Player Matchup

Vulcan
Vulcan
Archshooter
Vulcan
Level 126
God Stats
0W - 3L
1,300 SR
Queue Stats
6W - 11L
1,400 Elo+
Party 1
Merlin
Merlin
BlazdTravsty
Merlin
Level 138
God Stats
0W - 1L
1,500 SR
Queue Stats
36W - 46L
1,482 Elo+
Party 2
Fenrir
Fenrir
Eritt
Fenrir
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 7L
1,400 Elo+
Party 1
Odin
Odin
MkdirCat
Odin
Level 125
God Stats
0W - 1L
1,454 SR
Queue Stats
6W - 13L
1,400 Elo+
Party 1
Hera
Hera
kimmycolwell
Hera
Level 159
God Stats
4W - 3L
1,696 SR
Queue Stats
48W - 49L
1,570 Elo+
Party 2
Team Averages
Level 113
1,490 SR
1,450 Elo+

VS

Team Averages
Level 115
1,502 SR
1,493 Elo+
Ganesha
Ganesha
 
Ganesha
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chiron
Chiron
 
Chiron
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Apollo
Apollo
JCBoi
Apollo
Level 140
God Stats
5W - 1L
1,500 SR
Queue Stats
545W - 382L
1,480 Elo+
Party 3
Hou Yi
Hou Yi
LecheroDelivers
Hou Yi
Level 29
God Stats
2W - 1L
1,512 SR
Queue Stats
71W - 66L
1,518 Elo+
Solo
Vamana
Vamana
laxdue07
Vamana
Level 103
God Stats
8W - 8L
1,500 SR
Queue Stats
436W - 310L
1,469 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
18
8 / 5 / 10
11,189
799
19,188
9,820
7,394
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Merlin
19
6 / 4 / 16
11,579
827
15,734
11,602
5,934
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Fenrir
Eritt
Fenrir
14
0 / 8 / 14
9,012
644
4,183
17,090
12,687
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Odin
15
1 / 5 / 16
9,287
663
8,431
16,893
19,379
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

19
10 / 4 / 8
12,014
858
20,280
11,331
4,480
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
 
Ganesha
17
0 / 5 / 19
10,876
777
8,813
23,097
22,589
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Chiron
 
Chiron
17
5 / 5 / 9
10,589
756
10,425
12,806
5,140
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Apollo
JCBoi
Apollo
20
11 / 6 / 7
13,129
938
15,312
17,255
6,844
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Bow

Short Bow

+15%
Attack Speed

16
2 / 5 / 12
10,071
719
10,368
14,047
5,333
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Vamana
laxdue07
Vamana
19
8 / 5 / 11
11,378
813
12,416
21,678
19,456
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Match Insights

Player Kills, Deaths, and Assists

89
Kill Participation
84
25
Kills
26
26
Deaths
26
64
Assists
58
Player
Kills
Deaths
Assists
KDA
W
Ganesha
 
Ganesha
0
5
19
1.9
W
Chiron
 
Chiron
5
5
9
1.9
L
Vulcan
8
5
10
2.6
L
Merlin
6
4
16
3.5
L
Fenrir
Eritt
Fenrir
0
8
14
0.88
W
Apollo
JCBoi
Apollo
11
6
7
2.42
W
2
5
12
1.6
L
Odin
1
5
16
1.8
L
10
4
8
3.5
W
Vamana
laxdue07
Vamana
8
5
11
2.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

67,816
Damage
57,334
66,736
Taken
88,883
49,874
Mitigated
59,362
12,513
Healing
35,748
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ganesha
 
Ganesha
8,813
127
5,130
7,506
23,097
22,589
88
14,038
9,059
21,096
0
W
Chiron
 
Chiron
10,425
1,410
2,359
2,778
12,806
5,140
2,084
8,364
4,418
0
31,044
L
Vulcan
19,188
3,713
931
629
9,820
7,394
1,774
129
9,691
30,121
0
L
Merlin
15,734
1,193
1,293
1,096
11,602
5,934
1,185
674
10,928
34,432
0
L
Fenrir
Eritt
Fenrir
4,183
2,077
0
1,425
17,090
12,687
501
3,340
13,750
0
5,488
W
Apollo
JCBoi
Apollo
15,312
6,931
0
4,399
17,255
6,844
2,269
11,333
5,922
0
43,300
W
10,368
5,186
1,176
2,563
14,047
5,333
794
10,924
3,123
0
23,742
L
Odin
8,431
1,155
885
1,725
16,893
19,379
118
3,715
13,178
0
10,072
L
20,280
3,126
2,080
2,449
11,331
4,480
1,727
1,176
10,155
50,166
0
W
Vamana
laxdue07
Vamana
12,416
5,707
1,439
8,398
21,678
19,456
22
10,519
11,159
345
24,690

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,081
Gold Earned
56,043
139
Minions Killed
174
0
Camps Cleared
0
1,272,894
Distance Traveled
1,199,278
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ganesha
10,876
777
0
0
0
256,807
0
W
Chiron
10,589
756
48
3
0
221,528
1
L
Vulcan
11,189
799
27
2
0
267,704
0
L
Merlin
11,579
827
52
4
0
238,159
0
L
Fenrir
9,012
644
4
0
0
261,037
0
W
Apollo
13,129
938
73
5
0
230,041
0
W
Hou Yi
10,071
719
34
2
0
224,693
0
L
Odin
9,287
663
2
0
0
259,743
0
L
Hera
12,014
858
54
4
0
246,251
2
W
Vamana
11,378
813
19
1
0
266,209
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role