Player Matchup

Cthulhu
Cthulhu
Guille_NFG_JoKeR
Cthulhu
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
58W - 87L
1,201 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
Redemeer
Ah Muzen Cab
Level 31
God Stats
8W - 9L
1,337 SR
Queue Stats
184W - 188L
1,201 Elo+
Party 1
Kukulkan
Kukulkan
Rheagan17
Kukulkan
Level 13
God Stats
15W - 12L
1,453 SR
Queue Stats
49W - 63L
1,201 Elo+
Party 1
Bakasura
Bakasura
Setakh
Bakasura
Level 47
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 9L
1,373 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
Tokai15rus
Morgan Le Fay
Level 133
God Stats
2W - 1L
1,584 SR
Queue Stats
15W - 10L
1,749 Elo+
Solo
Team Averages
Level 48
1,475 SR
1,345 Elo+

VS

Team Averages
Level 50
1,526 SR
1,602 Elo+
Nemesis
Nemesis
 
Nemesis
Level 14
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Vamana
Vamana
Chasik
Vamana
Level 58
God Stats
5W - 5L
1,414 SR
Queue Stats
458W - 462L
1,486 Elo+
Party 2
Jing Wei
Jing Wei
Glorpinblorpin
Jing Wei
Level 14
God Stats
3W - 0L
1,500 SR
Queue Stats
14W - 5L
1,796 Elo+
Party 3
Cabrakan
Cabrakan
Succoolant
Cabrakan
Level 42
God Stats
13W - 6L
1,773 SR
Queue Stats
48W - 41L
1,652 Elo+
Party 3
Merlin
Merlin
iSkach
Merlin
Level 120
God Stats
28W - 30L
1,444 SR
Queue Stats
167W - 134L
1,577 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
2 / 4 / 2
10,735
1,074
5,231
22,623
19,578
Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ah Muzen Cab
Redemeer
Ah Muzen Cab
15
1 / 8 / 2
10,186
1,019
6,524
12,927
3,560
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Kukulkan
Rheagan17
Kukulkan
17
0 / 7 / 4
11,161
1,116
10,506
16,620
5,752
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bakasura
Setakh
Bakasura
15
0 / 2 / 0
9,454
945
776
1,972
765
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morgan Le Fay
Tokai15rus
Morgan Le Fay
16
3 / 6 / 2
12,009
1,201
16,352
13,734
4,775
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Team 1 Tickets

81

VS

Team 2 Tickets

292

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
 
Nemesis
17
0 / 3 / 8
10,690
1,069
3,341
10,998
4,271
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Vamana
Chasik
Vamana
18
5 / 0 / 9
13,078
1,308
13,411
13,043
8,912
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Jing Wei
18
5 / 0 / 7
12,334
1,233
12,889
4,794
1,569
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Cabrakan
Succoolant
Cabrakan
18
10 / 1 / 7
12,414
1,241
11,092
7,373
4,357
Rangda's Mask

Rangda's Mask

+50
Physical Power
+70
Magical Power
+20
Hp 5
+10%
Cooldown Reduction

Gain 5 stacks of <font color='#F44242'>Weakness. Each stack increases your damage taken by 10%. For each 40 Physical Power or 60 Magical Power from items, remove a stack of <font color='#F44242'>Weakness. When you remove a stack of <font color='#F44242'>Weakness gain a stack of <font color='#42F46E'>Strength. For each stack of <font color='#42F46E'>Strength gain +3% damage dealt and 2% movement speed.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

Merlin
iSkach
Merlin
18
7 / 2 / 12
12,702
1,270
23,769
9,522
3,572
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
70
6
Kills
27
27
Deaths
6
10
Assists
43
Player
Kills
Deaths
Assists
KDA
W
Nemesis
 
Nemesis
0
3
8
1.33
W
Vamana
Chasik
Vamana
5
0
9
9.5
W
Jing Wei
5
0
7
8.5
L
2
4
2
0.75
L
Ah Muzen Cab
Redemeer
Ah Muzen Cab
1
8
2
0.25
L
Kukulkan
Rheagan17
Kukulkan
0
7
4
0.29
L
Bakasura
Setakh
Bakasura
0
2
0
0
W
Cabrakan
Succoolant
Cabrakan
10
1
7
13.5
L
Morgan Le Fay
Tokai15rus
Morgan Le Fay
3
6
2
0.67
W
Merlin
iSkach
Merlin
7
2
12
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,389
Damage
64,502
67,876
Taken
45,730
34,430
Mitigated
22,681
4,521
Healing
10,942
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nemesis
 
Nemesis
3,341
780
0
1,364
10,998
4,271
0
7,336
3,569
0
14,015
W
Vamana
Chasik
Vamana
13,411
6,796
1,916
4,769
13,043
8,912
0
8,246
4,753
0
37,912
W
Jing Wei
12,889
12,451
0
1,273
4,794
1,569
0
3,620
1,149
0
38,232
L
5,231
601
690
1,319
22,623
19,578
0
7,686
14,937
16,888
0
L
Ah Muzen Cab
Redemeer
Ah Muzen Cab
6,524
3,628
0
974
12,927
3,560
0
9,484
3,443
0
16,650
L
Kukulkan
Rheagan17
Kukulkan
10,506
1,946
0
193
16,620
5,752
0
9,537
7,083
37,663
0
L
Bakasura
Setakh
Bakasura
776
347
0
208
1,972
765
0
843
1,129
0
1,631
W
Cabrakan
Succoolant
Cabrakan
11,092
1,929
0
412
7,373
4,357
0
6,260
1,063
16,553
0
L
Morgan Le Fay
Tokai15rus
Morgan Le Fay
16,352
1,529
0
1,137
13,734
4,775
0
7,311
6,423
40,435
0
W
Merlin
iSkach
Merlin
23,769
1,299
0
1,208
9,522
3,572
0
6,540
2,957
40,454
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,545
Gold Earned
61,218
176
Minions Killed
221
6
Camps Cleared
8
650,993
Distance Traveled
1,068,188
1
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nemesis
10,690
1,069
27
3
2
213,536
0
W
Vamana
13,078
1,308
60
6
0
266,633
3
W
Jing Wei
12,334
1,233
74
7
2
201,819
0
L
Cthulhu
10,735
1,074
25
3
1
181,250
0
L
Ah Muzen Cab
10,186
1,019
24
2
0
133,053
1
L
Kukulkan
11,161
1,116
70
7
1
164,300
0
L
Bakasura
9,454
945
2
0
1
36,154
0
W
Cabrakan
12,414
1,241
22
2
1
197,977
0
L
Morgan Le Fay
12,009
1,201
55
6
3
136,236
0
W
Merlin
12,702
1,270
38
4
3
188,223
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role