Player Matchup

Fenrir
Fenrir
 
Fenrir
Level 131
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Odin
Odin
Chard_Tempest
Odin
Level 101
God Stats
1W - 1L
1,500 SR
Queue Stats
38W - 26L
1,559 Elo+
Party 2
Merlin
Merlin
Mihawk_439
Merlin
Level 142
God Stats
5W - 5L
1,500 SR
Queue Stats
88W - 82L
1,535 Elo+
Party 2
Izanami
Izanami
belazik1214
Izanami
Level 121
God Stats
57W - 75L
1,652 SR
Queue Stats
194W - 215L
1,259 Elo+
Solo
Ares
Ares
iToXiic_96
Ares
Level 116
God Stats
5W - 5L
1,769 SR
Queue Stats
143W - 128L
1,454 Elo+
Party 2
Team Averages
Level 122
1,584 SR
1,461 Elo+

VS

Team Averages
Level 83
1,544 SR
1,464 Elo+
Vamana
Vamana
Bier077
Vamana
Level 99
God Stats
17W - 14L
1,778 SR
Queue Stats
190W - 180L
1,504 Elo+
Party 1
Mercury
Mercury
Goaraner420
Mercury
Level 98
God Stats
12W - 5L
1,885 SR
Queue Stats
157W - 146L
1,504 Elo+
Party 1
Sylvanus
Sylvanus
JaroFreeman
Sylvanus
Level 65
God Stats
8W - 9L
1,524 SR
Queue Stats
11W - 18L
1,446 Elo+
Party 3
Persephone
Persephone
Richtrik8
Persephone
Level 66
God Stats
0W - 1L
1,299 SR
Queue Stats
8W - 12L
1,441 Elo+
Party 3
Charybdis
Charybdis
andel_richard
Charybdis
Level 89
God Stats
1W - 6L
1,234 SR
Queue Stats
14W - 20L
1,427 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
 
Fenrir
11
5 / 1 / 2
6,670
606
3,944
7,101
2,318
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

12
4 / 2 / 3
7,160
651
6,907
7,073
2,461
Heavy Mace

Heavy Mace

+30
Physical Power

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Merlin
Mihawk_439
Merlin
11
2 / 0 / 4
6,370
579
5,511
3,039
945
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Izanami
belazik1214
Izanami
11
2 / 2 / 0
6,712
610
2,261
5,185
1,605
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

10
1 / 0 / 6
6,098
554
3,869
7,564
5,281
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vamana
Bier077
Vamana
11
3 / 5 / 0
6,323
575
3,897
9,153
8,359
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Mercury
Goaraner420
Mercury
9
0 / 3 / 0
5,265
479
2,816
7,894
2,175
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Sylvanus
JaroFreeman
Sylvanus
6
0 / 2 / 1
4,883
444
1,625
5,348
2,120
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Persephone
Richtrik8
Persephone
9
0 / 2 / 0
5,200
473
2,381
4,181
1,157
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Charybdis
andel_richard
Charybdis
10
1 / 2 / 0
5,884
535
3,317
6,989
1,687
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
5
14
Kills
4
5
Deaths
14
15
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Fenrir
 
Fenrir
5
1
2
6
L
Vamana
Bier077
Vamana
3
5
0
0.6
W
4
2
3
2.75
L
Mercury
Goaraner420
Mercury
0
3
0
0
L
Sylvanus
JaroFreeman
Sylvanus
0
2
1
0.25
W
Merlin
Mihawk_439
Merlin
2
0
4
4
L
Persephone
Richtrik8
Persephone
0
2
0
0
L
Charybdis
andel_richard
Charybdis
1
2
0
0.5
W
Izanami
belazik1214
Izanami
2
2
0
1
W
1
0
6
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,492
Damage
14,036
29,962
Taken
33,565
12,610
Mitigated
15,498
10,636
Healing
13,097
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
 
Fenrir
3,944
345
0
3,805
7,101
2,318
0
1,132
5,893
0
30,802
L
Vamana
Bier077
Vamana
3,897
1,864
0
2,869
9,153
8,359
0
855
8,210
0
30,879
W
6,907
1,447
0
1,256
7,073
2,461
0
216
6,849
0
39,135
L
Mercury
Goaraner420
Mercury
2,816
1,070
0
3,009
7,894
2,175
226
1,725
5,993
0
28,107
L
Sylvanus
JaroFreeman
Sylvanus
1,625
518
827
1,904
5,348
2,120
25
2,075
3,171
7,378
0
W
Merlin
Mihawk_439
Merlin
5,511
143
40
1,440
3,039
945
0
797
2,242
30,409
0
L
Persephone
Richtrik8
Persephone
2,381
116
0
1,396
4,181
1,157
0
2,175
1,712
22,207
0
L
Charybdis
andel_richard
Charybdis
3,317
1,755
0
3,092
6,989
1,687
0
1,807
5,098
0
38,844
W
Izanami
belazik1214
Izanami
2,261
1,792
65
1,469
5,185
1,605
3,296
626
4,559
0
41,042
W
3,869
103
0
2,561
7,564
5,281
0
1,109
6,413
12,411
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,010
Gold Earned
27,555
307
Minions Killed
262
0
Camps Cleared
0
1,054,437
Distance Traveled
1,089,297
12
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
6,670
606
62
6
0
236,654
0
L
Vamana
6,323
575
61
6
0
211,927
3
W
Odin
7,160
651
74
7
0
208,020
2
L
Mercury
5,265
479
58
5
0
235,065
4
L
Sylvanus
4,883
444
9
1
0
217,333
5
W
Merlin
6,370
579
54
5
0
213,857
3
L
Persephone
5,200
473
47
4
0
209,460
6
L
Charybdis
5,884
535
87
8
0
215,512
1
W
Izanami
6,712
610
103
9
0
168,885
6
W
Ares
6,098
554
14
1
0
227,021
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role