Player Matchup

Hel
Hel
 
Hel
Level 26
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Cupid
Cupid
MOSHER15M
Cupid
Level 20
God Stats
2W - 0L
1,731 SR
Queue Stats
22W - 29L
1,364 Elo+
Solo
Bastet
Bastet
Nomadic_Demigod
Bastet
Level 66
God Stats
4W - 4L
1,313 SR
Queue Stats
22W - 43L
1,334 Elo+
Party 1
Baron Samedi
Baron Samedi
rikoDaG
Baron Samedi
Level 106
God Stats
27W - 21L
1,413 SR
Queue Stats
88W - 90L
1,507 Elo+
Solo
Vamana
Vamana
zapexzpx
Vamana
Level 68
God Stats
1W - 1L
1,241 SR
Queue Stats
15W - 24L
1,343 Elo+
Solo
Team Averages
Level 57
1,439 SR
1,410 Elo+

VS

Team Averages
Level 60
1,381 SR
1,386 Elo+
Merlin
Merlin
 
Merlin
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cthulhu
Cthulhu
Autumn_Tech9
Cthulhu
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 10L
1,382 Elo+
Solo
Scylla
Scylla
SlasherNitro1
Scylla
Level 101
God Stats
0W - 3L
1,183 SR
Queue Stats
10W - 18L
1,322 Elo+
Solo
Yemoja
Yemoja
TheJewFro14
Yemoja
Level 17
God Stats
44W - 43L
1,411 SR
Queue Stats
45W - 47L
1,403 Elo+
Solo
Izanami
Izanami
matheusbrgamerbr
Izanami
Level 29
God Stats
1W - 2L
1,309 SR
Queue Stats
10W - 13L
1,324 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hel
 
Hel
15
0 / 1 / 6
8,090
674
4,540
7,294
2,990
Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Cupid
MOSHER15M
Cupid
14
0 / 2 / 4
8,047
671
5,961
8,182
2,506
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Bow

Short Bow

+15%
Attack Speed

16
10 / 2 / 2
9,500
792
10,107
12,160
4,948
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Baron Samedi
rikoDaG
Baron Samedi
17
6 / 0 / 3
9,701
808
16,119
6,369
2,425
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Vamana
zapexzpx
Vamana
15
0 / 2 / 4
8,498
708
7,501
12,478
6,694
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cudgel

Cudgel

+10
Physical Power
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
 
Merlin
15
1 / 2 / 1
8,539
712
5,138
7,721
2,423
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Cthulhu
Autumn_Tech9
Cthulhu
15
2 / 4 / 2
8,167
681
8,536
15,554
7,125
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

15
3 / 3 / 1
8,618
718
8,590
7,732
2,428
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Yemoja
14
1 / 4 / 3
7,676
640
3,180
13,213
5,834
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

14
0 / 3 / 2
7,722
644
2,743
8,428
2,788
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
16
16
Kills
7
7
Deaths
16
19
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Hel
 
Hel
0
1
6
3
L
Merlin
 
Merlin
1
2
1
0.75
L
Cthulhu
Autumn_Tech9
Cthulhu
2
4
2
0.75
W
Cupid
MOSHER15M
Cupid
0
2
4
1
W
10
2
2
5.5
L
3
3
1
1.17
L
Yemoja
1
4
3
0.63
L
0
3
2
0.33
W
Baron Samedi
rikoDaG
Baron Samedi
6
0
3
7.5
W
Vamana
zapexzpx
Vamana
0
2
4
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,228
Damage
28,187
46,483
Taken
52,648
19,563
Mitigated
20,598
22,119
Healing
7,998
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hel
 
Hel
4,540
414
2,478
4,043
7,294
2,990
1,295
4,227
3,033
13,768
0
L
Merlin
 
Merlin
5,138
162
0
1,921
7,721
2,423
174
3,189
4,532
30,771
0
L
Cthulhu
Autumn_Tech9
Cthulhu
8,536
921
477
319
15,554
7,125
0
4,512
11,042
19,366
0
W
Cupid
MOSHER15M
Cupid
5,961
2,480
566
2,644
8,182
2,506
672
5,420
2,606
0
32,009
W
10,107
1,056
0
3,385
12,160
4,948
0
4,347
7,721
0
20,369
L
8,590
567
0
646
7,732
2,428
0
3,416
4,316
26,355
0
L
Yemoja
3,180
405
2,460
732
13,213
5,834
0
6,681
6,532
7,359
411
L
2,743
1,186
0
1,443
8,428
2,788
0
2,861
5,567
0
30,453
W
Baron Samedi
rikoDaG
Baron Samedi
16,119
260
1,227
3,308
6,369
2,425
349
3,574
2,675
37,313
0
W
Vamana
zapexzpx
Vamana
7,501
3,029
0
4,468
12,478
6,694
1,959
7,139
5,102
0
34,194

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,836
Gold Earned
40,722
210
Minions Killed
181
0
Camps Cleared
0
1,163,908
Distance Traveled
1,085,826
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hel
8,090
674
18
2
0
224,658
0
L
Merlin
8,539
712
54
5
0
193,291
0
L
Cthulhu
8,167
681
21
2
0
251,629
0
W
Cupid
8,047
671
50
4
0
248,564
0
W
Bastet
9,500
792
25
2
0
228,177
1
L
Scylla
8,618
718
53
4
0
210,509
0
L
Yemoja
7,676
640
13
1
0
233,976
3
L
Izanami
7,722
644
40
3
0
196,421
1
W
Baron Samedi
9,701
808
62
5
0
220,958
0
W
Vamana
8,498
708
55
5
0
241,551
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role