobog
12,552
5,242
258
2,059
14,842
4,525
690
3,597
11,193
0
37,562
W
Artemis
szajmusthc
Artemis
14,395
8,290
0
2,267
10,821
3,646
0
2,210
8,575
0
83,906
W
Bacchus
woykas
Bacchus
5,534
674
430
3,494
12,682
13,592
471
4,402
8,082
20,474
2,618

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,525
Gold Earned
41,920
517
Minions Killed
401
0
Camps Cleared
0
1,805,231
Distance Traveled
1,665,146
20
Wards Purchased
23
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Vulcan
9,651
536
124
7
0
357,746
3
W
Mulan
10,721
596
129
7
0
392,750
2
W
Artio
11,113
617
118
7
0
358,864
4
L
King Arthur
9,555
531
124
7
0
275,717
5
L
Cthulhu
7,330
407
20
1
0
333,543
7
L
Kali
7,532
418
69
4
0
404,453
2
W
Janus
9,541
530
127
7
0
376,227
9
L
Chernobog
7,852
436
64
4
0
293,687
6
W
Artemis
10,499
583
118
7
0
326,537
0
W
Bacchus
9,651
536
25
1
0
350,853
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role