Player Matchup

Discordia
Discordia
Call_me_Jacques
Discordia
Level 145
God Stats
7W - 7L
1,524 SR
Queue Stats
919W - 792L
1,548 Elo+
Party 2
Chaac
Chaac
Shooterking1994
Chaac
Level 69
God Stats
131W - 111L
1,426 SR
Queue Stats
369W - 340L
1,368 Elo+
Solo
Charybdis
Charybdis
SydneyTupix
Charybdis
Level 125
God Stats
33W - 22L
1,705 SR
Queue Stats
423W - 348L
1,576 Elo+
Party 2
Gilgamesh
Gilgamesh
Undersly
Gilgamesh
Level 151
God Stats
16W - 9L
1,621 SR
Queue Stats
691W - 588L
1,539 Elo+
Party 2
Susano
Susano
bfc187
Susano
Level 156
God Stats
121W - 116L
1,503 SR
Queue Stats
1,065W - 1,024L
1,523 Elo+
Solo
Team Averages
Level 129
1,556 SR
1,511 Elo+

VS

Team Averages
Level 123
1,623 SR
1,556 Elo+
Hercules
Hercules
 
Hercules
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Terra
Terra
Atypicalawek
Terra
Level 65
God Stats
4W - 4L
1,507 SR
Queue Stats
12W - 12L
1,393 Elo+
Solo
Janus
Janus
CHRISTOS_M3
Janus
Level 157
God Stats
5W - 3L
1,806 SR
Queue Stats
516W - 515L
1,531 Elo+
Solo
Loki
Loki
M4rcel0deR3bell0
Loki
Level 137
God Stats
14W - 11L
1,801 SR
Queue Stats
269W - 296L
1,532 Elo+
Solo
Sol
Sol
drako-dxd
Sol
Level 128
God Stats
1W - 3L
1,500 SR
Queue Stats
32W - 29L
1,824 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
Call_me_Jacques
Discordia
7
1 / 1 / 0
3,788
758
391
1,617
368
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

7
2 / 0 / 0
4,318
864
1,254
2,653
908
Mace

Mace

+10
Physical Power

Charybdis
SydneyTupix
Charybdis
6
0 / 1 / 0
3,347
669
1,217
2,225
446
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Gilgamesh
Undersly
Gilgamesh
5
1 / 0 / 0
3,247
649
2,505
2,405
818
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Susano
bfc187
Susano
6
0 / 1 / 2
3,623
725
1,269
2,914
745

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
 
Hercules
4
0 / 1 / 1
3,297
659
859
2,918
1,674
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

1
0 / 1 / 0
2,542
508
90
835
309
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

7
1 / 1 / 0
3,737
747
774
1,617
336
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

6
1 / 1 / 1
3,514
703
1,267
2,700
639
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

5
1 / 0 / 0
3,202
640
1,837
2,698
329
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
5
4
Kills
3
3
Deaths
4
2
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Hercules
 
Hercules
0
1
1
0.5
L
0
1
0
0
L
1
1
0
1
W
Discordia
Call_me_Jacques
Discordia
1
1
0
1
L
1
1
1
1.5
W
2
0
0
2
W
Charybdis
SydneyTupix
Charybdis
0
1
0
0
W
Gilgamesh
Undersly
Gilgamesh
1
0
0
1
W
Susano
bfc187
Susano
0
1
2
1
L
1
0
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

6,636
Damage
4,827
11,814
Taken
10,768
3,285
Mitigated
3,287
3,902
Healing
4,513
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hercules
 
Hercules
859
298
75
1,120
2,918
1,674
0
0
2,845
0
4,741
L
90
90
0
32
835
309
0
0
835
679
0
L
774
42
0
476
1,617
336
0
209
1,408
15,183
0
W
Discordia
Call_me_Jacques
Discordia
391
0
0
500
1,617
368
0
432
1,137
17,929
0
L
1,267
262
0
943
2,700
639
0
182
2,518
0
12,296
W
1,254
574
0
802
2,653
908
580
90
2,563
0
18,477
W
Charybdis
SydneyTupix
Charybdis
1,217
654
0
986
2,225
446
0
707
1,518
0
16,829
W
Gilgamesh
Undersly
Gilgamesh
2,505
559
193
923
2,405
818
0
1,130
1,275
0
7,522
W
Susano
bfc187
Susano
1,269
281
0
498
2,914
745
0
260
2,620
0
14,743
L
1,837
621
0
1,867
2,698
329
39
0
2,546
13,947
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,323
Gold Earned
16,292
160
Minions Killed
105
0
Camps Cleared
0
538,715
Distance Traveled
450,798
6
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hercules
3,297
659
10
2
0
95,841
1
L
Terra
2,542
508
2
0
0
37,584
0
L
Janus
3,737
747
36
7
0
97,501
3
W
Discordia
3,788
758
39
8
0
106,551
1
L
Loki
3,514
703
26
5
0
125,279
0
W
Chaac
4,318
864
47
9
0
103,868
1
W
Charybdis
3,347
669
35
7
0
96,600
2
W
Gilgamesh
3,247
649
13
3
0
122,918
1
W
Susano
3,623
725
26
5
0
108,778
1
L
Sol
3,202
640
31
6
0
94,593
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role