Player Matchup

Zeus
Zeus
FalIen AngeI666
Zeus
Level 29
God Stats
42W - 23L
1,505 SR
Queue Stats
131W - 132L
1,456 Elo+
Party 3
Khepri
Khepri
Kaabii13
Khepri
Level 118
God Stats
27W - 19L
1,467 SR
Queue Stats
143W - 135L
1,456 Elo+
Party 3
Jing Wei
Jing Wei
ThePikachuBoy
Jing Wei
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 6L
1,461 Elo+
Party 3
Hel
Hel
Voorhhes
Hel
Level 66
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 14L
1,464 Elo+
Party 2
Thanatos
Thanatos
afreu_brothers
Thanatos
Level 23
God Stats
1W - 4L
1,378 SR
Queue Stats
9W - 14L
1,464 Elo+
Party 2
Team Averages
Level 48
1,470 SR
1,460 Elo+

VS

Team Averages
Level 37
1,680 SR
1,563 Elo+
Cerberus
Cerberus
ChiRho68
Cerberus
Level 38
God Stats
5W - 5L
1,604 SR
Queue Stats
73W - 74L
1,485 Elo+
Solo
Geb
Geb
ClockworkSins
Geb
Level 69
God Stats
9W - 5L
1,819 SR
Queue Stats
29W - 21L
1,508 Elo+
Party 1
Zeus
Zeus
IHITtHOSE_DAWG
Zeus
Level 29
God Stats
20W - 17L
1,649 SR
Queue Stats
25W - 20L
1,607 Elo+
Party 1
Olorun
Olorun
KiNG Bo1876
Olorun
Level 32
God Stats
3W - 0L
1,378 SR
Queue Stats
75W - 74L
1,500 Elo+
Solo
Chiron
Chiron
MrGreenlightBean
Chiron
Level 18
God Stats
6W - 1L
1,950 SR
Queue Stats
6W - 2L
1,714 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
1 / 5 / 4
10,729
1,073
18,989
18,511
4,501
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Khepri
Kaabii13
Khepri
16
0 / 3 / 4
10,968
1,097
5,743
24,249
27,516
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Jing Wei
ThePikachuBoy
Jing Wei
15
2 / 7 / 1
10,468
1,047
4,479
14,502
4,855
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

15
1 / 12 / 1
9,970
997
5,575
18,012
4,925
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Thanatos
15
1 / 15 / 2
10,022
1,002
8,321
24,750
6,777
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Team 1 Tickets

0

VS

Team 2 Tickets

340

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
ChiRho68
Cerberus
18
3 / 1 / 28
12,059
1,206
12,258
15,409
14,621
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

18
9 / 2 / 17
13,279
1,328
11,770
13,388
16,656
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

18
8 / 0 / 13
11,990
1,199
23,879
4,344
1,538
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Olorun
18
11 / 2 / 15
13,131
1,313
22,386
12,411
5,458
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

18
11 / 0 / 20
12,865
1,287
20,896
6,967
2,810
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
135
5
Kills
42
42
Deaths
5
12
Assists
93
Player
Kills
Deaths
Assists
KDA
W
Cerberus
ChiRho68
Cerberus
3
1
28
17
W
9
2
17
8.75
L
1
5
4
0.6
W
8
0
13
14.5
L
Khepri
Kaabii13
Khepri
0
3
4
0.67
W
Olorun
11
2
15
9.25
W
11
0
20
21
L
Jing Wei
ThePikachuBoy
Jing Wei
2
7
1
0.36
L
1
12
1
0.13
L
Thanatos
1
15
2
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,107
Damage
91,189
100,024
Taken
52,519
48,574
Mitigated
41,083
9,024
Healing
21,488
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cerberus
ChiRho68
Cerberus
12,258
669
0
5,280
15,409
14,621
0
10,134
5,275
46,265
0
W
11,770
1,266
1,078
3,212
13,388
16,656
0
7,679
5,709
19,226
0
L
18,989
1,553
0
1,020
18,511
4,501
0
13,576
4,935
48,818
0
W
23,879
2,318
0
478
4,344
1,538
0
2,237
2,107
37,669
0
L
Khepri
Kaabii13
Khepri
5,743
415
460
2,013
24,249
27,516
0
13,707
10,542
20,692
0
W
Olorun
22,386
13,407
2,078
5,524
12,411
5,458
0
5,908
6,503
52,000
0
W
20,896
9,093
1,827
2,011
6,967
2,810
0
4,349
2,618
0
27,768
L
Jing Wei
ThePikachuBoy
Jing Wei
4,479
3,574
0
130
14,502
4,855
0
12,763
1,739
0
10,334
L
5,575
1,344
1,722
1,597
18,012
4,925
0
12,335
5,677
19,120
0
L
Thanatos
8,321
1,258
0
2,082
24,750
6,777
0
17,912
6,838
0
12,712

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,157
Gold Earned
63,324
126
Minions Killed
237
4
Camps Cleared
10
826,753
Distance Traveled
942,905
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cerberus
12,059
1,206
104
10
0
201,030
0
W
Geb
13,279
1,328
10
1
0
179,409
0
L
Zeus
10,729
1,073
55
6
2
143,890
0
W
Zeus
11,990
1,199
39
4
1
206,218
1
L
Khepri
10,968
1,097
23
2
0
169,374
0
W
Olorun
13,131
1,313
60
6
6
163,297
0
W
Chiron
12,865
1,287
24
2
3
192,951
0
L
Jing Wei
10,468
1,047
11
1
1
211,069
0
L
Hel
9,970
997
27
3
0
130,553
0
L
Thanatos
10,022
1,002
10
1
1
171,867
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role