Player Matchup

Thanatos
Thanatos
Silver II
CptBenson
Thanatos
Silver II
Level 87
God Stats
19W - 12L
1,559 SR
Queue Stats
50W - 46L
1,521 MMR
Party 3
Hou Yi
Hou Yi
Silver II
Daav3
Hou Yi
Silver II
Level 89
God Stats
38W - 37L
1,399 SR
Queue Stats
186W - 201L
1,381 MMR
Party 1
Fenrir
Fenrir
Gold IV
Locchi
Fenrir
Gold IV
Level 160
God Stats
2W - 3L
1,311 SR
Queue Stats
101W - 116L
1,441 MMR
Party 1
Zeus
Zeus
Silver I
MaxPowers123
Zeus
Silver I
Level 97
God Stats
3W - 3L
1,817 SR
Queue Stats
29W - 39L
1,318 MMR
Party 3
Cthulhu
Cthulhu
Bronze III
Åjelandro
Cthulhu
Bronze III
Level 157
God Stats
1W - 2L
1,640 SR
Queue Stats
9W - 11L
1,408 MMR
Solo
Team Averages
Silver II
Silver II
Average Tier
Level 118
1,545 SR
1,414 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 130
1,484 SR
1,413 MMR
Ah Muzen Cab
Ah Muzen Cab
Gold IV
Em1k
Ah Muzen Cab
Gold IV
Level 158
God Stats
3W - 5L
1,307 SR
Queue Stats
208W - 213L
1,482 MMR
Party 2
Amaterasu
Amaterasu
Gold V
JustAPerson1337
Amaterasu
Gold V
Level 127
God Stats
1W - 1L
1,500 SR
Queue Stats
93W - 101L
1,302 MMR
Party 4
Bacchus
Bacchus
Gold V
M1ssT0xic
Bacchus
Gold V
Level 108
God Stats
39W - 34L
1,623 SR
Queue Stats
313W - 314L
1,363 MMR
Party 2
Tsukuyomi
Tsukuyomi
Silver II
MrTBow
Tsukuyomi
Silver II
Level 109
God Stats
2W - 1L
1,500 SR
Queue Stats
208W - 205L
1,392 MMR
Solo
Janus
Janus
Gold II
Venidraco
Janus
Gold II
Level 147
God Stats
6W - 5L
1,490 SR
Queue Stats
119W - 128L
1,527 MMR
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
CptBenson
Thanatos
20
8 / 8 / 8
12,821
513
16,644
25,319
8,920
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hou Yi
Daav3
Hou Yi
18
3 / 8 / 6
11,898
476
9,731
27,007
9,315
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Fenrir
Locchi
Fenrir
17
2 / 7 / 3
10,970
439
6,316
19,160
20,689
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

19
4 / 10 / 5
12,172
487
17,195
17,495
5,732
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cthulhu
Åjelandro
Cthulhu
18
7 / 4 / 11
12,410
496
14,703
29,600
31,738
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Bans
AgniKaliThoth

VS

Bans
LokiIzanamiBastet
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
Em1k
Ah Muzen Cab
20
8 / 7 / 6
15,037
601
26,843
23,099
8,207
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Amaterasu
JustAPerson1337
Amaterasu
20
11 / 1 / 7
16,857
674
26,284
29,283
40,490
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Bacchus
M1ssT0xic
Bacchus
18
2 / 5 / 12
13,299
532
9,905
18,229
26,741
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Tsukuyomi
MrTBow
Tsukuyomi
20
7 / 6 / 11
15,614
625
17,131
22,695
9,563
Bumba's Spear

Bumba's Spear

+50
Physical Power
+75
Magical Power
+10
Penetration
+10%
Cooldown Reduction

PASSIVE - Your Basic Attacks deal +50 True Damage and your Abilities deal +35% damage against Jungle Camps and Jungle Bosses. When you kill any of these you gain a 10% power buff for 30s and are healed for 8% of their Health, 10% of your Mana.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Janus
Venidraco
Janus
20
8 / 5 / 8
15,305
612
13,123
13,427
4,199
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Match Insights

Player Kills, Deaths, and Assists

57
Kill Participation
80
24
Kills
36
37
Deaths
24
33
Assists
44
Player
Kills
Deaths
Assists
KDA
L
Thanatos
CptBenson
Thanatos
8
8
8
1.5
L
Hou Yi
Daav3
Hou Yi
3
8
6
0.75
W
Ah Muzen Cab
Em1k
Ah Muzen Cab
8
7
6
1.57
W
Amaterasu
JustAPerson1337
Amaterasu
11
1
7
14.5
L
Fenrir
Locchi
Fenrir
2
7
3
0.5
W
Bacchus
M1ssT0xic
Bacchus
2
5
12
1.6
L
4
10
5
0.65
W
Tsukuyomi
MrTBow
Tsukuyomi
7
6
11
2.08
W
Janus
Venidraco
Janus
8
5
8
2.4
L
Cthulhu
Åjelandro
Cthulhu
7
4
11
3.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

64,589
Damage
93,286
118,581
Taken
106,733
76,394
Mitigated
89,200
40,955
Healing
49,875
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thanatos
CptBenson
Thanatos
16,644
5,817
0
17,447
25,319
8,920
0
5,115
20,204
0
105,000
L
Hou Yi
Daav3
Hou Yi
9,731
4,493
0
8,185
27,007
9,315
1,152
3,534
23,473
0
90,403
W
Ah Muzen Cab
Em1k
Ah Muzen Cab
26,843
10,102
0
11,108
23,099
8,207
5,634
9,809
13,096
0
131,536
W
Amaterasu
JustAPerson1337
Amaterasu
26,284
13,906
0
19,917
29,283
40,490
5,530
6,697
21,673
0
113,800
L
Fenrir
Locchi
Fenrir
6,316
1,235
0
2,170
19,160
20,689
654
2,744
16,416
0
43,425
W
Bacchus
M1ssT0xic
Bacchus
9,905
1,014
974
5,032
18,229
26,741
427
4,332
13,192
27,876
9,285
L
17,195
2,311
105
1,956
17,495
5,732
0
3,543
13,952
85,428
0
W
Tsukuyomi
MrTBow
Tsukuyomi
17,131
4,310
0
9,704
22,695
9,563
0
6,385
15,958
0
125,533
W
Janus
Venidraco
Janus
13,123
248
8
3,132
13,427
4,199
1,676
4,991
8,142
96,438
0
L
Cthulhu
Åjelandro
Cthulhu
14,703
1,196
1,168
9,924
29,600
31,738
31
5,426
24,174
38,090
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,271
Gold Earned
76,112
590
Minions Killed
698
0
Camps Cleared
0
2,193,909
Distance Traveled
2,596,788
19
Wards Purchased
31
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thanatos
12,821
513
137
5
0
510,768
9
L
Hou Yi
11,898
476
148
6
0
399,328
4
W
Ah Muzen Cab
15,037
601
161
6
0
474,788
9
W
Amaterasu
16,857
674
166
7
0
522,133
6
L
Fenrir
10,970
439
88
4
0
404,874
1
W
Bacchus
13,299
532
55
2
0
528,260
7
L
Zeus
12,172
487
156
6
0
418,306
3
W
Tsukuyomi
15,614
625
160
6
0
555,733
5
W
Janus
15,305
612
156
6
0
515,874
4
L
Cthulhu
12,410
496
61
2
0
460,633
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role