Player Matchup

Izanami
Izanami
HHTT
Izanami
Level 101
God Stats
7W - 4L
1,859 SR
Queue Stats
159W - 140L
1,599 Elo+
Party 3
Mercury
Mercury
I RhUm MaN
Mercury
Level 156
God Stats
63W - 32L
1,841 SR
Queue Stats
470W - 411L
1,559 Elo+
Party 1
Olorun
Olorun
Schmittiy
Olorun
Level 122
God Stats
0W - 1L
1,692 SR
Queue Stats
339W - 342L
1,563 Elo+
Party 3
Zeus
Zeus
TUBALIBRE123
Zeus
Level 96
God Stats
0W - 1L
1,500 SR
Queue Stats
177W - 157L
1,617 Elo+
Party 3
Geb
Geb
Teot0p
Geb
Level 123
God Stats
0W - 3L
1,500 SR
Queue Stats
189W - 161L
1,504 Elo+
Party 1
Team Averages
Level 120
1,678 SR
1,569 Elo+

VS

Team Averages
Level 105
1,589 SR
1,541 Elo+
Scylla
Scylla
Frikandelicious
Scylla
Level 87
God Stats
5W - 5L
1,641 SR
Queue Stats
62W - 66L
1,565 Elo+
Party 2
Ganesha
Ganesha
Loefschroef
Ganesha
Level 61
God Stats
3W - 1L
1,500 SR
Queue Stats
9W - 2L
1,500 Elo+
Party 2
Neith
Neith
TrueSifon
Neith
Level 121
God Stats
3W - 2L
1,715 SR
Queue Stats
235W - 245L
1,530 Elo+
Solo
Erlang Shen
Erlang Shen
beukenboompje
Erlang Shen
Level 153
God Stats
3W - 1L
1,587 SR
Queue Stats
134W - 147L
1,578 Elo+
Party 2
Bellona
Bellona
rehabilitation
Bellona
Level 104
God Stats
4W - 2L
1,500 SR
Queue Stats
150W - 155L
1,534 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
HHTT
Izanami
18
6 / 6 / 4
12,003
522
16,613
17,411
6,452
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Mercury
I RhUm MaN
Mercury
18
5 / 5 / 8
11,273
490
8,382
16,436
5,498
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Olorun
Schmittiy
Olorun
18
4 / 7 / 2
12,216
531
7,515
17,872
5,948
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

19
3 / 5 / 2
12,037
523
13,271
14,121
5,343
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Geb
Teot0p
Geb
15
0 / 2 / 10
10,552
459
10,418
25,526
32,590
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
8 / 4 / 4
13,359
581
15,286
12,179
5,920
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Ganesha
Loefschroef
Ganesha
17
0 / 1 / 17
11,582
504
6,892
16,830
21,623
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Neith
TrueSifon
Neith
19
5 / 5 / 6
12,832
558
19,872
14,174
5,709
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Short Bow

Short Bow

+15%
Attack Speed

Erlang Shen
beukenboompje
Erlang Shen
20
8 / 5 / 8
13,568
590
15,547
20,804
15,735
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

19
4 / 3 / 11
13,308
579
15,446
24,018
24,264
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
71
18
Kills
25
25
Deaths
18
26
Assists
46
Player
Kills
Deaths
Assists
KDA
W
8
4
4
2.5
L
Izanami
HHTT
Izanami
6
6
4
1.33
L
Mercury
I RhUm MaN
Mercury
5
5
8
1.8
W
Ganesha
Loefschroef
Ganesha
0
1
17
8.5
L
Olorun
Schmittiy
Olorun
4
7
2
0.71
L
3
5
2
0.8
L
Geb
Teot0p
Geb
0
2
10
2.5
W
Neith
TrueSifon
Neith
5
5
6
1.6
W
Erlang Shen
beukenboompje
Erlang Shen
8
5
8
2.4
W
4
3
11
3.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,199
Damage
73,043
91,366
Taken
88,005
55,831
Mitigated
73,251
21,439
Healing
16,732
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
15,286
1,732
135
2,910
12,179
5,920
1,145
4,064
8,115
103,852
0
L
Izanami
HHTT
Izanami
16,613
11,671
0
3,085
17,411
6,452
0
3,942
13,469
0
99,275
L
Mercury
I RhUm MaN
Mercury
8,382
3,897
0
1,050
16,436
5,498
84
4,892
11,544
0
69,386
W
Ganesha
Loefschroef
Ganesha
6,892
775
0
1,573
16,830
21,623
281
6,474
10,356
24,983
0
L
Olorun
Schmittiy
Olorun
7,515
3,479
438
4,564
17,872
5,948
343
2,837
15,035
83,486
0
L
13,271
2,923
0
5,955
14,121
5,343
642
2,226
11,895
83,051
7,426
L
Geb
Teot0p
Geb
10,418
847
265
6,082
25,526
32,590
75
8,467
17,059
29,767
4,194
W
Neith
TrueSifon
Neith
19,872
6,924
0
2,932
14,174
5,709
2,080
7,063
7,111
0
105,041
W
Erlang Shen
beukenboompje
Erlang Shen
15,547
8,449
0
4,939
20,804
15,735
2,178
2,909
17,895
0
111,711
W
15,446
4,485
0
4,243
24,018
24,264
1,331
8,647
15,371
186
84,556

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,081
Gold Earned
64,649
633
Minions Killed
600
0
Camps Cleared
0
2,137,948
Distance Traveled
2,219,851
23
Wards Purchased
32
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Scylla
13,359
581
135
6
0
423,248
4
L
Izanami
12,003
522
174
8
0
414,902
2
L
Mercury
11,273
490
110
5
0
477,446
3
W
Ganesha
11,582
504
8
0
0
462,815
11
L
Olorun
12,216
531
160
7
0
375,075
6
L
Zeus
12,037
523
162
7
0
409,279
9
L
Geb
10,552
459
27
1
0
461,246
3
W
Neith
12,832
558
163
7
0
397,329
7
W
Erlang Shen
13,568
590
129
6
0
499,343
4
W
Bellona
13,308
579
165
7
0
437,116
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role