Player Matchup

Olorun
Olorun
 
Olorun
Level 61
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Bakasura
Bakasura
Dextie
Bakasura
Level 47
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 6L
1,334 Elo+
Party 2
Hercules
Hercules
MarcinPolPL
Hercules
Level 83
God Stats
8W - 12L
1,500 SR
Queue Stats
269W - 267L
1,234 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
d214of500
Morgan Le Fay
Level 97
God Stats
2W - 3L
1,504 SR
Queue Stats
32W - 31L
1,429 Elo+
Solo
Izanami
Izanami
saraakasatan
Izanami
Level 48
God Stats
3W - 2L
1,596 SR
Queue Stats
6W - 3L
1,555 Elo+
Party 2
Team Averages
Level 67
1,520 SR
1,410 Elo+

VS

Team Averages
Level 39
1,543 SR
1,365 Elo+
Tsukuyomi
Tsukuyomi
Akuma Kaisen
Tsukuyomi
Level 28
God Stats
47W - 40L
1,409 SR
Queue Stats
329W - 415L
1,470 Elo+
Party 1
Geb
Geb
Arcturio
Geb
Level 24
God Stats
31W - 29L
1,806 SR
Queue Stats
315W - 409L
1,470 Elo+
Party 1
King Arthur
King Arthur
BradTemple02
King Arthur
Level 46
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 3L
1,150 Elo+
Party 3
Chronos
Chronos
JoelHowardUK
Chronos
Level 62
God Stats
1W - 2L
1,500 SR
Queue Stats
31W - 33L
1,150 Elo+
Party 3
Merlin
Merlin
Starlordwar
Merlin
Level 37
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 6L
1,584 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
 
Olorun
16
3 / 6 / 6
9,975
713
16,333
17,126
6,400
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Bakasura
Dextie
Bakasura
17
6 / 6 / 3
11,045
789
10,654
13,493
5,009
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Hercules
MarcinPolPL
Hercules
16
0 / 6 / 7
9,359
669
9,938
20,582
12,936
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Morgan Le Fay
d214of500
Morgan Le Fay
19
4 / 2 / 1
11,009
786
14,935
14,245
5,782
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Izanami
saraakasatan
Izanami
16
0 / 5 / 2
9,193
657
11,621
13,523
5,020
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
Akuma Kaisen
Tsukuyomi
18
8 / 3 / 3
10,730
766
17,049
13,401
5,293
Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

17
3 / 3 / 14
9,969
712
10,933
24,109
20,393
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Breastplate

Breastplate

+20
Physical Protection

King Arthur
BradTemple02
King Arthur
16
1 / 3 / 9
9,608
686
8,909
19,434
14,274
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Chronos
JoelHowardUK
Chronos
17
2 / 4 / 7
9,882
706
9,045
12,268
5,515
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Merlin
20
10 / 1 / 7
12,127
866
20,163
7,108
3,896
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
64
13
Kills
24
25
Deaths
14
19
Assists
40
Player
Kills
Deaths
Assists
KDA
L
Olorun
 
Olorun
3
6
6
1
W
Tsukuyomi
Akuma Kaisen
Tsukuyomi
8
3
3
3.17
W
3
3
14
3.33
W
King Arthur
BradTemple02
King Arthur
1
3
9
1.83
L
Bakasura
Dextie
Bakasura
6
6
3
1.25
W
Chronos
JoelHowardUK
Chronos
2
4
7
1.38
L
Hercules
MarcinPolPL
Hercules
0
6
7
0.58
W
Merlin
10
1
7
13.5
L
Morgan Le Fay
d214of500
Morgan Le Fay
4
2
1
2.25
L
Izanami
saraakasatan
Izanami
0
5
2
0.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

63,481
Damage
66,099
78,969
Taken
76,320
35,147
Mitigated
49,371
22,063
Healing
16,883
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Olorun
 
Olorun
16,333
8,330
960
3,578
17,126
6,400
728
9,397
7,729
41,702
0
W
Tsukuyomi
Akuma Kaisen
Tsukuyomi
17,049
2,760
276
1,425
13,401
5,293
0
7,302
4,810
0
38,908
W
10,933
340
859
7,050
24,109
20,393
155
11,122
12,096
17,258
0
W
King Arthur
BradTemple02
King Arthur
8,909
434
704
3,297
19,434
14,274
0
9,318
9,575
0
24,125
L
Bakasura
Dextie
Bakasura
10,654
6,641
0
1,143
13,493
5,009
90
6,833
6,660
0
13,587
W
Chronos
JoelHowardUK
Chronos
9,045
2,691
297
905
12,268
5,515
192
3,357
8,533
31,446
0
L
Hercules
MarcinPolPL
Hercules
9,938
2,320
0
6,755
20,582
12,936
133
11,155
8,445
4,824
13,015
W
Merlin
20,163
547
0
2,070
7,108
3,896
367
2,387
4,581
68,328
0
L
Morgan Le Fay
d214of500
Morgan Le Fay
14,935
995
505
6,344
14,245
5,782
330
4,871
9,374
60,021
0
L
Izanami
saraakasatan
Izanami
11,621
8,568
481
2,297
13,523
5,020
804
7,885
5,638
0
41,037

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,581
Gold Earned
52,316
242
Minions Killed
247
0
Camps Cleared
0
1,273,486
Distance Traveled
1,494,712
10
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Olorun
9,975
713
51
4
0
241,118
0
W
Tsukuyomi
10,730
766
32
2
0
317,794
2
W
Geb
9,969
712
6
0
0
304,333
4
W
King Arthur
9,608
686
36
3
0
298,392
2
L
Bakasura
11,045
789
23
2
0
263,867
0
W
Chronos
9,882
706
62
4
0
283,437
0
L
Hercules
9,359
669
14
1
0
257,292
6
W
Merlin
12,127
866
111
8
0
290,756
5
L
Morgan Le Fay
11,009
786
98
7
0
269,299
1
L
Izanami
9,193
657
56
4
0
241,910
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role