Player Matchup

Vamana
Vamana
Burningoni
Vamana
Level 107
God Stats
4W - 3L
1,639 SR
Queue Stats
156W - 192L
1,481 Elo+
Party 1
Merlin
Merlin
Gorgon309
Merlin
Level 84
God Stats
2W - 3L
1,500 SR
Queue Stats
400W - 421L
1,483 Elo+
Solo
Cupid
Cupid
SilentShot99
Cupid
Level 89
God Stats
1W - 2L
1,500 SR
Queue Stats
114W - 109L
1,622 Elo+
Solo
Thor
Thor
angeleytor25
Thor
Level 136
God Stats
5W - 6L
1,432 SR
Queue Stats
114W - 114L
1,420 Elo+
Solo
Atlas
Atlas
dragonmatt20
Atlas
Level 127
God Stats
14W - 15L
1,618 SR
Queue Stats
56W - 60L
1,586 Elo+
Party 1
Team Averages
Level 109
1,538 SR
1,519 Elo+

VS

Team Averages
Level 91
1,424 SR
1,420 Elo+
Osiris
Osiris
DeadlySiren43
Osiris
Level 109
God Stats
2W - 5L
1,505 SR
Queue Stats
214W - 254L
1,446 Elo+
Party 3
Mercury
Mercury
FlinTee
Mercury
Level 66
God Stats
3W - 13L
1,272 SR
Queue Stats
152W - 135L
1,491 Elo+
Party 2
Ganesha
Ganesha
Ghomita
Ganesha
Level 108
God Stats
0W - 2L
1,500 SR
Queue Stats
125W - 147L
1,410 Elo+
Solo
Izanami
Izanami
KingJattu
Izanami
Level 46
God Stats
0W - 1L
1,500 SR
Queue Stats
122W - 135L
1,381 Elo+
Party 2
Chang'e
Chang'e
LLLCUBED
Chang'e
Level 124
God Stats
13W - 21L
1,345 SR
Queue Stats
484W - 556L
1,372 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vamana
Burningoni
Vamana
9
0 / 0 / 1
5,072
507
2,451
4,985
4,104
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Merlin
Gorgon309
Merlin
10
2 / 1 / 3
5,614
561
4,620
3,650
972
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

11
2 / 0 / 1
6,256
626
3,725
4,865
1,311
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

11
3 / 0 / 1
5,905
591
3,850
5,922
1,925
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

9
3 / 0 / 3
5,896
590
2,529
4,059
1,862
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 0 / 0
5,412
541
4,607
5,117
3,617
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Mercury
FlinTee
Mercury
9
1 / 5 / 0
5,140
514
1,892
7,729
2,098
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Ganesha
Ghomita
Ganesha
5
0 / 0 / 0
4,368
437
638
3,865
1,441
Izanami
KingJattu
Izanami
9
0 / 2 / 0
4,914
491
2,369
5,344
1,246
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Short Bow

Short Bow

+15%
Attack Speed

Chang'e
LLLCUBED
Chang'e
9
0 / 3 / 1
5,192
519
2,601
5,513
1,441
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
2
10
Kills
1
1
Deaths
10
9
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Vamana
Burningoni
Vamana
0
0
1
0.5
L
0
0
0
0
L
Mercury
FlinTee
Mercury
1
5
0
0.2
L
Ganesha
Ghomita
Ganesha
0
0
0
0
W
Merlin
Gorgon309
Merlin
2
1
3
3.5
L
Izanami
KingJattu
Izanami
0
2
0
0
L
Chang'e
LLLCUBED
Chang'e
0
3
1
0.17
W
2
0
1
2.5
W
3
0
1
3.5
W
3
0
3
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,175
Damage
12,107
23,481
Taken
27,568
10,174
Mitigated
9,843
9,889
Healing
10,484
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Vamana
Burningoni
Vamana
2,451
532
32
1,998
4,985
4,104
0
0
4,985
0
25,384
L
4,607
1,159
0
2,923
5,117
3,617
0
0
5,117
0
28,951
L
Mercury
FlinTee
Mercury
1,892
830
0
2,330
7,729
2,098
0
1,472
6,257
0
22,230
L
Ganesha
Ghomita
Ganesha
638
0
0
1,261
3,865
1,441
0
1,745
2,120
6,929
0
W
Merlin
Gorgon309
Merlin
4,620
487
0
568
3,650
972
0
1,567
2,083
33,495
0
L
Izanami
KingJattu
Izanami
2,369
1,581
0
1,605
5,344
1,246
0
739
4,605
0
25,141
L
Chang'e
LLLCUBED
Chang'e
2,601
132
392
1,973
5,513
1,441
102
3,193
2,320
26,459
0
W
3,725
2,476
311
2,169
4,865
1,311
0
143
4,722
0
41,858
W
3,850
343
0
3,163
5,922
1,925
0
722
5,200
0
26,564
W
2,529
1,156
211
1,437
4,059
1,862
0
807
3,252
14,402
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,743
Gold Earned
25,026
289
Minions Killed
256
0
Camps Cleared
0
919,904
Distance Traveled
889,913
6
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Vamana
5,072
507
55
6
0
207,918
2
L
Osiris
5,412
541
68
7
0
222,654
1
L
Mercury
5,140
514
60
6
0
196,664
2
L
Ganesha
4,368
437
3
0
0
121,678
0
W
Merlin
5,614
561
61
6
0
159,131
1
L
Izanami
4,914
491
59
6
0
175,333
3
L
Chang'e
5,192
519
66
7
0
173,584
3
W
Cupid
6,256
626
85
9
0
168,968
0
W
Thor
5,905
591
62
6
0
190,013
2
W
Atlas
5,896
590
26
3
0
193,874
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role