Player Matchup

Mulan
Mulan
ChildshAndino
Mulan
Level 10
God Stats
6W - 15L
1,543 SR
Queue Stats
9W - 36L
1,193 Elo+
Party 2
Sol
Sol
ExiIe
Sol
Level 90
God Stats
11W - 12L
1,427 SR
Queue Stats
67W - 92L
1,345 Elo+
Party 2
Medusa
Medusa
PeenAbdulJabbar
Medusa
Level 126
God Stats
11W - 12L
1,430 SR
Queue Stats
338W - 313L
1,589 Elo+
Solo
Team Averages
Level 75
1,466 SR
1,375 Elo+

VS

Team Averages
Level 67
1,801 SR
1,722 Elo+
Bellona
Bellona
NPC2365
Bellona
Level 28
God Stats
11W - 6L
1,725 SR
Queue Stats
108W - 74L
1,829 Elo+
Party 1
Horus
Horus
PhoenixTheory
Horus
Level 89
God Stats
2W - 2L
1,891 SR
Queue Stats
310W - 311L
1,510 Elo+
Solo
Zeus
Zeus
Zambooner
Zeus
Level 84
God Stats
19W - 6L
1,786 SR
Queue Stats
260W - 145L
1,829 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 9 / 2
9,020
694
4,231
16,223
9,382
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Sol
ExiIe
Sol
12
1 / 9 / 0
8,314
640
7,865
12,885
4,493
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

12
1 / 7 / 0
8,149
627
12,196
12,488
4,063
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
NPC2365
Bellona
16
13 / 2 / 10
11,449
881
16,366
16,040
17,091
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

15
5 / 0 / 20
11,139
857
6,381
17,414
19,803
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Heavy Mace

Heavy Mace

+30
Physical Power

Zeus
16
7 / 1 / 16
10,746
827
16,683
8,090
2,745
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
71
3
Kills
25
25
Deaths
3
2
Assists
46
Player
Kills
Deaths
Assists
KDA
L
1
9
2
0.22
L
Sol
ExiIe
Sol
1
9
0
0.11
W
Bellona
NPC2365
Bellona
13
2
10
9
L
1
7
0
0.14
W
5
0
20
15
W
Zeus
7
1
16
15

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,292
Damage
39,430
41,596
Taken
41,544
17,938
Mitigated
39,639
3,984
Healing
19,466
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,231
1,167
0
1,016
16,223
9,382
0
7,551
8,452
0
11,173
L
Sol
ExiIe
Sol
7,865
1,742
0
1,501
12,885
4,493
0
5,062
7,610
25,242
1,333
W
Bellona
NPC2365
Bellona
16,366
5,427
0
2,692
16,040
17,091
664
4,169
11,756
0
42,369
L
12,196
5,186
0
1,467
12,488
4,063
0
4,494
7,770
0
34,520
W
6,381
2,957
3,109
9,717
17,414
19,803
317
3,409
13,914
0
18,360
W
Zeus
16,683
4,357
0
3,948
8,090
2,745
1,479
909
7,110
55,077
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,483
Gold Earned
33,334
103
Minions Killed
147
4
Camps Cleared
6
642,110
Distance Traveled
750,650
9
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mulan
9,020
694
22
2
3
183,451
0
L
Sol
8,314
640
43
3
1
218,426
3
W
Bellona
11,449
881
51
4
2
261,525
4
L
Medusa
8,149
627
38
3
0
240,233
6
W
Horus
11,139
857
13
1
1
273,848
6
W
Zeus
10,746
827
83
6
3
215,277
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role