Player Matchup

Bacchus
Bacchus
BluEPillCosby
Bacchus
Level 89
God Stats
11W - 20L
1,422 SR
Queue Stats
214W - 167L
1,739 Elo+
Party 3
Ah Muzen Cab
Ah Muzen Cab
Hotblackguy8pack
Ah Muzen Cab
Level 48
God Stats
9W - 6L
1,835 SR
Queue Stats
163W - 155L
1,744 Elo+
Party 3
Baron Samedi
Baron Samedi
MvH Jumbo
Baron Samedi
Level 31
God Stats
8W - 8L
1,321 SR
Queue Stats
406W - 469L
1,377 Elo+
Solo
Odin
Odin
OldMANofDAhouse
Odin
Level 132
God Stats
25W - 30L
1,411 SR
Queue Stats
399W - 420L
1,459 Elo+
Solo
Persephone
Persephone
milkaloops
Persephone
Level 87
God Stats
57W - 69L
1,357 SR
Queue Stats
405W - 454L
1,459 Elo+
Solo
Team Averages
Level 77
1,469 SR
1,556 Elo+

VS

Team Averages
Level 44
1,500 SR
1,499 Elo+
Hercules
Hercules
MISSDaStroke
Hercules
Level 88
God Stats
0W - 1L
1,500 SR
Queue Stats
23W - 37L
1,465 Elo+
Party 2
Merlin
Merlin
O_Dog_Jenkins
Merlin
Level 34
God Stats
2W - 6L
1,500 SR
Queue Stats
16W - 23L
1,671 Elo+
Party 1
Amaterasu
Amaterasu
SlipnSnatch
Amaterasu
Level 54
God Stats
9W - 7L
1,500 SR
Queue Stats
55W - 54L
1,483 Elo+
Party 2
Atlas
Atlas
TimmyTurnTable69
Atlas
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 25L
1,671 Elo+
Party 1
Cliodhna
Cliodhna
TweeknTowat
Cliodhna
Level 14
God Stats
2W - 6L
1,500 SR
Queue Stats
5W - 12L
1,203 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
20
0 / 2 / 24
13,092
1,091
19,787
20,435
27,356
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Ah Muzen Cab
Hotblackguy8pack
Ah Muzen Cab
20
18 / 0 / 13
16,594
1,383
41,496
10,096
4,104
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Baron Samedi
MvH Jumbo
Baron Samedi
20
11 / 2 / 19
15,353
1,279
18,501
10,879
5,287
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

20
7 / 2 / 18
14,206
1,184
17,648
13,796
13,719
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Persephone
milkaloops
Persephone
20
2 / 0 / 16
14,487
1,207
14,810
3,954
1,588
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Team 1 Tickets

254

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
MISSDaStroke
Hercules
17
1 / 5 / 1
11,666
972
6,031
20,596
13,328
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

18
1 / 9 / 4
12,872
1,073
14,439
24,383
7,209
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Amaterasu
SlipnSnatch
Amaterasu
18
2 / 6 / 4
13,449
1,121
10,594
29,556
18,785
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

18
1 / 6 / 4
12,346
1,029
12,863
26,312
20,895
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Cliodhna
TweeknTowat
Cliodhna
17
1 / 12 / 2
12,243
1,020
6,287
21,511
9,372
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

128
Kill Participation
21
38
Kills
6
6
Deaths
38
90
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Bacchus
0
2
24
6
W
Ah Muzen Cab
Hotblackguy8pack
Ah Muzen Cab
18
0
13
24.5
L
Hercules
MISSDaStroke
Hercules
1
5
1
0.3
W
Baron Samedi
MvH Jumbo
Baron Samedi
11
2
19
10.25
L
1
9
4
0.33
W
7
2
18
8
L
Amaterasu
SlipnSnatch
Amaterasu
2
6
4
0.67
L
1
6
4
0.5
L
Cliodhna
TweeknTowat
Cliodhna
1
12
2
0.17
W
Persephone
milkaloops
Persephone
2
0
16
10

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

112,242
Damage
50,214
59,160
Taken
122,358
52,054
Mitigated
69,589
16,007
Healing
5,429
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bacchus
19,787
2,648
358
4,493
20,435
27,356
0
10,740
8,455
29,569
0
W
Ah Muzen Cab
Hotblackguy8pack
Ah Muzen Cab
41,496
17,235
61
3,647
10,096
4,104
0
4,173
5,923
0
65,768
L
Hercules
MISSDaStroke
Hercules
6,031
1,985
0
2,228
20,596
13,328
0
6,102
14,423
1,918
14,573
W
Baron Samedi
MvH Jumbo
Baron Samedi
18,501
3,440
3,488
2,426
10,879
5,287
0
4,532
6,347
29,018
0
L
14,439
1,636
0
0
24,383
7,209
0
11,728
12,357
53,317
0
W
17,648
6,413
0
117
13,796
13,719
0
7,632
6,164
7,186
20,246
L
Amaterasu
SlipnSnatch
Amaterasu
10,594
5,372
0
2,933
29,556
18,785
0
13,883
15,492
0
20,344
L
12,863
4,594
0
0
26,312
20,895
0
16,149
9,473
29,806
0
L
Cliodhna
TweeknTowat
Cliodhna
6,287
825
0
268
21,511
9,372
0
8,203
13,092
0
17,344
W
Persephone
milkaloops
Persephone
14,810
773
0
1,417
3,954
1,588
0
1,287
2,667
53,890
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

73,732
Gold Earned
62,576
229
Minions Killed
229
11
Camps Cleared
4
1,188,997
Distance Traveled
938,940
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bacchus
13,092
1,091
21
2
2
228,807
0
W
Ah Muzen Cab
16,594
1,383
56
5
1
276,473
0
L
Hercules
11,666
972
26
2
0
126,670
0
W
Baron Samedi
15,353
1,279
25
2
4
217,881
1
L
Merlin
12,872
1,073
98
8
0
173,372
1
W
Odin
14,206
1,184
18
2
2
244,617
0
L
Amaterasu
13,449
1,121
23
2
4
251,163
0
L
Atlas
12,346
1,029
50
4
0
223,806
0
L
Cliodhna
12,243
1,020
32
3
0
163,929
0
W
Persephone
14,487
1,207
109
9
2
221,219
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role