Player Matchup

Artemis
Artemis
 
Artemis
Level 138
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Nox
Nox
BATS190
Nox
Level 36
God Stats
13W - 11L
1,487 SR
Queue Stats
197W - 199L
1,506 Elo+
Party 2
Gilgamesh
Gilgamesh
VandeiltonBeta
Gilgamesh
Level 49
God Stats
5W - 7L
1,794 SR
Queue Stats
48W - 53L
1,585 Elo+
Solo
Ymir
Ymir
illgankright
Ymir
Level 30
God Stats
61W - 69L
1,631 SR
Queue Stats
301W - 334L
1,396 Elo+
Solo
Da Ji
Da Ji
jairo12342
Da Ji
Level 149
God Stats
4W - 1L
1,871 SR
Queue Stats
79W - 77L
1,549 Elo+
Party 2
Team Averages
Level 80
1,657 SR
1,507 Elo+

VS

Team Averages
Level 37
1,558 SR
1,481 Elo+
Mercury
Mercury
Julian-Ross93
Mercury
Level 31
God Stats
20W - 24L
1,539 SR
Queue Stats
309W - 356L
1,462 Elo+
Party 1
Artemis
Artemis
Kush Clout77
Artemis
Level 8
God Stats
0W - 3L
1,500 SR
Queue Stats
1W - 3L
1,500 Elo+
Party 3
Hades
Hades
MezGo_93
Hades
Level 29
God Stats
14W - 15L
1,777 SR
Queue Stats
344W - 423L
1,539 Elo+
Party 1
Sylvanus
Sylvanus
Twitch_Cachinhos
Sylvanus
Level 33
God Stats
4W - 4L
1,474 SR
Queue Stats
28W - 35L
1,403 Elo+
Solo
Athena
Athena
ZendayaPads
Athena
Level 82
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 11L
1,500 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
 
Artemis
10
7 / 0 / 2
6,111
611
6,875
4,365
1,363
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Nox
11
1 / 0 / 3
6,247
625
917
1,732
644
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Gilgamesh
VandeiltonBeta
Gilgamesh
11
1 / 2 / 1
6,004
600
3,781
8,365
3,178
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

9
0 / 0 / 7
5,771
577
1,912
4,974
2,639
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Da Ji
12
6 / 0 / 3
7,135
714
6,658
7,097
2,538
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
9
0 / 3 / 1
5,369
537
1,340
5,458
1,302
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Artemis
Kush Clout77
Artemis
6
0 / 5 / 0
4,088
409
2,517
4,181
727
Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Hades
MezGo_93
Hades
8
0 / 3 / 0
4,888
489
1,910
5,245
2,353
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

11
2 / 2 / 0
6,142
614
5,652
7,343
4,538
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Athena
6
0 / 2 / 0
4,381
438
1,247
7,032
2,717
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
3
15
Kills
2
2
Deaths
15
16
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Artemis
 
Artemis
7
0
2
8
W
Nox
1
0
3
2.5
L
Mercury
0
3
1
0.17
L
Artemis
Kush Clout77
Artemis
0
5
0
0
L
Hades
MezGo_93
Hades
0
3
0
0
L
2
2
0
1
W
Gilgamesh
VandeiltonBeta
Gilgamesh
1
2
1
0.75
L
Athena
0
2
0
0
W
0
0
7
3.5
W
Da Ji
6
0
3
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,143
Damage
12,666
26,533
Taken
29,259
10,362
Mitigated
11,637
9,258
Healing
5,270
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Artemis
 
Artemis
6,875
4,031
0
2,437
4,365
1,363
2,172
1,075
3,290
0
28,527
W
Nox
917
208
0
7
1,732
644
441
531
1,201
31,419
0
L
Mercury
1,340
421
39
0
5,458
1,302
0
0
5,458
0
29,068
L
Artemis
Kush Clout77
Artemis
2,517
1,253
0
0
4,181
727
0
647
3,534
35
12,549
L
Hades
MezGo_93
Hades
1,910
75
0
1,465
5,245
2,353
0
881
4,364
17,742
0
L
5,652
1,893
0
2,424
7,343
4,538
428
0
7,343
28,965
7,374
W
Gilgamesh
VandeiltonBeta
Gilgamesh
3,781
795
0
2,202
8,365
3,178
0
4,527
3,838
0
29,381
L
Athena
1,247
418
0
1,342
7,032
2,717
0
1,301
5,731
4,593
0
W
1,912
324
55
851
4,974
2,639
567
356
4,618
20,797
0
W
Da Ji
6,658
2,012
0
3,706
7,097
2,538
0
1,655
5,442
0
40,715

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,268
Gold Earned
24,868
309
Minions Killed
209
0
Camps Cleared
0
944,337
Distance Traveled
878,343
4
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artemis
6,111
611
51
5
0
169,714
0
W
Nox
6,247
625
73
7
0
200,633
0
L
Mercury
5,369
537
63
6
0
228,810
4
L
Artemis
4,088
409
14
1
0
143,202
0
L
Hades
4,888
489
45
5
0
158,060
3
L
Sylvanus
6,142
614
81
8
0
173,702
1
W
Gilgamesh
6,004
600
65
7
0
192,336
3
L
Athena
4,381
438
6
1
0
174,569
2
W
Ymir
5,771
577
36
4
0
165,397
1
W
Da Ji
7,135
714
84
8
0
216,257
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role